Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DookieDarts
Raijin
Level 78
God Stats
8W - 1L
1,805 SR
Queue Stats
412W - 371L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Gunvolt365
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,402 Elo+
Solo
Chiron
Chiron
Maumolian
Chiron
Level 159
God Stats
11W - 11L
1,471 SR
Queue Stats
573W - 601L
1,467 Elo+
Party 1
Athena
Athena
Reaper627
Athena
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,365 Elo+
Party 1
Team Averages
Level 93
1,555 SR
1,453 Elo+

VS

Team Averages
Level 59
1,502 SR
1,433 Elo+
Jing Wei
Jing Wei
Beatriz0705
Jing Wei
Level 26
God Stats
0W - 3L
1,222 SR
Queue Stats
30W - 56L
1,323 Elo+
Solo
Zhong Kui
Zhong Kui
IceAgeOnVHS8255
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 58L
1,566 Elo+
Solo
Athena
Athena
Jajohnnie
Athena
Level 154
God Stats
1W - 1L
1,788 SR
Queue Stats
74W - 77L
1,477 Elo+
Solo
Horus
Horus
KoRsAnCiX
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 73L
1,396 Elo+
Solo
Cerberus
Cerberus
Nathiliest
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 1 / 12
9,371
937
14,977
5,770
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
16
7 / 2 / 6
9,627
963
12,592
8,257
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Gunvolt365
Sylvanus
14
0 / 2 / 9
8,093
809
4,551
9,390
8,703
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
Maumolian
Chiron
16
5 / 2 / 5
9,611
961
11,042
8,020
2,814
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
Reaper627
Athena
13
1 / 4 / 12
8,337
834
4,193
10,419
9,760
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beatriz0705
Jing Wei
15
2 / 3 / 4
7,605
761
3,785
7,116
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
IceAgeOnVHS8255
Zhong Kui
13
5 / 2 / 3
7,952
795
9,966
7,619
8,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Jajohnnie
Athena
10
2 / 4 / 5
7,514
751
6,871
11,330
11,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
KoRsAnCiX
Horus
14
0 / 4 / 8
7,734
773
4,985
14,202
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
Nathiliest
Cerberus
13
2 / 4 / 7
7,670
767
9,249
14,260
15,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
17
Kills
11
11
Deaths
17
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
12
10
L
Jing Wei
Beatriz0705
Jing Wei
2
3
4
1.33
W
Raijin
7
2
6
5
W
Sylvanus
Gunvolt365
Sylvanus
0
2
9
2.25
L
Zhong Kui
IceAgeOnVHS8255
Zhong Kui
5
2
3
3.25
L
Athena
Jajohnnie
Athena
2
4
5
1.13
L
Horus
KoRsAnCiX
Horus
0
4
8
1
W
Chiron
Maumolian
Chiron
5
2
5
3.75
L
Cerberus
Nathiliest
Cerberus
2
4
7
1.38
W
Athena
Reaper627
Athena
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,355
Damage
34,856
41,856
Taken
54,527
27,011
Mitigated
53,400
15,853
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,977
1,881
1,349
921
5,770
2,401
113
3,228
2,542
21,342
140
L
Jing Wei
Beatriz0705
Jing Wei
3,785
2,106
0
536
7,116
2,806
0
4,645
1,915
0
15,726
W
Raijin
12,592
1,901
1,253
2,301
8,257
3,333
873
5,356
2,901
24,534
1,004
W
Sylvanus
Gunvolt365
Sylvanus
4,551
1,042
3,296
2,286
9,390
8,703
919
5,813
3,577
6,312
619
L
Zhong Kui
IceAgeOnVHS8255
Zhong Kui
9,966
369
1,792
2,918
7,619
8,998
0
4,245
2,802
20,212
0
L
Athena
Jajohnnie
Athena
6,871
1,942
1,777
1,751
11,330
11,383
0
6,519
4,157
10,250
0
L
Horus
KoRsAnCiX
Horus
4,985
2,061
1,362
3,102
14,202
15,022
0
8,761
4,645
0
11,042
W
Chiron
Maumolian
Chiron
11,042
4,543
1,145
2,573
8,020
2,814
1,313
5,810
2,210
0
30,916
L
Cerberus
Nathiliest
Cerberus
9,249
779
1,571
3,538
14,260
15,191
0
7,699
5,829
20,006
0
W
Athena
Reaper627
Athena
4,193
1,096
0
729
10,419
9,760
53
5,879
4,540
6,520
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
38,475
124
Minions Killed
126
0
Camps Cleared
0
838,446
Distance Traveled
894,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,371
937
19
2
0
184,970
0
L
Jing Wei
7,605
761
42
4
0
188,057
0
W
Raijin
9,627
963
48
5
0
184,819
0
W
Sylvanus
8,093
809
5
1
0
173,297
0
L
Zhong Kui
7,952
795
19
2
0
178,375
0
L
Athena
7,514
751
5
1
0
127,580
0
L
Horus
7,734
773
17
2
0
195,090
0
W
Chiron
9,611
961
45
5
0
160,954
0
L
Cerberus
7,670
767
43
4
0
205,207
0
W
Athena
8,337
834
7
1
0
134,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role