Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DrCTllz
Raijin
Level 165
God Stats
1W - 0L
1,905 SR
Queue Stats
18W - 22L
1,461 Elo+
Party 1
Mercury
Mercury
HAZZ333
Mercury
Level 167
God Stats
4W - 1L
1,687 SR
Queue Stats
83W - 48L
1,640 Elo+
Party 1
Ishtar
Ishtar
pollitosinhuesos
Ishtar
Level 91
God Stats
3W - 5L
1,294 SR
Queue Stats
323W - 313L
1,547 Elo+
Solo
Bakasura
Bakasura
wargermanboy
Bakasura
Level 195
God Stats
2W - 4L
1,232 SR
Queue Stats
58W - 82L
1,487 Elo+
Party 1
Team Averages
Level 172
1,524 SR
1,527 Elo+

VS

Team Averages
Level 139
1,457 SR
1,541 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Coldstone31
Tyr
Level 178
God Stats
7W - 6L
1,586 SR
Queue Stats
126W - 106L
1,556 Elo+
Party 2
Bacchus
Bacchus
Lexyvander8
Bacchus
Level 220
God Stats
0W - 3L
1,143 SR
Queue Stats
230W - 205L
1,614 Elo+
Solo
Cernunnos
Cernunnos
zaxkam
Cernunnos
Level 66
God Stats
94W - 121L
1,554 SR
Queue Stats
94W - 121L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 7
7,018
1,170
6,978
5,141
3,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
DrCTllz
Raijin
13
1 / 2 / 13
7,659
1,277
6,705
5,201
1,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
HAZZ333
Mercury
13
10 / 1 / 4
9,044
1,507
13,140
6,611
2,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 0 / 9
7,207
1,201
6,815
2,477
933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
wargermanboy
Bakasura
13
2 / 1 / 8
7,145
1,191
4,381
4,319
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Team 1 Tickets

374

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 3 / 3
7,060
1,177
5,518
7,729
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
 
Awilix
11
2 / 4 / 3
7,029
1,172
5,127
9,544
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 6 / 4
6,659
1,110
5,695
12,175
8,083
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Lexyvander8
Bacchus
12
0 / 3 / 4
7,028
1,171
4,582
11,202
12,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
zaxkam
Cernunnos
11
0 / 0 / 0
5,719
953
0
26
6
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
16
Kills
5
5
Deaths
16
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
7
5.5
L
Baron Samedi
 
Baron Samedi
2
3
3
1.17
L
Awilix
 
Awilix
2
4
3
0.88
L
1
6
4
0.5
W
Raijin
DrCTllz
Raijin
1
2
13
3.75
W
Mercury
HAZZ333
Mercury
10
1
4
12
L
Bacchus
Lexyvander8
Bacchus
0
3
4
0.67
W
1
0
9
5.5
W
Bakasura
wargermanboy
Bakasura
2
1
8
6
L
Cernunnos
zaxkam
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,019
Damage
20,922
23,749
Taken
40,676
10,514
Mitigated
29,067
2,545
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,978
249
218
486
5,141
3,655
0
2,054
2,944
14,213
2,099
L
Baron Samedi
 
Baron Samedi
5,518
655
1,126
1,249
7,729
4,338
0
1,715
5,874
21,602
0
L
Awilix
 
Awilix
5,127
1,872
289
773
9,544
4,584
0
3,227
6,034
0
17,089
L
5,695
310
0
283
12,175
8,083
0
3,980
7,679
0
8,466
W
Raijin
DrCTllz
Raijin
6,705
620
0
160
5,201
1,787
0
1,321
3,838
22,690
0
W
Mercury
HAZZ333
Mercury
13,140
6,841
0
325
6,611
2,074
0
3,313
3,189
0
17,218
L
Bacchus
Lexyvander8
Bacchus
4,582
302
0
3,380
11,202
12,056
0
3,601
6,785
12,345
273
W
6,815
3,418
0
418
2,477
933
0
1,454
981
0
19,537
W
Bakasura
wargermanboy
Bakasura
4,381
2,379
0
938
4,319
2,065
0
1,802
2,439
0
6,150
L
Cernunnos
zaxkam
Cernunnos
0
0
0
14
26
6
0
0
26
0
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,073
Gold Earned
33,495
112
Minions Killed
91
9
Camps Cleared
3
613,826
Distance Traveled
508,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,018
1,170
18
3
1
134,639
0
L
Baron Samedi
7,060
1,177
37
6
1
108,891
0
L
Awilix
7,029
1,172
36
6
1
120,377
0
L
Tyr
6,659
1,110
2
0
0
140,856
0
W
Raijin
7,659
1,277
35
6
0
100,741
0
W
Mercury
9,044
1,507
10
2
1
156,278
0
L
Bacchus
7,028
1,171
12
2
0
126,030
0
W
Ishtar
7,207
1,201
36
6
6
116,663
0
W
Bakasura
7,145
1,191
13
2
1
105,505
0
L
Cernunnos
5,719
953
4
1
1
12,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role