Player Matchup

Anubis
Anubis
Diddac
Anubis
Level 129
God Stats
249W - 199L
1,569 SR
Queue Stats
631W - 594L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Ult is down
Zhong Kui
Level 107
God Stats
23W - 33L
1,496 SR
Queue Stats
763W - 755L
1,545 Elo+
Solo
Ymir
Ymir
Wardaddy11
Ymir
Level 144
God Stats
15W - 15L
1,567 SR
Queue Stats
218W - 201L
1,494 Elo+
Solo
Apollo
Apollo
atkocska
Apollo
Level 141
God Stats
32W - 44L
1,508 SR
Queue Stats
455W - 444L
1,545 Elo+
Solo
King Arthur
King Arthur
riosmalba
King Arthur
Level 147
God Stats
1W - 3L
1,545 SR
Queue Stats
109W - 120L
1,508 Elo+
Solo
Team Averages
Level 134
1,537 SR
1,514 Elo+

VS

Team Averages
Level 102
1,457 SR
1,516 Elo+
Thanatos
Thanatos
Avarice732
Thanatos
Level 83
God Stats
20W - 31L
1,426 SR
Queue Stats
325W - 344L
1,428 Elo+
Solo
Skadi
Skadi
Kryndldine
Skadi
Level 36
God Stats
4W - 6L
1,171 SR
Queue Stats
17W - 22L
1,560 Elo+
Solo
King Arthur
King Arthur
Menma_75
King Arthur
Level 126
God Stats
7W - 5L
1,590 SR
Queue Stats
84W - 69L
1,578 Elo+
Solo
Ares
Ares
nachito828384
Ares
Level 160
God Stats
3W - 1L
1,616 SR
Queue Stats
206W - 185L
1,498 Elo+
Solo
Eset
Eset
retszu
Eset
Level 105
God Stats
2W - 3L
1,484 SR
Queue Stats
275W - 265L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diddac
Anubis
16
5 / 8 / 5
9,978
525
13,771
16,683
6,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Ult is down
Zhong Kui
17
5 / 4 / 5
10,101
532
9,421
12,142
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 10
9,984
525
7,646
18,062
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
atkocska
Apollo
18
4 / 3 / 6
10,632
560
11,993
13,248
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
riosmalba
King Arthur
15
1 / 9 / 1
8,932
470
6,275
17,425
8,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Avarice732
Thanatos
18
7 / 6 / 5
10,782
567
7,512
18,137
7,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
17
3 / 6 / 2
11,019
580
8,509
12,266
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Menma_75
King Arthur
16
6 / 2 / 7
11,310
595
13,529
20,930
18,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 3 / 10
10,711
564
12,711
15,681
12,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Eset
retszu
Eset
19
8 / 2 / 6
11,975
630
16,520
7,916
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
59
18
Kills
29
29
Deaths
19
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Avarice732
Thanatos
7
6
5
1.58
L
Anubis
Diddac
Anubis
5
8
5
0.94
W
Skadi
3
6
2
0.67
W
King Arthur
Menma_75
King Arthur
6
2
7
4.75
L
Zhong Kui
Ult is down
Zhong Kui
5
4
5
1.88
L
3
5
10
1.6
L
Apollo
atkocska
Apollo
4
3
6
2.33
W
5
3
10
3.33
W
Eset
retszu
Eset
8
2
6
5.5
L
King Arthur
riosmalba
King Arthur
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,106
Damage
58,781
77,560
Taken
74,930
44,433
Mitigated
45,344
23,559
Healing
26,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Avarice732
Thanatos
7,512
709
0
10,914
18,137
7,430
0
6,176
11,659
0
81,400
L
Anubis
Diddac
Anubis
13,771
793
0
4,838
16,683
6,724
0
8,147
8,536
72,840
0
W
Skadi
8,509
3,436
0
1,390
12,266
3,471
6,526
7,498
4,630
0
89,462
W
King Arthur
Menma_75
King Arthur
13,529
1,610
0
4,450
20,930
18,256
0
6,241
14,645
304
65,031
L
Zhong Kui
Ult is down
Zhong Kui
9,421
977
0
5,019
12,142
7,090
1,124
4,933
7,209
74,476
0
L
7,646
1,060
0
3,049
18,062
17,108
0
9,205
8,857
20,489
0
L
Apollo
atkocska
Apollo
11,993
7,012
0
6,641
13,248
5,400
2,598
4,918
8,330
0
95,743
W
12,711
1,739
3,929
3,887
15,681
12,767
737
6,050
9,505
28,675
0
W
Eset
retszu
Eset
16,520
839
445
1,181
7,916
3,420
1,197
4,326
3,456
88,547
244
L
King Arthur
riosmalba
King Arthur
6,275
1,151
0
4,012
17,425
8,111
0
2,332
15,093
0
51,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,627
Gold Earned
55,797
495
Minions Killed
549
0
Camps Cleared
0
1,648,423
Distance Traveled
1,837,761
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,782
567
123
6
0
417,311
0
L
Anubis
9,978
525
110
6
0
300,988
1
W
Skadi
11,019
580
147
8
0
340,450
0
W
King Arthur
11,310
595
83
4
0
347,416
7
L
Zhong Kui
10,101
532
135
7
0
376,275
4
L
Ymir
9,984
525
16
1
0
342,183
7
L
Apollo
10,632
560
150
8
0
319,704
3
W
Ares
10,711
564
26
1
0
355,544
0
W
Eset
11,975
630
170
9
0
377,040
7
L
King Arthur
8,932
470
84
4
0
309,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role