Player Matchup

Anhur
Anhur
CrowKlient
Anhur
Level 108
God Stats
4W - 4L
1,350 SR
Queue Stats
250W - 242L
1,529 Elo+
Party 3
Thoth
Thoth
Kriete
Thoth
Level 147
God Stats
7W - 10L
1,408 SR
Queue Stats
145W - 134L
1,522 Elo+
Party 3
Awilix
Awilix
Kyxes722
Awilix
Level 42
God Stats
5W - 1L
1,802 SR
Queue Stats
41W - 50L
1,501 Elo+
Party 1
Ra
Ra
Toneitor88
Ra
Level 40
God Stats
1W - 2L
1,224 SR
Queue Stats
29W - 51L
1,420 Elo+
Party 1
Mercury
Mercury
yato236512
Mercury
Level 100
God Stats
14W - 12L
1,636 SR
Queue Stats
316W - 253L
1,549 Elo+
Solo
Team Averages
Level 87
1,484 SR
1,504 Elo+

VS

Team Averages
Level 152
1,423 SR
1,478 Elo+
Apollo
Apollo
 
Apollo
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DemS-93-Family
Janus
Level 239
God Stats
6W - 14L
1,344 SR
Queue Stats
554W - 577L
1,464 Elo+
Solo
Fenrir
Fenrir
LaGared
Fenrir
Level 155
God Stats
0W - 1L
1,375 SR
Queue Stats
100W - 80L
1,631 Elo+
Party 2
Erlang Shen
Erlang Shen
ShogunSaffi
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,243 Elo+
Party 2
Yemoja
Yemoja
akokos
Yemoja
Level 143
God Stats
0W - 5L
1,394 SR
Queue Stats
105W - 93L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
3 / 6 / 4
8,158
628
7,049
10,688
3,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Kriete
Thoth
14
3 / 2 / 5
7,876
606
5,498
5,391
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Kyxes722
Awilix
15
5 / 0 / 3
9,142
703
7,454
8,547
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 7
6,834
526
3,672
7,227
3,067
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
yato236512
Mercury
15
9 / 0 / 5
8,534
656
9,037
8,750
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 5 / 2
8,219
632
9,487
12,156
3,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 0
7,060
543
5,085
7,922
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
LaGared
Fenrir
12
3 / 5 / 1
6,716
517
5,506
10,709
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
ShogunSaffi
Erlang Shen
12
0 / 4 / 0
5,896
454
2,145
9,567
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
akokos
Yemoja
11
1 / 3 / 5
6,953
535
5,094
10,613
7,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
21
Kills
9
9
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
5
2
1.2
W
Anhur
3
6
4
0.83
L
0
4
0
0
W
Thoth
Kriete
Thoth
3
2
5
2.75
W
Awilix
Kyxes722
Awilix
5
0
3
6.5
L
Fenrir
LaGared
Fenrir
3
5
1
0.7
L
Erlang Shen
ShogunSaffi
Erlang Shen
0
4
0
0
W
1
1
7
4.5
L
Yemoja
akokos
Yemoja
1
3
5
1.17
W
Mercury
yato236512
Mercury
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,710
Damage
27,317
40,603
Taken
50,967
15,892
Mitigated
22,030
14,228
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,487
6,285
0
3,946
12,156
3,319
135
396
11,760
0
69,579
W
Anhur
7,049
3,319
0
3,170
10,688
3,979
0
1,074
9,614
0
52,548
L
5,085
114
0
866
7,922
2,526
0
3,243
4,619
65,345
1,785
W
Thoth
Kriete
Thoth
5,498
150
0
420
5,391
1,632
388
3,056
2,147
60,806
405
W
Awilix
Kyxes722
Awilix
7,454
2,189
0
3,860
8,547
3,717
0
358
7,825
0
64,375
L
Fenrir
LaGared
Fenrir
5,506
1,084
0
3,344
10,709
3,732
0
1,597
9,112
0
38,098
L
Erlang Shen
ShogunSaffi
Erlang Shen
2,145
389
0
1,398
9,567
5,138
0
133
9,434
0
28,027
W
3,672
344
1,315
3,964
7,227
3,067
0
2,935
4,113
16,798
0
L
Yemoja
akokos
Yemoja
5,094
678
3,092
3,520
10,613
7,315
0
3,622
6,904
18,418
1,318
W
Mercury
yato236512
Mercury
9,037
5,238
0
1,499
8,750
3,497
0
2,144
6,536
0
65,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
34,844
446
Minions Killed
408
0
Camps Cleared
0
1,395,335
Distance Traveled
1,337,814
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,219
632
129
10
0
261,076
2
W
Anhur
8,158
628
88
7
0
240,122
2
L
Janus
7,060
543
142
11
0
266,479
3
W
Thoth
7,876
606
119
9
0
259,684
1
W
Awilix
9,142
703
117
9
0
255,656
2
L
Fenrir
6,716
517
58
4
0
301,814
0
L
Erlang Shen
5,896
454
51
4
0
249,333
0
W
Ra
6,834
526
18
1
0
301,987
0
L
Yemoja
6,953
535
28
2
0
259,112
0
W
Mercury
8,534
656
104
8
0
337,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role