Player Matchup

Yemoja
Yemoja
Atuxiu
Yemoja
Level 156
God Stats
15W - 12L
1,595 SR
Queue Stats
90W - 96L
1,512 Elo+
Solo
Chronos
Chronos
Dömitius
Chronos
Level 159
God Stats
5W - 1L
1,728 SR
Queue Stats
163W - 139L
1,574 Elo+
Solo
Arachne
Arachne
K inG x NeymaR
Arachne
Level 127
God Stats
282W - 230L
1,601 SR
Queue Stats
414W - 418L
1,475 Elo+
Party 1
Neith
Neith
Lalonde22
Neith
Level 86
God Stats
43W - 47L
1,506 SR
Queue Stats
288W - 303L
1,469 Elo+
Party 1
Shiva
Shiva
WilGotDaJuice
Shiva
Level 149
God Stats
3W - 2L
1,563 SR
Queue Stats
593W - 556L
1,503 Elo+
Solo
Team Averages
Level 135
1,598 SR
1,507 Elo+

VS

Team Averages
Level 124
1,492 SR
1,543 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Darkice55
Hercules
Level 159
God Stats
39W - 31L
1,531 SR
Queue Stats
253W - 224L
1,565 Elo+
Solo
Thoth
Thoth
PH NYL
Thoth
Level 148
God Stats
2W - 6L
1,455 SR
Queue Stats
277W - 241L
1,621 Elo+
Solo
Pele
Pele
ViceXVI
Pele
Level 102
God Stats
7W - 12L
1,486 SR
Queue Stats
656W - 605L
1,512 Elo+
Solo
Sylvanus
Sylvanus
lolmanlolman
Sylvanus
Level 120
God Stats
6W - 9L
1,488 SR
Queue Stats
630W - 596L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Atuxiu
Yemoja
7
1 / 0 / 2
4,067
813
1,514
3,739
1,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Dömitius
Chronos
8
2 / 0 / 3
4,064
813
2,294
2,159
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
2 / 1 / 1
3,586
717
1,377
3,736
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
Lalonde22
Neith
6
1 / 0 / 2
3,638
728
1,858
3,514
721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
3,577
715
1,756
3,844
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
1 / 2 / 0
3,523
705
3,466
3,607
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
Darkice55
Hercules
7
1 / 0 / 0
4,003
801
1,677
3,587
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
PH NYL
Thoth
7
0 / 1 / 0
3,637
727
928
1,089
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
ViceXVI
Pele
3
0 / 2 / 0
2,689
538
689
1,841
474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
lolmanlolman
Sylvanus
7
0 / 1 / 1
3,460
692
2,264
3,520
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
2
2
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
0
0.5
W
Yemoja
Atuxiu
Yemoja
1
0
2
2
L
Hercules
Darkice55
Hercules
1
0
0
1
W
Chronos
Dömitius
Chronos
2
0
3
3.5
W
2
1
1
2.5
W
Neith
Lalonde22
Neith
1
0
2
2
L
Thoth
PH NYL
Thoth
0
1
0
0
L
Pele
ViceXVI
Pele
0
2
0
0
W
0
1
0
0
L
Sylvanus
lolmanlolman
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,799
Damage
9,024
16,992
Taken
13,644
4,951
Mitigated
4,511
7,940
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,466
940
0
1,062
3,607
949
0
1,340
2,267
0
15,438
W
Yemoja
Atuxiu
Yemoja
1,514
80
1,472
1,806
3,739
1,481
1
513
3,226
10,352
0
L
Hercules
Darkice55
Hercules
1,677
701
0
1,295
3,587
1,648
0
0
3,587
451
23,246
W
Chronos
Dömitius
Chronos
2,294
965
0
556
2,159
564
0
837
1,176
22,897
1,600
W
1,377
647
0
2,024
3,736
1,042
0
567
3,169
0
14,502
W
Neith
Lalonde22
Neith
1,858
660
0
868
3,514
721
0
937
2,577
0
20,652
L
Thoth
PH NYL
Thoth
928
149
0
315
1,089
230
0
354
735
18,821
423
L
Pele
ViceXVI
Pele
689
270
0
247
1,841
474
0
839
1,002
0
3,764
W
1,756
260
0
1,214
3,844
1,143
0
0
3,844
0
19,808
L
Sylvanus
lolmanlolman
Sylvanus
2,264
979
295
1,338
3,520
1,210
0
1,219
2,301
14,958
5,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,932
Gold Earned
17,312
178
Minions Killed
147
0
Camps Cleared
0
533,859
Distance Traveled
448,578
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,523
705
31
6
0
99,725
0
W
Yemoja
4,067
813
21
4
0
104,815
1
L
Hercules
4,003
801
44
9
0
98,278
0
W
Chronos
4,064
813
42
8
0
109,001
0
W
Arachne
3,586
717
33
7
0
121,640
0
W
Neith
3,638
728
46
9
0
93,143
0
L
Thoth
3,637
727
33
7
0
109,034
0
L
Pele
2,689
538
10
2
0
40,711
0
W
Shiva
3,577
715
36
7
0
105,260
0
L
Sylvanus
3,460
692
29
6
0
100,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role