Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BlainSZN
King Arthur
Level 31
God Stats
7W - 6L
1,582 SR
Queue Stats
72W - 83L
1,457 Elo+
Party 2
Geb
Geb
Galöpin
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,425 Elo+
Party 3
Poseidon
Poseidon
Wezz3r
Poseidon
Level 87
God Stats
13W - 11L
1,606 SR
Queue Stats
305W - 316L
1,452 Elo+
Party 2
Serqet
Serqet
Xeyfersitø
Serqet
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,480 Elo+
Party 3
Team Averages
Level 51
1,538 SR
1,463 Elo+

VS

Team Averages
Level 97
1,449 SR
1,455 Elo+
Yemoja
Yemoja
Kiwymango_manda
Yemoja
Level 64
God Stats
26W - 21L
1,480 SR
Queue Stats
73W - 86L
1,427 Elo+
Party 4
Cernunnos
Cernunnos
Linde11
Cernunnos
Level 47
God Stats
10W - 6L
1,693 SR
Queue Stats
73W - 81L
1,445 Elo+
Party 4
Bellona
Bellona
Luhda
Bellona
Level 149
God Stats
1W - 1L
1,201 SR
Queue Stats
300W - 315L
1,480 Elo+
Party 1
Fenrir
Fenrir
MK-ultra-JONY
Fenrir
Level 137
God Stats
48W - 48L
1,453 SR
Queue Stats
336W - 334L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Mrs_Luhda
Nu Wa
Level 88
God Stats
32W - 43L
1,416 SR
Queue Stats
382W - 421L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 0
5,435
453
2,783
6,268
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
BlainSZN
King Arthur
10
1 / 5 / 0
5,791
483
7,202
13,472
9,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 0
5,444
454
1,294
6,057
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Poseidon
Wezz3r
Poseidon
14
3 / 3 / 0
7,904
659
3,957
5,495
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
9
0 / 2 / 1
5,477
456
2,374
8,075
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,895
575
3,566
5,614
2,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Linde11
Cernunnos
12
3 / 0 / 0
6,743
562
3,181
2,375
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Luhda
Bellona
14
4 / 1 / 3
8,265
689
8,059
11,836
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 2 / 1
7,466
622
3,704
8,078
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Mrs_Luhda
Nu Wa
12
1 / 2 / 1
6,554
546
3,800
3,491
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
13
13
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
L
King Arthur
BlainSZN
King Arthur
1
5
0
0.2
L
0
1
0
0
W
0
0
3
1.5
W
Cernunnos
Linde11
Cernunnos
3
0
0
3
W
Bellona
Luhda
Bellona
4
1
3
5.5
W
5
2
1
2.75
W
Nu Wa
Mrs_Luhda
Nu Wa
1
2
1
0.75
L
Poseidon
Wezz3r
Poseidon
3
3
0
1
L
Serqet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,610
Damage
22,310
39,367
Taken
31,394
17,808
Mitigated
15,406
10,197
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,783
1,002
0
1,503
6,268
1,998
0
2,429
3,839
0
37,649
L
King Arthur
BlainSZN
King Arthur
7,202
737
0
1,768
13,472
9,342
0
906
12,566
0
30,612
L
1,294
186
0
1,527
6,057
2,620
0
1,738
4,319
5,250
0
W
3,566
613
1,626
1,310
5,614
2,822
208
1,039
4,389
29,143
3,268
W
Cernunnos
Linde11
Cernunnos
3,181
1,848
0
599
2,375
883
586
255
2,120
0
47,492
W
Bellona
Luhda
Bellona
8,059
2,817
0
5,218
11,836
7,706
0
220
11,428
0
59,422
W
3,704
1,004
0
1,753
8,078
2,992
0
1,653
5,853
0
51,543
W
Nu Wa
Mrs_Luhda
Nu Wa
3,800
578
0
330
3,491
1,003
0
1,715
1,606
38,878
517
L
Poseidon
Wezz3r
Poseidon
3,957
291
0
969
5,495
1,460
462
1,241
4,254
67,694
1,518
L
Serqet
2,374
407
0
4,430
8,075
2,388
0
902
7,173
0
32,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
35,923
335
Minions Killed
415
0
Camps Cleared
0
1,242,354
Distance Traveled
1,220,994
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,435
453
83
7
0
240,658
0
L
King Arthur
5,791
483
47
4
0
233,765
0
L
Geb
5,444
454
5
0
0
259,724
0
W
Yemoja
6,895
575
62
5
0
235,516
0
W
Cernunnos
6,743
562
86
7
0
257,962
0
W
Bellona
8,265
689
106
9
0
228,774
0
W
Fenrir
7,466
622
82
7
0
283,008
0
W
Nu Wa
6,554
546
79
7
0
215,734
1
L
Poseidon
7,904
659
139
12
0
234,871
0
L
Serqet
5,477
456
61
5
0
273,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role