Player Matchup

Discordia
Discordia
BackWoodsOficial
Discordia
Level 107
God Stats
5W - 0L
1,890 SR
Queue Stats
315W - 309L
1,444 Elo+
Solo
Cthulhu
Cthulhu
DylanMcChillen
Cthulhu
Level 110
God Stats
6W - 3L
1,563 SR
Queue Stats
97W - 98L
1,443 Elo+
Party 1
Ravana
Ravana
gerito785
Ravana
Level 95
God Stats
4W - 8L
1,389 SR
Queue Stats
81W - 70L
1,391 Elo+
Solo
Danzaburou
Danzaburou
hawaiianpunch047
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 215L
1,465 Elo+
Party 1
Mulan
Mulan
sebastian_delta
Mulan
Level 113
God Stats
7W - 4L
1,606 SR
Queue Stats
143W - 132L
1,455 Elo+
Party 1
Team Averages
Level 99
1,590 SR
1,440 Elo+

VS

Team Averages
Level 88
1,491 SR
1,437 Elo+
Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Geralt5670
Neith
Level 42
God Stats
4W - 6L
1,465 SR
Queue Stats
33W - 54L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
MordeksLOL
Sun Wukong
Level 59
God Stats
1W - 2L
1,505 SR
Queue Stats
39W - 43L
1,459 Elo+
Solo
Eset
Eset
faseeh10
Eset
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 56L
1,387 Elo+
Solo
Cerberus
Cerberus
iStr8Drop3563
Cerberus
Level 129
God Stats
1W - 2L
1,487 SR
Queue Stats
157W - 165L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
8 / 2 / 2
9,793
612
7,342
6,941
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 3
6,404
400
3,059
7,975
4,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
gerito785
Ravana
14
3 / 0 / 4
8,270
517
6,890
8,270
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
hawaiianpunch047
Danzaburou
15
2 / 2 / 2
9,530
596
4,014
7,867
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 2 / 3
9,464
592
9,052
11,010
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 4 / 0
7,014
438
3,005
8,954
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
10
3 / 2 / 2
6,957
435
4,380
6,431
1,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MordeksLOL
Sun Wukong
8
1 / 4 / 0
5,908
369
2,889
9,292
4,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Eset
14
1 / 4 / 1
7,992
500
4,692
9,301
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
iStr8Drop3563
Cerberus
11
1 / 6 / 3
6,847
428
6,275
15,498
10,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
8
8
Deaths
20
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
0
0.5
W
Discordia
8
2
2
4.5
W
0
2
3
0.75
L
Neith
3
2
2
2
L
Sun Wukong
MordeksLOL
Sun Wukong
1
4
0
0.25
L
Eset
1
4
1
0.38
W
Ravana
gerito785
Ravana
3
0
4
5
W
Danzaburou
hawaiianpunch047
Danzaburou
2
2
2
1.5
L
Cerberus
iStr8Drop3563
Cerberus
1
6
3
0.42
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
21,241
42,063
Taken
49,476
16,767
Mitigated
22,584
10,717
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,005
287
0
1,913
8,954
2,428
0
2,429
6,525
0
39,216
W
Discordia
7,342
854
0
1,262
6,941
2,379
0
3,778
3,048
51,966
2,123
W
3,059
433
72
561
7,975
4,020
58
1,979
5,831
19,427
1,349
L
Neith
4,380
1,769
0
1,134
6,431
1,911
0
407
6,024
0
36,830
L
Sun Wukong
MordeksLOL
Sun Wukong
2,889
1,020
0
2,191
9,292
4,731
0
466
8,826
0
25,741
L
Eset
4,692
145
0
2,113
9,301
2,557
0
3,869
5,432
54,110
0
W
Ravana
gerito785
Ravana
6,890
1,569
0
2,070
8,270
3,664
0
1,802
6,323
0
61,177
W
Danzaburou
hawaiianpunch047
Danzaburou
4,014
1,734
0
3,317
7,867
2,347
852
2,056
5,589
0
67,834
L
Cerberus
iStr8Drop3563
Cerberus
6,275
144
0
3,908
15,498
10,957
246
4,294
11,204
33,450
0
W
9,052
1,648
0
3,435
11,010
4,357
617
1,083
9,554
0
69,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,461
Gold Earned
34,718
439
Minions Killed
370
0
Camps Cleared
0
1,541,350
Distance Traveled
1,362,632
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,014
438
61
4
0
350,358
0
W
Discordia
9,793
612
111
7
0
334,855
0
W
Cthulhu
6,404
400
27
2
0
216,868
4
L
Neith
6,957
435
59
4
0
201,899
0
L
Sun Wukong
5,908
369
36
2
0
208,590
0
L
Eset
7,992
500
120
8
0
313,043
2
W
Ravana
8,270
517
80
5
0
349,644
0
W
Danzaburou
9,530
596
106
7
0
310,130
0
L
Cerberus
6,847
428
94
6
0
288,742
0
W
Mulan
9,464
592
115
7
0
329,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role