Player Matchup

Charybdis
Charybdis
DuttyBonez
Charybdis
Level 43
God Stats
0W - 5L
1,247 SR
Queue Stats
48W - 64L
1,386 Elo+
Party 1
Xing Tian
Xing Tian
TCNS_ZXCV
Xing Tian
Level 58
God Stats
2W - 2L
1,787 SR
Queue Stats
15W - 10L
1,537 Elo+
Solo
Ra
Ra
Tre-AEz
Ra
Level 65
God Stats
0W - 1L
1,808 SR
Queue Stats
163W - 211L
1,418 Elo+
Party 1
Team Averages
Level 55
1,614 SR
1,447 Elo+

VS

Team Averages
Level 84
1,513 SR
1,444 Elo+
Fenrir
Fenrir
Merqd Ya II
Fenrir
Level 54
God Stats
28W - 36L
1,463 SR
Queue Stats
245W - 221L
1,485 Elo+
Solo
Chronos
Chronos
TaurusMan2024
Chronos
Level 126
God Stats
16W - 11L
1,586 SR
Queue Stats
81W - 81L
1,420 Elo+
Solo
Charybdis
Charybdis
hikura_sama
Charybdis
Level 71
God Stats
3W - 3L
1,492 SR
Queue Stats
46W - 44L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DuttyBonez
Charybdis
12
0 / 0 / 1
6,850
685
2,195
4,772
1,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
TCNS_ZXCV
Xing Tian
13
0 / 2 / 1
6,837
684
4,406
10,694
8,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 8 / 0
7,361
736
2,399
8,996
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 1 / 2
9,074
907
7,457
5,756
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
15
3 / 0 / 5
8,237
824
5,684
4,398
1,638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
hikura_sama
Charybdis
16
0 / 0 / 10
8,945
895
7,332
5,236
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DuttyBonez
Charybdis
0
0
1
0.5
W
Fenrir
7
1
2
8
L
Xing Tian
TCNS_ZXCV
Xing Tian
0
2
1
0.25
W
Chronos
3
0
5
5.5
L
1
8
0
0.13
W
Charybdis
hikura_sama
Charybdis
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,000
Damage
20,473
24,462
Taken
15,390
12,565
Mitigated
8,444
5,127
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DuttyBonez
Charybdis
2,195
1,453
0
0
4,772
1,606
0
1,928
2,838
0
18,250
W
Fenrir
7,457
1,157
0
914
5,756
4,816
0
1,378
4,378
582
21,844
L
Xing Tian
TCNS_ZXCV
Xing Tian
4,406
107
564
2,761
10,694
8,028
0
3,303
7,209
14,115
1,428
W
Chronos
5,684
1,454
0
2,661
4,398
1,638
0
2,101
2,297
29,258
0
L
2,399
96
708
1,094
8,996
2,931
0
922
7,662
17,420
0
W
Charybdis
hikura_sama
Charybdis
7,332
3,130
0
2,128
5,236
1,990
343
2,783
2,453
0
40,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,048
Gold Earned
26,256
97
Minions Killed
167
0
Camps Cleared
0
557,962
Distance Traveled
584,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,850
685
39
4
0
193,302
0
W
Fenrir
9,074
907
30
3
0
217,485
0
L
Xing Tian
6,837
684
26
3
0
209,631
0
W
Chronos
8,237
824
49
5
0
180,282
0
L
Ra
7,361
736
32
3
0
155,029
0
W
Charybdis
8,945
895
88
9
0
186,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role