Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DeathBringer924
Sobek
Level 167
God Stats
9W - 6L
1,583 SR
Queue Stats
531W - 526L
1,553 Elo+
Solo
Ares
Ares
Solomon7725
Ares
Level 124
God Stats
6W - 0L
1,953 SR
Queue Stats
37W - 29L
1,533 Elo+
Solo
Team Averages
Level 146
1,679 SR
1,529 Elo+

VS

Team Averages
Level 122
1,509 SR
1,519 Elo+
Neith
Neith
GodOnlyChild
Neith
Level 68
God Stats
0W - 1L
1,555 SR
Queue Stats
39W - 42L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
PrimalLotus
Baron Samedi
Level 149
God Stats
4W - 2L
1,533 SR
Queue Stats
31W - 28L
1,568 Elo+
Solo
Chaac
Chaac
S0DAP0PMAN
Chaac
Level 149
God Stats
0W - 2L
1,439 SR
Queue Stats
50W - 53L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 0 / 0
5,350
1,070
2,949
5,125
3,172
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 2
4,949
990
2,138
4,119
3,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

9
0 / 0 / 2
4,996
999
2,563
3,313
2,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,414
883
2,680
913
246
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
PrimalLotus
Baron Samedi
6
0 / 1 / 0
4,196
839
1,203
2,460
738
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
9
0 / 1 / 0
4,537
907
4,869
6,048
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
0
0
2
1
L
0
0
0
0
L
Baron Samedi
PrimalLotus
Baron Samedi
0
1
0
0
L
Chaac
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,650
Damage
8,752
12,557
Taken
9,421
8,977
Mitigated
3,669
3,801
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,949
654
0
1,072
5,125
3,172
202
286
4,839
0
9,493
W
2,138
40
0
1,707
4,119
3,671
276
808
3,311
7,516
1,619
L
2,680
1,020
0
322
913
246
0
138
768
0
7,162
L
Baron Samedi
PrimalLotus
Baron Samedi
1,203
0
57
739
2,460
738
0
950
1,476
4,284
0
L
Chaac
4,869
749
0
1,958
6,048
2,685
0
3,116
2,622
0
12,567
W
2,563
150
0
1,022
3,313
2,134
473
170
3,143
11,604
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,295
Gold Earned
13,147
57
Minions Killed
39
0
Camps Cleared
0
330,403
Distance Traveled
276,835
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,350
1,070
10
2
0
109,755
0
W
Sobek
4,949
990
18
4
0
110,006
2
L
Neith
4,414
883
10
2
0
104,977
0
L
Baron Samedi
4,196
839
10
2
0
64,352
0
L
Chaac
4,537
907
19
4
0
107,506
0
W
Ares
4,996
999
29
6
0
110,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role