Player Matchup

Jing Wei
Jing Wei
KingOfKings705
Jing Wei
Level 162
God Stats
2W - 1L
1,426 SR
Queue Stats
312W - 299L
1,429 Elo+
Solo
Lancelot
Lancelot
MrNobodySpecial
Lancelot
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,466 Elo+
Solo
Poseidon
Poseidon
Red Priest 00
Poseidon
Level 125
God Stats
47W - 54L
1,414 SR
Queue Stats
250W - 271L
1,401 Elo+
Solo
Surtr
Surtr
Tarnak_14
Surtr
Level 81
God Stats
43W - 29L
1,580 SR
Queue Stats
167W - 165L
1,447 Elo+
Solo
Atlas
Atlas
spooner9611
Atlas
Level 83
God Stats
7W - 7L
1,148 SR
Queue Stats
29W - 36L
1,435 Elo+
Solo
Team Averages
Level 111
1,414 SR
1,436 Elo+

VS

Team Averages
Level 101
1,440 SR
1,490 Elo+
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DIOSFABS
Khepri
Level 159
God Stats
1W - 4L
1,268 SR
Queue Stats
686W - 643L
1,548 Elo+
Solo
Nox
Nox
Demigod2301
Nox
Level 114
God Stats
4W - 4L
1,223 SR
Queue Stats
44W - 37L
1,422 Elo+
Solo
Ullr
Ullr
LeonLiev
Ullr
Level 79
God Stats
2W - 3L
1,592 SR
Queue Stats
152W - 171L
1,501 Elo+
Solo
Skadi
Skadi
SisterOfLoam
Skadi
Level 82
God Stats
65W - 34L
1,616 SR
Queue Stats
300W - 304L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
3 / 2 / 3
6,988
582
5,738
9,442
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
12
2 / 1 / 1
6,668
556
2,359
8,418
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Red Priest 00
Poseidon
13
1 / 1 / 2
7,522
627
3,604
4,285
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Tarnak_14
Surtr
13
0 / 1 / 1
7,579
632
5,258
9,643
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 0 / 3
6,778
565
2,904
6,177
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 3 / 3
5,612
468
4,194
9,296
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
DIOSFABS
Khepri
12
1 / 1 / 1
6,557
546
4,373
8,486
4,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 1
6,377
531
3,192
5,394
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
1 / 3 / 0
6,187
516
5,152
7,618
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
2,425
202
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
4
5
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
3
0.5
L
Khepri
DIOSFABS
Khepri
1
1
1
1.5
L
2
1
1
2.5
W
Jing Wei
3
2
3
2.25
L
Ullr
1
3
0
0.33
W
Lancelot
2
1
1
2.5
W
Poseidon
Red Priest 00
Poseidon
1
1
2
2
L
0
0
0
0
W
Surtr
Tarnak_14
Surtr
0
1
1
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
16,911
37,965
Taken
30,794
16,975
Mitigated
16,524
15,624
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,194
757
0
2,240
9,296
6,956
0
2,156
7,140
16,057
0
L
Khepri
DIOSFABS
Khepri
4,373
178
0
2,599
8,486
4,184
0
1,254
7,232
46,661
0
L
3,192
488
0
1,110
5,394
1,907
0
1,747
3,647
38,683
1,197
W
Jing Wei
5,738
4,412
0
4,667
9,442
2,905
470
2,961
6,081
0
46,449
L
Ullr
5,152
1,699
0
1,450
7,618
3,477
90
1,675
5,943
0
40,229
W
Lancelot
2,359
650
0
4,959
8,418
3,189
0
1,389
6,863
0
49,816
W
Poseidon
Red Priest 00
Poseidon
3,604
156
0
1,230
4,285
1,037
803
800
3,347
59,010
1,271
L
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
Tarnak_14
Surtr
5,258
1,783
0
2,588
9,643
6,258
2
5,511
4,022
618
56,096
W
2,904
1,072
0
2,180
6,177
3,586
152
667
5,140
27,359
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
27,158
433
Minions Killed
269
0
Camps Cleared
0
1,250,867
Distance Traveled
927,992
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,612
468
20
2
0
248,742
6
L
Khepri
6,557
546
94
8
0
250,292
4
L
Nox
6,377
531
81
7
0
219,690
3
W
Jing Wei
6,988
582
94
8
0
230,604
4
L
Ullr
6,187
516
74
6
0
209,268
0
W
Lancelot
6,668
556
86
7
0
296,157
0
W
Poseidon
7,522
627
110
9
0
252,784
0
L
Skadi
2,425
202
0
0
0
0
0
W
Surtr
7,579
632
117
10
0
227,526
0
W
Atlas
6,778
565
26
2
0
243,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role