Player Matchup

Kumbhakarna
Kumbhakarna
Aj-dontMiss_
Kumbhakarna
Level 88
God Stats
13W - 6L
1,660 SR
Queue Stats
440W - 467L
1,463 Elo+
Solo
Arachne
Arachne
Alexistwentyone
Arachne
Level 31
God Stats
6W - 1L
1,909 SR
Queue Stats
26W - 11L
1,681 Elo+
Solo
Tyr
Tyr
BarbePoilue
Tyr
Level 128
God Stats
19W - 14L
1,608 SR
Queue Stats
352W - 360L
1,503 Elo+
Solo
Team Averages
Level 82
1,725 SR
1,549 Elo+

VS

Team Averages
Level 83
1,614 SR
1,610 Elo+
Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BoiledChickn627
Shiva
Level 8
God Stats
5W - 5L
1,547 SR
Queue Stats
13W - 7L
1,715 Elo+
Party 1
Cthulhu
Cthulhu
ShadowIceFox
Cthulhu
Level 155
God Stats
7W - 0L
1,795 SR
Queue Stats
78W - 69L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aj-dontMiss_
Kumbhakarna
13
0 / 4 / 2
7,364
736
2,294
11,221
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 4 / 0
7,723
772
7,409
12,887
12,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 1
7,211
721
6,555
11,207
8,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 1 / 2
9,217
922
13,283
5,864
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 0 / 6
8,480
848
10,721
7,984
7,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
ShadowIceFox
Cthulhu
13
1 / 1 / 8
7,922
792
7,959
10,451
9,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
2
6
L
Kumbhakarna
Aj-dontMiss_
Kumbhakarna
0
4
2
0.25
L
2
4
0
0.5
L
0
1
1
0.5
W
3
0
6
6
W
Cthulhu
ShadowIceFox
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,258
Damage
31,963
35,315
Taken
24,299
25,451
Mitigated
19,209
9,482
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,283
3,752
0
1,306
5,864
2,451
708
764
5,100
0
44,053
L
Kumbhakarna
Aj-dontMiss_
Kumbhakarna
2,294
208
0
1,370
11,221
4,308
0
2,514
8,469
21,551
0
L
7,409
5,540
0
4,808
12,887
12,732
0
2,824
9,565
0
24,534
L
6,555
902
0
3,304
11,207
8,411
0
2,047
8,862
0
22,431
W
10,721
1,750
754
2,316
7,984
7,285
349
775
7,209
0
27,736
W
Cthulhu
ShadowIceFox
Cthulhu
7,959
689
422
746
10,451
9,473
64
899
9,552
27,748
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,298
Gold Earned
25,619
119
Minions Killed
164
0
Camps Cleared
0
566,523
Distance Traveled
577,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,217
922
69
7
0
172,462
0
L
Kumbhakarna
7,364
736
46
5
0
178,027
0
L
Arachne
7,723
772
38
4
0
181,602
0
L
Tyr
7,211
721
35
4
0
206,894
0
W
Shiva
8,480
848
40
4
0
213,234
0
W
Cthulhu
7,922
792
55
6
0
191,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role