Player Matchup

Artio
Artio
PerryRawrXD
Artio
Level 87
God Stats
3W - 1L
1,702 SR
Queue Stats
44W - 46L
1,484 Elo+
Solo
Izanami
Izanami
RedDevil_Life
Izanami
Level 86
God Stats
1W - 0L
1,507 SR
Queue Stats
8W - 10L
1,348 Elo+
Party 1
Discordia
Discordia
TrayGuy3
Discordia
Level 94
God Stats
4W - 2L
1,423 SR
Queue Stats
10W - 10L
1,421 Elo+
Party 1
Ravana
Ravana
XCrimsonkushx
Ravana
Level 106
God Stats
2W - 6L
1,422 SR
Queue Stats
6W - 13L
1,264 Elo+
Party 1
Bakasura
Bakasura
domed_raisin5
Bakasura
Level 64
God Stats
2W - 1L
1,078 SR
Queue Stats
4W - 10L
1,224 Elo+
Party 1
Team Averages
Level 87
1,427 SR
1,348 Elo+

VS

Team Averages
Level 80
1,525 SR
1,388 Elo+
Heimdallr
Heimdallr
CPT_Ganja_420
Heimdallr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,220 Elo+
Solo
Kukulkan
Kukulkan
Crayzee-Yayzee24
Kukulkan
Level 133
God Stats
4W - 3L
1,625 SR
Queue Stats
25W - 24L
1,441 Elo+
Solo
Pele
Pele
LootGoblin95
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
XVCANDELASVX
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,396 Elo+
Solo
Chang'e
Chang'e
chrisgal821111
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
9,043
603
5,233
13,185
10,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
14
8 / 0 / 5
9,613
641
11,643
7,385
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TrayGuy3
Discordia
13
1 / 1 / 1
7,807
520
4,098
7,496
2,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
5 / 1 / 1
9,239
616
7,662
8,125
5,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
domed_raisin5
Bakasura
13
2 / 3 / 1
7,779
519
4,042
12,873
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CPT_Ganja_420
Heimdallr
11
1 / 3 / 2
6,570
438
3,652
8,556
2,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 1
7,956
530
5,199
6,148
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 2
6,442
429
7,128
13,271
3,809
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 6 / 0
6,220
415
3,828
12,973
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 5 / 0
7,134
476
4,135
12,016
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
6
6
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CPT_Ganja_420
Heimdallr
1
3
2
0.67
L
1
0
1
1.5
L
2
7
2
0.43
W
4
1
8
8
W
Izanami
8
0
5
10.5
W
Discordia
TrayGuy3
Discordia
1
1
1
1.5
W
5
1
1
5.5
L
0
6
0
0
L
2
5
0
0.4
W
Bakasura
domed_raisin5
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
23,942
49,064
Taken
52,964
25,528
Mitigated
18,939
19,367
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CPT_Ganja_420
Heimdallr
3,652
1,449
0
1,640
8,556
2,738
211
1,398
7,147
0
32,443
L
5,199
242
0
2,166
6,148
1,968
537
3,695
2,233
56,790
455
L
7,128
1,922
0
3,098
13,271
3,809
0
2,221
10,890
0
37,393
W
5,233
579
380
4,099
13,185
10,066
360
3,572
9,613
26,926
0
W
Izanami
11,643
8,061
16
2,668
7,385
2,366
1,995
2,085
5,300
0
76,788
W
Discordia
TrayGuy3
Discordia
4,098
120
144
3,906
7,496
2,447
398
3,843
3,653
50,471
0
W
7,662
2,692
0
2,109
8,125
5,589
327
3,515
4,610
0
55,587
L
3,828
1,056
0
2,943
12,973
6,720
0
2,017
10,956
25,741
621
L
4,135
479
512
4,789
12,016
3,704
0
0
12,016
42,323
0
W
Bakasura
domed_raisin5
Bakasura
4,042
3,058
0
6,045
12,873
5,060
996
717
12,156
0
44,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,481
Gold Earned
34,322
419
Minions Killed
347
0
Camps Cleared
0
1,538,021
Distance Traveled
1,381,793
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,570
438
67
4
0
268,232
0
L
Kukulkan
7,956
530
109
7
0
290,812
0
L
Pele
6,442
429
49
3
0
331,154
0
W
Artio
9,043
603
32
2
0
349,994
3
W
Izanami
9,613
641
132
9
0
272,882
2
W
Discordia
7,807
520
71
5
0
310,559
0
W
Ravana
9,239
616
84
6
0
284,828
0
L
Ymir
6,220
415
39
3
0
227,425
0
L
Chang'e
7,134
476
83
6
0
264,170
0
W
Bakasura
7,779
519
100
7
0
319,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role