Player Matchup

Geb
Geb
Gold V
EBT_Welfare
Geb
Gold V
Level 170
God Stats
20W - 11L
1,701 SR
Queue Stats
105W - 112L
1,368 MMR
Solo
Bellona
Bellona
Silver III
Lxamw
Bellona
Silver III
Level 51
God Stats
3W - 2L
1,416 SR
Queue Stats
106W - 106L
1,166 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Ragel3ss
Hou Yi
Gold III
Level 126
God Stats
77W - 57L
1,626 SR
Queue Stats
295W - 291L
1,410 MMR
Solo
Fenrir
Fenrir
Gold III
TySykez
Fenrir
Gold III
Level 117
God Stats
27W - 17L
1,583 SR
Queue Stats
330W - 316L
1,353 MMR
Solo
Thoth
Thoth
Silver III
XxL1oNxX5K
Thoth
Silver III
Level 67
God Stats
7W - 10L
1,583 SR
Queue Stats
27W - 28L
1,553 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,582 SR
1,370 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,481 SR
1,384 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
Kommons
Ra
Silver II
Level 147
God Stats
0W - 1L
1,160 SR
Queue Stats
351W - 395L
1,043 MMR
Solo
Vamana
Vamana
Gold IV
Renzô
Vamana
Gold IV
Level 146
God Stats
24W - 18L
1,591 SR
Queue Stats
92W - 101L
1,493 MMR
Solo
Xbalanque
Xbalanque
Gold IV
phillydr
Xbalanque
Gold IV
Level 89
God Stats
136W - 115L
1,646 SR
Queue Stats
546W - 543L
1,423 MMR
Solo
Ravana
Ravana
Gold III
xl Kami lx
Ravana
Gold III
Level 158
God Stats
13W - 19L
1,510 SR
Queue Stats
240W - 249L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 10
8,660
481
3,541
13,083
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Lxamw
Bellona
16
5 / 0 / 6
10,471
582
9,741
12,523
9,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Ragel3ss
Hou Yi
19
3 / 0 / 4
10,998
611
8,880
13,535
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
TySykez
Fenrir
16
6 / 1 / 7
9,568
532
8,381
14,664
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
17
6 / 0 / 3
10,901
606
11,011
4,978
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteAwilixLokiMerlin

VS

Bans
CthulhuSurtrVulcanRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 2
8,086
449
12,711
9,504
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 1
7,706
428
3,469
12,602
9,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vamana
Renzô
Vamana
14
2 / 5 / 0
8,590
477
6,532
13,100
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
phillydr
Xbalanque
15
0 / 4 / 0
8,697
483
9,271
11,211
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
xl Kami lx
Ravana
16
0 / 2 / 1
8,898
494
2,955
6,593
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
2
2
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
1
1
10
6
L
0
7
1
0.07
W
Bellona
Lxamw
Bellona
5
0
6
8
W
Hou Yi
Ragel3ss
Hou Yi
3
0
4
5
L
Vamana
Renzô
Vamana
2
5
0
0.4
W
Fenrir
TySykez
Fenrir
6
1
7
9.5
W
Thoth
6
0
3
7.5
L
Xbalanque
phillydr
Xbalanque
0
4
0
0
L
Ravana
xl Kami lx
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,554
Damage
34,938
58,783
Taken
53,010
34,231
Mitigated
28,275
15,738
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,711
1,369
0
655
9,504
2,702
286
2,979
6,169
55,611
0
W
3,541
160
0
3,750
13,083
9,721
0
4,474
8,080
20,743
0
L
3,469
443
216
1,907
12,602
9,796
43
4,590
7,578
41,240
703
W
Bellona
Lxamw
Bellona
9,741
1,975
0
1,921
12,523
9,936
139
2,645
9,097
0
63,874
W
Hou Yi
Ragel3ss
Hou Yi
8,880
5,801
0
7,556
13,535
5,580
628
2,295
10,929
0
102,913
L
Vamana
Renzô
Vamana
6,532
2,838
0
2,766
13,100
9,097
530
2,730
9,566
0
48,509
W
Fenrir
TySykez
Fenrir
8,381
2,138
0
2,011
14,664
7,278
65
3,123
10,906
0
67,889
W
Thoth
11,011
111
0
500
4,978
1,716
0
1,764
2,753
87,975
0
L
Xbalanque
phillydr
Xbalanque
9,271
3,391
0
3,185
11,211
4,087
1,104
2,360
8,712
0
78,970
L
Ravana
xl Kami lx
Ravana
2,955
694
0
1,419
6,593
2,593
0
920
5,304
0
86,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,598
Gold Earned
41,977
595
Minions Killed
555
0
Camps Cleared
0
1,909,563
Distance Traveled
1,708,658
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,086
449
107
6
0
339,239
2
W
Geb
8,660
481
18
1
0
392,792
11
L
Ra
7,706
428
63
4
0
268,347
0
W
Bellona
10,471
582
125
7
0
373,070
0
W
Hou Yi
10,998
611
178
10
0
322,579
0
L
Vamana
8,590
477
106
6
0
394,304
5
W
Fenrir
9,568
532
104
6
0
426,171
6
W
Thoth
10,901
606
170
9
0
394,951
0
L
Xbalanque
8,697
483
134
7
0
322,248
0
L
Ravana
8,898
494
145
8
0
384,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role