Player Matchup

Amaterasu
Amaterasu
ExcT_BraT_LyCiKa
Amaterasu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 150L
1,429 Elo+
Party 1
Nut
Nut
Goblin-Slayer685
Nut
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,394 Elo+
Party 3
Mercury
Mercury
Topskih
Mercury
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 224L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
dye4pizza
Nu Wa
Level 159
God Stats
3W - 2L
1,665 SR
Queue Stats
302W - 298L
1,458 Elo+
Solo
Geb
Geb
sovetskiy_krolik
Geb
Level 108
God Stats
5W - 8L
1,472 SR
Queue Stats
182W - 177L
1,421 Elo+
Party 3
Team Averages
Level 107
1,527 SR
1,430 Elo+

VS

Team Averages
Level 94
1,463 SR
1,373 Elo+
Sylvanus
Sylvanus
Jmctiger393
Sylvanus
Level 37
God Stats
1W - 4L
1,290 SR
Queue Stats
9W - 23L
1,271 Elo+
Solo
Mercury
Mercury
alejandrito_845
Mercury
Level 125
God Stats
2W - 1L
1,544 SR
Queue Stats
60W - 51L
1,508 Elo+
Solo
Neith
Neith
ashia_kun_37
Neith
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,196 Elo+
Party 2
Bellona
Bellona
salemelvis
Bellona
Level 79
God Stats
2W - 1L
1,522 SR
Queue Stats
129W - 124L
1,441 Elo+
Party 2
Atlas
Atlas
xdz26gbw
Atlas
Level 145
God Stats
2W - 2L
1,461 SR
Queue Stats
102W - 113L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
13
1 / 6 / 1
8,466
446
12,367
25,538
23,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
4 / 2 / 3
9,187
484
9,768
10,940
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Topskih
Mercury
16
4 / 6 / 2
8,818
464
12,342
16,698
8,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
dye4pizza
Nu Wa
12
1 / 8 / 2
7,546
397
6,397
10,245
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 3 / 9
8,803
463
12,062
23,013
25,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jmctiger393
Sylvanus
14
1 / 3 / 3
9,375
493
5,047
17,402
14,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

18
12 / 2 / 7
11,506
606
20,054
15,992
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
0 / 5 / 2
8,439
444
4,558
13,869
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
salemelvis
Bellona
17
5 / 1 / 2
10,939
576
16,618
20,225
29,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
xdz26gbw
Atlas
17
7 / 1 / 9
10,702
563
15,063
12,746
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
25
25
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
1
6
1
0.25
L
4
2
3
2.75
W
Sylvanus
Jmctiger393
Sylvanus
1
3
3
0.83
L
Mercury
Topskih
Mercury
4
6
2
0.83
W
12
2
7
7.75
W
0
5
2
0.2
L
Nu Wa
dye4pizza
Nu Wa
1
8
2
0.25
W
Bellona
salemelvis
Bellona
5
1
2
6
L
2
3
9
2.17
W
Atlas
xdz26gbw
Atlas
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,936
Damage
61,340
86,434
Taken
80,234
64,416
Mitigated
61,413
16,311
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
12,367
5,721
0
8,768
25,538
23,355
0
1,703
22,715
0
54,743
L
9,768
3,546
0
375
10,940
4,136
1,917
1,401
9,494
0
61,562
W
Sylvanus
Jmctiger393
Sylvanus
5,047
2,009
3,872
4,907
17,402
14,776
810
4,784
12,618
30,410
0
L
Mercury
Topskih
Mercury
12,342
6,007
0
402
16,698
8,561
0
3,977
12,575
0
83,053
W
20,054
11,338
0
4,512
15,992
6,557
0
3,178
12,814
0
88,011
W
4,558
1,506
0
2,263
13,869
4,870
1,191
2,334
11,535
0
55,140
L
Nu Wa
dye4pizza
Nu Wa
6,397
2,418
0
1,767
10,245
3,315
0
5,753
4,492
46,969
2,360
W
Bellona
salemelvis
Bellona
16,618
7,272
0
5,054
20,225
29,610
68
1,914
18,311
0
82,718
L
12,062
1,555
0
4,999
23,013
25,049
14
7,219
15,599
30,522
1,673
W
Atlas
xdz26gbw
Atlas
15,063
3,667
0
2,210
12,746
5,600
0
6,141
6,605
72,603
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,820
Gold Earned
50,961
397
Minions Killed
494
0
Camps Cleared
0
1,671,098
Distance Traveled
1,861,421
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,466
446
85
4
0
341,573
0
L
Nut
9,187
484
95
5
0
340,686
0
W
Sylvanus
9,375
493
43
2
0
310,825
2
L
Mercury
8,818
464
122
6
0
390,214
0
W
Mercury
11,506
606
115
6
0
472,680
5
W
Neith
8,439
444
101
5
0
339,664
0
L
Nu Wa
7,546
397
66
3
0
192,417
1
W
Bellona
10,939
576
124
7
0
337,733
0
L
Geb
8,803
463
29
2
0
406,208
2
W
Atlas
10,702
563
111
6
0
400,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role