Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
M0nK3I TTO
Horus
Level 104
God Stats
5W - 5L
1,627 SR
Queue Stats
178W - 176L
1,527 Elo+
Party 2
Ullr
Ullr
WilGotDaJuice
Ullr
Level 149
God Stats
5W - 4L
1,701 SR
Queue Stats
588W - 541L
1,513 Elo+
Solo
Ra
Ra
rusty-noodles92
Ra
Level 63
God Stats
5W - 10L
1,357 SR
Queue Stats
118W - 123L
1,481 Elo+
Solo
Nike
Nike
shipsmaster09
Nike
Level 88
God Stats
14W - 8L
1,637 SR
Queue Stats
206W - 186L
1,548 Elo+
Party 2
Team Averages
Level 103
1,564 SR
1,514 Elo+

VS

Team Averages
Level 146
1,438 SR
1,544 Elo+
Chiron
Chiron
Dad_Plower69
Chiron
Level 67
God Stats
1W - 1L
1,325 SR
Queue Stats
20W - 14L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
Jockitches_
Ne Zha
Level 129
God Stats
2W - 0L
1,254 SR
Queue Stats
38W - 29L
1,602 Elo+
Solo
Ra
Ra
Raix95
Ra
Level 159
God Stats
25W - 24L
1,557 SR
Queue Stats
555W - 563L
1,453 Elo+
Solo
Nox
Nox
miso_sorri
Nox
Level 159
God Stats
7W - 9L
1,416 SR
Queue Stats
604W - 602L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
waak895
Erlang Shen
Level 214
God Stats
9W - 8L
1,637 SR
Queue Stats
562W - 527L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
2 / 3 / 2
4,777
597
3,011
7,843
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
8
1 / 2 / 0
4,984
623
2,803
6,298
3,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 0 / 2
4,895
612
2,383
3,092
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 2 / 0
4,107
513
2,090
2,926
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 1 / 0
4,878
610
4,271
6,381
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
1 / 2 / 0
4,775
597
3,269
4,992
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ne Zha
10
4 / 0 / 3
5,437
680
2,170
5,039
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
11
1 / 0 / 4
6,096
762
2,968
2,937
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 2
4,689
586
1,165
4,692
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
waak895
Erlang Shen
11
1 / 1 / 3
5,813
727
6,242
9,466
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
8
8
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
2
1
W
Chiron
1
2
0
0.5
W
Ne Zha
4
0
3
5.5
L
Horus
1
2
0
0.5
W
Ra
1
0
4
3
L
0
0
2
1
W
1
1
2
2
L
0
2
0
0
L
1
1
0
1
W
Erlang Shen
waak895
Erlang Shen
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,558
Damage
15,814
26,540
Taken
27,126
12,841
Mitigated
9,058
8,258
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,011
1,081
0
1,461
7,843
2,667
0
755
7,022
23,989
1,757
W
Chiron
3,269
696
221
897
4,992
1,201
0
625
4,367
0
28,278
W
Ne Zha
2,170
530
0
1,453
5,039
1,790
0
682
4,357
0
32,392
L
Horus
2,803
1,189
240
2,456
6,298
3,877
0
1,559
4,663
0
15,455
W
Ra
2,968
380
456
1,062
2,937
1,035
0
1,069
1,819
45,141
1,198
L
2,383
248
0
1,027
3,092
990
0
133
2,959
0
34,976
W
1,165
473
0
504
4,692
1,412
132
998
3,694
18,451
0
L
2,090
0
132
997
2,926
699
0
1,370
1,382
17,472
0
L
4,271
1,041
0
1,945
6,381
4,608
0
0
6,381
0
28,296
W
Erlang Shen
waak895
Erlang Shen
6,242
3,560
0
6,799
9,466
3,620
0
1,607
7,462
0
41,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,641
Gold Earned
26,810
220
Minions Killed
307
0
Camps Cleared
0
837,478
Distance Traveled
922,891
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,777
597
46
6
0
192,000
0
W
Chiron
4,775
597
48
6
0
165,949
0
W
Ne Zha
5,437
680
54
7
0
206,737
0
L
Horus
4,984
623
27
3
0
192,912
4
W
Ra
6,096
762
98
12
0
195,737
2
L
Ullr
4,895
612
60
8
0
150,821
0
W
Nox
4,689
586
37
5
0
167,400
0
L
Ra
4,107
513
36
5
0
137,598
0
L
Nike
4,878
610
51
6
0
164,147
0
W
Erlang Shen
5,813
727
70
9
0
187,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role