Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bad0bunny34
Khepri
Level 27
God Stats
23W - 12L
1,599 SR
Queue Stats
91W - 113L
1,426 Elo+
Party 2
Cupid
Cupid
PRODICAL SON245
Cupid
Level 56
God Stats
3W - 2L
1,379 SR
Queue Stats
171W - 207L
1,423 Elo+
Party 2
Charybdis
Charybdis
hikura_sama
Charybdis
Level 71
God Stats
16W - 7L
1,465 SR
Queue Stats
97W - 91L
1,514 Elo+
Solo
Cerberus
Cerberus
lLucyfer_-13
Cerberus
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 28L
1,463 Elo+
Solo
Team Averages
Level 89
1,488 SR
1,465 Elo+

VS

Team Averages
Level 70
1,375 SR
1,398 Elo+
Baron Samedi
Baron Samedi
CurseYourFamily
Baron Samedi
Level 42
God Stats
72W - 126L
1,351 SR
Queue Stats
77W - 133L
1,306 Elo+
Solo
Chaac
Chaac
Jakey93
Chaac
Level 153
God Stats
2W - 2L
1,450 SR
Queue Stats
37W - 36L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
ThreeWrites
Ao Kuang
Level 61
God Stats
111W - 158L
1,437 SR
Queue Stats
138W - 191L
1,408 Elo+
Solo
Kukulkan
Kukulkan
jony492
Kukulkan
Level 86
God Stats
219W - 206L
1,479 SR
Queue Stats
262W - 255L
1,425 Elo+
Solo
Poseidon
Poseidon
xXEzyKillXx
Poseidon
Level 9
God Stats
1W - 7L
1,158 SR
Queue Stats
4W - 9L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
10 / 0 / 6
11,518
1,280
18,342
9,058
8,781
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Khepri
15
0 / 5 / 9
9,942
1,105
1,920
13,147
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
3 / 0 / 8
10,753
1,195
7,450
5,899
2,467
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
hikura_sama
Charybdis
17
1 / 2 / 13
10,947
1,216
11,200
7,532
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
lLucyfer_-13
Cerberus
16
5 / 1 / 5
10,947
1,216
7,267
11,177
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

316

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CurseYourFamily
Baron Samedi
14
0 / 3 / 5
8,729
970
3,522
8,083
3,270
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chaac
Jakey93
Chaac
15
2 / 0 / 4
9,686
1,076
9,252
7,970
8,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
ThreeWrites
Ao Kuang
15
5 / 5 / 2
9,749
1,083
7,102
16,703
5,885
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
jony492
Kukulkan
15
1 / 7 / 4
9,730
1,081
14,850
13,709
5,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
xXEzyKillXx
Poseidon
14
0 / 4 / 1
8,887
987
3,030
5,487
2,010

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
19
Kills
8
8
Deaths
19
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
10
0
6
13
W
Khepri
0
5
9
0.9
L
Baron Samedi
CurseYourFamily
Baron Samedi
0
3
5
0.83
L
Chaac
Jakey93
Chaac
2
0
4
4
W
3
0
8
7
L
Ao Kuang
ThreeWrites
Ao Kuang
5
5
2
1.2
W
Charybdis
hikura_sama
Charybdis
1
2
13
3.75
L
Kukulkan
jony492
Kukulkan
1
7
4
0.43
W
Cerberus
lLucyfer_-13
Cerberus
5
1
5
7.5
L
Poseidon
xXEzyKillXx
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,179
Damage
37,756
46,813
Taken
51,952
33,354
Mitigated
25,541
6,603
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
18,342
2,338
0
87
9,058
8,781
0
4,632
4,426
26,943
3,400
W
Khepri
1,920
609
0
634
13,147
8,951
0
6,569
3,285
3,811
0
L
Baron Samedi
CurseYourFamily
Baron Samedi
3,522
212
413
1,769
8,083
3,270
0
3,613
4,470
7,610
0
L
Chaac
Jakey93
Chaac
9,252
546
0
2,563
7,970
8,733
0
3,264
4,706
0
23,863
W
7,450
4,189
663
526
5,899
2,467
0
3,594
2,305
0
27,217
L
Ao Kuang
ThreeWrites
Ao Kuang
7,102
2,241
0
1,120
16,703
5,885
0
7,449
8,744
13,009
0
W
Charybdis
hikura_sama
Charybdis
11,200
5,401
0
1,986
7,532
2,935
0
5,360
2,172
0
45,257
L
Kukulkan
jony492
Kukulkan
14,850
1,652
60
209
13,709
5,643
0
7,959
5,750
39,277
0
W
Cerberus
lLucyfer_-13
Cerberus
7,267
569
0
2,707
11,177
10,220
0
8,299
2,878
18,363
0
L
Poseidon
xXEzyKillXx
Poseidon
3,030
774
0
0
5,487
2,010
0
3,843
1,644
12,026
162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,107
Gold Earned
46,781
199
Minions Killed
127
9
Camps Cleared
4
868,488
Distance Traveled
781,673
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,518
1,280
17
2
2
205,859
0
W
Khepri
9,942
1,105
5
1
0
145,800
0
L
Baron Samedi
8,729
970
10
1
1
80,454
1
L
Chaac
9,686
1,076
30
3
1
195,827
0
W
Cupid
10,753
1,195
48
5
1
174,489
0
L
Ao Kuang
9,749
1,083
13
1
1
192,968
1
W
Charybdis
10,947
1,216
97
11
6
163,491
0
L
Kukulkan
9,730
1,081
57
6
0
156,980
0
W
Cerberus
10,947
1,216
32
4
0
178,849
0
L
Poseidon
8,887
987
17
2
1
155,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role