Player Matchup

Thanatos
Thanatos
DylanMcChillen
Thanatos
Level 110
God Stats
8W - 10L
1,430 SR
Queue Stats
97W - 98L
1,453 Elo+
Party 2
Osiris
Osiris
JBN07
Osiris
Level 59
God Stats
3W - 1L
1,400 SR
Queue Stats
64W - 74L
1,394 Elo+
Solo
Amaterasu
Amaterasu
X Z4D1CO X
Amaterasu
Level 70
God Stats
4W - 1L
1,684 SR
Queue Stats
340W - 341L
1,422 Elo+
Solo
Aphrodite
Aphrodite
hawaiianpunch047
Aphrodite
Level 68
God Stats
22W - 28L
1,413 SR
Queue Stats
206W - 215L
1,474 Elo+
Party 2
Persephone
Persephone
sebastian_delta
Persephone
Level 113
God Stats
7W - 4L
1,659 SR
Queue Stats
143W - 132L
1,464 Elo+
Party 2
Team Averages
Level 84
1,517 SR
1,442 Elo+

VS

Team Averages
Level 100
1,522 SR
1,431 Elo+
Danzaburou
Danzaburou
JinDanSaint
Danzaburou
Level 159
God Stats
21W - 18L
1,583 SR
Queue Stats
264W - 258L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
Kingslayer996
Jormungandr
Level 32
God Stats
9W - 8L
1,374 SR
Queue Stats
103W - 109L
1,464 Elo+
Solo
Apollo
Apollo
McDonut4517
Apollo
Level 157
God Stats
1W - 2L
1,601 SR
Queue Stats
72W - 95L
1,431 Elo+
Party 1
Chang'e
Chang'e
mts170_
Chang'e
Level 66
God Stats
24W - 16L
1,612 SR
Queue Stats
231W - 243L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
sebasentha
Baron Samedi
Level 85
God Stats
4W - 7L
1,442 SR
Queue Stats
69W - 72L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
6 / 2 / 3
7,587
584
7,539
11,752
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
JBN07
Osiris
12
4 / 0 / 3
6,413
493
7,931
11,716
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
X Z4D1CO X
Amaterasu
12
2 / 3 / 1
6,855
527
7,262
15,066
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
11
2 / 2 / 7
6,777
521
5,900
8,946
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
sebastian_delta
Persephone
14
7 / 2 / 4
9,224
710
11,731
7,742
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JinDanSaint
Danzaburou
11
2 / 1 / 2
6,526
502
6,551
9,990
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Kingslayer996
Jormungandr
14
3 / 4 / 1
7,889
607
12,898
15,887
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
11
0 / 6 / 2
6,539
503
6,819
11,388
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chang'e
mts170_
Chang'e
11
3 / 7 / 1
6,669
513
4,241
11,027
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
sebasentha
Baron Samedi
10
1 / 4 / 0
6,065
467
4,271
9,289
4,934
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
21
Kills
9
9
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
2
3
3.75
W
Osiris
JBN07
Osiris
4
0
3
5.5
L
Danzaburou
JinDanSaint
Danzaburou
2
1
2
3
L
Jormungandr
Kingslayer996
Jormungandr
3
4
1
0.88
L
Apollo
0
6
2
0.17
W
Amaterasu
X Z4D1CO X
Amaterasu
2
3
1
0.83
W
Aphrodite
2
2
7
2.75
L
Chang'e
mts170_
Chang'e
3
7
1
0.5
L
Baron Samedi
sebasentha
Baron Samedi
1
4
0
0.25
W
Persephone
sebastian_delta
Persephone
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,363
Damage
34,780
55,222
Taken
57,581
26,989
Mitigated
22,942
27,801
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,539
2,361
0
9,385
11,752
3,920
0
4,150
7,550
0
40,659
W
Osiris
JBN07
Osiris
7,931
2,403
0
2,723
11,716
9,502
208
2,340
9,254
0
29,650
L
Danzaburou
JinDanSaint
Danzaburou
6,551
1,579
0
2,203
9,990
2,815
0
3,790
6,200
0
36,198
L
Jormungandr
Kingslayer996
Jormungandr
12,898
3,774
0
6,504
15,887
8,922
0
0
15,887
54,774
3,947
L
Apollo
6,819
4,049
0
2,530
11,388
3,377
810
3,647
7,741
0
50,485
W
Amaterasu
X Z4D1CO X
Amaterasu
7,262
4,052
0
4,283
15,066
7,813
254
9,255
5,811
0
35,794
W
Aphrodite
5,900
382
4,424
5,534
8,946
3,415
882
1,876
7,038
34,090
2,198
L
Chang'e
mts170_
Chang'e
4,241
186
98
2,249
11,027
2,894
0
6,946
4,081
25,291
909
L
Baron Samedi
sebasentha
Baron Samedi
4,271
209
1,589
2,741
9,289
4,934
0
3,089
6,200
16,296
0
W
Persephone
sebastian_delta
Persephone
11,731
553
0
1,452
7,742
2,339
939
2,778
4,627
63,273
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
33,688
339
Minions Killed
279
0
Camps Cleared
0
1,325,457
Distance Traveled
1,226,113
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,587
584
70
5
0
289,828
0
W
Osiris
6,413
493
32
2
0
256,988
0
L
Danzaburou
6,526
502
48
4
0
294,623
0
L
Jormungandr
7,889
607
85
7
0
222,372
0
L
Apollo
6,539
503
90
7
0
234,531
0
W
Amaterasu
6,855
527
60
5
0
266,989
0
W
Aphrodite
6,777
521
71
5
0
243,707
0
L
Chang'e
6,669
513
44
3
0
216,953
0
L
Baron Samedi
6,065
467
12
1
0
257,634
1
W
Persephone
9,224
710
106
8
0
267,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role