Player Matchup

Danzaburou
Danzaburou
Arkαntos
Danzaburou
Level 158
God Stats
2W - 1L
1,550 SR
Queue Stats
41W - 27L
1,626 Elo+
Party 3
Artio
Artio
Maeldrum
Artio
Level 176
God Stats
21W - 22L
1,627 SR
Queue Stats
245W - 194L
1,602 Elo+
Party 1
Persephone
Persephone
MaestroPoh
Persephone
Level 86
God Stats
1W - 0L
1,556 SR
Queue Stats
50W - 59L
1,531 Elo+
Party 3
Achilles
Achilles
MrDÏzzy
Achilles
Level 245
God Stats
5W - 6L
1,520 SR
Queue Stats
251W - 223L
1,580 Elo+
Party 3
Loki
Loki
Schnooderhooven
Loki
Level 241
God Stats
12W - 3L
1,863 SR
Queue Stats
457W - 378L
1,592 Elo+
Party 1
Team Averages
Level 181
1,623 SR
1,586 Elo+

VS

Team Averages
Level 192
1,672 SR
1,551 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Dwarfguy
Xing Tian
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,575 Elo+
Solo
Olorun
Olorun
JamZKarma
Olorun
Level 285
God Stats
2W - 3L
1,889 SR
Queue Stats
42W - 44L
1,596 Elo+
Party 2
Mercury
Mercury
PlzBeAname
Mercury
Level 157
God Stats
5W - 3L
1,683 SR
Queue Stats
231W - 210L
1,548 Elo+
Solo
Ravana
Ravana
Solaire Curse
Ravana
Level 173
God Stats
15W - 4L
1,788 SR
Queue Stats
113W - 81L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arkαntos
Danzaburou
6
1 / 1 / 3
3,587
717
3,015
3,984
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Maeldrum
Artio
6
1 / 1 / 3
3,864
773
1,758
3,802
1,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
MaestroPoh
Persephone
6
0 / 1 / 1
3,720
744
1,269
2,584
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
MrDÏzzy
Achilles
7
1 / 0 / 0
4,128
826
809
2,203
845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

7
3 / 1 / 1
3,936
787
2,220
3,171
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 1 / 2
3,663
733
1,714
3,598
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xing Tian
Dwarfguy
Xing Tian
6
1 / 2 / 1
3,553
711
1,479
5,103
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
JamZKarma
Olorun
6
1 / 2 / 1
3,605
721
3,600
2,855
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
PlzBeAname
Mercury
6
2 / 0 / 0
3,525
705
1,737
3,682
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

2
0 / 1 / 0
2,546
509
266
778
245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
6
Kills
4
4
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
2
1
W
Danzaburou
Arkαntos
Danzaburou
1
1
3
2.5
L
Xing Tian
Dwarfguy
Xing Tian
1
2
1
0.75
L
Olorun
JamZKarma
Olorun
1
2
1
0.75
W
Artio
Maeldrum
Artio
1
1
3
2.5
W
Persephone
MaestroPoh
Persephone
0
1
1
0.5
W
Achilles
MrDÏzzy
Achilles
1
0
0
1
L
Mercury
PlzBeAname
Mercury
2
0
0
2
W
3
1
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,071
Damage
8,796
15,744
Taken
16,016
4,881
Mitigated
6,925
8,437
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,714
327
0
1,740
3,598
2,091
0
1,069
2,529
17,962
430
W
Danzaburou
Arkαntos
Danzaburou
3,015
1,442
0
1,402
3,984
1,138
0
2,762
1,222
0
22,073
L
Xing Tian
Dwarfguy
Xing Tian
1,479
236
0
1,158
5,103
2,849
0
739
4,328
10,275
0
L
Olorun
JamZKarma
Olorun
3,600
1,878
120
812
2,855
678
0
986
1,869
20,915
1,705
W
Artio
Maeldrum
Artio
1,758
292
1,018
1,944
3,802
1,552
0
1,964
1,838
3,758
442
W
Persephone
MaestroPoh
Persephone
1,269
187
0
954
2,584
640
0
1,470
1,109
18,839
0
W
Achilles
MrDÏzzy
Achilles
809
464
0
1,272
2,203
845
0
0
2,175
0
21,337
L
Mercury
PlzBeAname
Mercury
1,737
1,147
0
1,000
3,682
1,062
0
200
3,448
0
18,520
W
2,220
1,085
0
1,847
3,171
706
0
411
2,760
0
17,315
L
266
65
0
144
778
245
0
0
750
0
2,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,235
Gold Earned
16,892
147
Minions Killed
150
0
Camps Cleared
0
528,588
Distance Traveled
469,941
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,663
733
46
9
0
94,822
0
W
Danzaburou
3,587
717
39
8
0
92,755
1
L
Xing Tian
3,553
711
7
1
0
99,557
0
L
Olorun
3,605
721
53
11
0
106,923
0
W
Artio
3,864
773
6
1
0
110,938
0
W
Persephone
3,720
744
34
7
0
106,240
0
W
Achilles
4,128
826
35
7
0
105,075
0
L
Mercury
3,525
705
38
8
0
146,767
1
W
Loki
3,936
787
33
7
0
113,580
0
L
Ravana
2,546
509
6
1
0
21,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role