Player Matchup

Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gustavo1920
Sun Wukong
Level 88
God Stats
84W - 75L
1,575 SR
Queue Stats
395W - 368L
1,553 Elo+
Solo
Arachne
Arachne
hericpoderoso123
Arachne
Level 109
God Stats
1W - 5L
1,531 SR
Queue Stats
116W - 100L
1,566 Elo+
Solo
Team Averages
Level 127
1,521 SR
1,524 Elo+

VS

Team Averages
Level 127
1,566 SR
1,507 Elo+
Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Diegraz
Ravana
Level 156
God Stats
5W - 1L
1,755 SR
Queue Stats
287W - 280L
1,504 Elo+
Solo
Ra
Ra
Shalo0022
Ra
Level 168
God Stats
58W - 54L
1,600 SR
Queue Stats
497W - 475L
1,488 Elo+
Solo
Vulcan
Vulcan
manaosdecocacola
Vulcan
Level 87
God Stats
24W - 22L
1,473 SR
Queue Stats
304W - 311L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 1 / 0
4,300
860
1,542
2,138
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
 
Cupid
5
0 / 1 / 1
3,057
611
2,380
2,243
527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
 
Ymir
4
1 / 3 / 0
3,057
611
1,810
4,245
2,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Gustavo1920
Sun Wukong
7
1 / 1 / 0
4,005
801
1,527
3,150
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,414
483
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
3 / 0 / 1
4,021
804
3,070
2,224
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
 
Sun Wukong
6
2 / 0 / 2
3,651
730
746
2,242
838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
Diegraz
Ravana
5
0 / 1 / 3
3,453
691
1,443
3,120
1,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 1
3,787
757
743
2,760
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
3,501
700
1,273
2,380
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
6
6
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
1
0
1
L
Cupid
 
Cupid
0
1
1
0.5
L
Ymir
 
Ymir
1
3
0
0.33
W
Rama
 
Rama
3
0
1
3.5
W
Sun Wukong
 
Sun Wukong
2
0
2
3
W
Ravana
Diegraz
Ravana
0
1
3
1.5
L
Sun Wukong
Gustavo1920
Sun Wukong
1
1
0
1
W
0
1
1
0.5
L
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,259
Damage
7,275
11,776
Taken
12,726
4,472
Mitigated
4,077
3,152
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,542
244
0
448
2,138
518
0
656
1,395
30,013
0
L
Cupid
 
Cupid
2,380
1,690
274
1,104
2,243
527
0
0
2,243
0
11,534
L
Ymir
 
Ymir
1,810
1,269
0
736
4,245
2,330
0
0
4,245
6,463
0
W
Rama
 
Rama
3,070
2,762
0
668
2,224
595
0
982
1,242
0
18,215
W
Sun Wukong
 
Sun Wukong
746
54
0
609
2,242
838
0
0
2,242
0
13,350
W
Ravana
Diegraz
Ravana
1,443
394
0
1,452
3,120
1,418
0
828
2,292
0
7,653
L
Sun Wukong
Gustavo1920
Sun Wukong
1,527
0
0
590
3,150
1,097
0
1,273
1,877
0
24,824
W
743
134
96
857
2,760
657
0
1,436
1,218
24,010
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,273
137
0
1,250
2,380
569
0
0
2,380
15,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,833
Gold Earned
18,413
155
Minions Killed
155
0
Camps Cleared
0
406,695
Distance Traveled
521,809
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,300
860
77
15
0
109,807
0
L
Cupid
3,057
611
22
4
0
87,423
0
L
Ymir
3,057
611
7
1
0
95,168
0
W
Rama
4,021
804
36
7
0
96,298
1
W
Sun Wukong
3,651
730
27
5
0
125,075
0
W
Ravana
3,453
691
7
1
0
103,593
1
L
Sun Wukong
4,005
801
49
10
0
108,520
0
W
Ra
3,787
757
52
10
0
99,287
0
L
Arachne
2,414
483
0
0
0
5,777
0
W
Vulcan
3,501
700
33
7
0
97,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role