Player Matchup

Janus
Janus
 
Janus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Sle3py27
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 146L
1,447 Elo+
Party 2
Chernobog
Chernobog
XGN Vert1cal
Chernobog
Level 79
God Stats
9W - 9L
1,420 SR
Queue Stats
261W - 241L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
elchinoRC
Cthulhu
Level 96
God Stats
12W - 9L
1,638 SR
Queue Stats
110W - 132L
1,443 Elo+
Solo
Tiamat
Tiamat
xJaySenju
Tiamat
Level 67
God Stats
3W - 2L
1,850 SR
Queue Stats
85W - 69L
1,491 Elo+
Party 2
Team Averages
Level 70
1,582 SR
1,469 Elo+

VS

Team Averages
Level 70
1,435 SR
1,402 Elo+
Athena
Athena
CodexBonez
Athena
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,421 Elo+
Party 1
Bake Kujira
Bake Kujira
Kakapo918dancer
Bake Kujira
Level 125
God Stats
11W - 16L
1,394 SR
Queue Stats
532W - 525L
1,444 Elo+
Solo
Surtr
Surtr
NightTerror3661
Surtr
Level 47
God Stats
1W - 2L
1,194 SR
Queue Stats
56W - 91L
1,312 Elo+
Solo
Hel
Hel
X_III_XI_X
Hel
Level 105
God Stats
4W - 2L
1,585 SR
Queue Stats
68W - 79L
1,411 Elo+
Solo
Izanami
Izanami
milanpronl123
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 7 / 0
7,442
392
6,161
12,973
3,481
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Sle3py27
Hun Batz
15
1 / 3 / 4
8,594
452
10,592
20,846
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
XGN Vert1cal
Chernobog
16
10 / 2 / 2
10,158
535
15,608
14,847
5,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
elchinoRC
Cthulhu
14
3 / 2 / 9
9,929
523
14,851
16,489
16,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiamat
xJaySenju
Tiamat
14
3 / 2 / 2
8,942
471
12,929
8,714
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CodexBonez
Athena
13
1 / 2 / 6
8,353
440
4,996
17,254
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bake Kujira
Kakapo918dancer
Bake Kujira
17
3 / 3 / 7
10,040
528
16,468
20,483
16,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

15
2 / 4 / 6
9,450
497
6,458
15,745
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 1 / 4
11,320
596
16,414
11,816
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
14
2 / 8 / 5
9,132
481
8,213
14,266
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
18
Kills
16
16
Deaths
18
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
0
0.14
W
Athena
CodexBonez
Athena
1
2
6
2
W
Bake Kujira
Kakapo918dancer
Bake Kujira
3
3
7
2.17
W
2
4
6
1.25
L
Hun Batz
Sle3py27
Hun Batz
1
3
4
1
L
Chernobog
XGN Vert1cal
Chernobog
10
2
2
5.5
W
8
1
4
10
L
Cthulhu
elchinoRC
Cthulhu
3
2
9
3.75
W
Izanami
2
8
5
0.56
L
Tiamat
xJaySenju
Tiamat
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,141
Damage
52,549
73,869
Taken
79,564
37,503
Mitigated
49,492
24,320
Healing
24,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,161
880
170
1,779
12,973
3,481
0
8,946
3,478
36,270
901
W
Athena
CodexBonez
Athena
4,996
1,194
0
3,258
17,254
14,320
0
6,792
10,342
19,387
0
W
Bake Kujira
Kakapo918dancer
Bake Kujira
16,468
7,020
0
5,467
20,483
16,597
158
3,695
16,643
80,991
116
W
6,458
2,083
0
2,367
15,745
9,142
280
9,617
5,358
1,617
47,058
L
Hun Batz
Sle3py27
Hun Batz
10,592
3,293
0
9,335
20,846
6,678
0
9,457
11,056
0
76,017
L
Chernobog
XGN Vert1cal
Chernobog
15,608
9,896
352
4,810
14,847
5,368
584
7,932
6,817
0
72,320
W
16,414
666
4,062
7,990
11,816
4,695
287
5,478
6,119
72,372
1,188
L
Cthulhu
elchinoRC
Cthulhu
14,851
1,696
2,957
3,067
16,489
16,551
0
6,742
9,159
54,169
2,030
W
Izanami
8,213
5,671
0
1,814
14,266
4,738
1,530
6,779
7,357
0
55,603
L
Tiamat
xJaySenju
Tiamat
12,929
886
0
1,850
8,714
5,425
0
3,780
4,598
50,268
1,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,065
Gold Earned
48,295
404
Minions Killed
453
0
Camps Cleared
0
1,784,986
Distance Traveled
1,804,096
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,442
392
56
3
0
290,119
0
W
Athena
8,353
440
40
2
0
341,436
7
W
Bake Kujira
10,040
528
112
6
0
428,886
1
W
Surtr
9,450
497
79
4
0
324,715
0
L
Hun Batz
8,594
452
100
5
0
413,501
5
L
Chernobog
10,158
535
101
5
0
345,022
3
W
Hel
11,320
596
140
7
0
382,673
0
L
Cthulhu
9,929
523
58
3
0
375,481
0
W
Izanami
9,132
481
82
4
0
326,386
0
L
Tiamat
8,942
471
89
5
0
360,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role