Player Matchup

Baron Samedi
Baron Samedi
AshKashsToes
Baron Samedi
Level 104
God Stats
22W - 33L
1,434 SR
Queue Stats
476W - 453L
1,485 Elo+
Solo
Hel
Hel
Bhennis3
Hel
Level 149
God Stats
1W - 1L
1,214 SR
Queue Stats
65W - 55L
1,545 Elo+
Solo
Anubis
Anubis
Chuy09Lopez
Anubis
Level 147
God Stats
20W - 21L
1,465 SR
Queue Stats
344W - 319L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
PlutoGREEN6771
Gilgamesh
Level 69
God Stats
4W - 3L
1,534 SR
Queue Stats
257W - 298L
1,423 Elo+
Solo
Nike
Nike
PraticalFrost
Nike
Level 68
God Stats
3W - 3L
1,561 SR
Queue Stats
123W - 123L
1,484 Elo+
Solo
Team Averages
Level 107
1,442 SR
1,494 Elo+

VS

Team Averages
Level 111
1,483 SR
1,497 Elo+
Nut
Nut
Darthmalachi
Nut
Level 126
God Stats
21W - 23L
1,564 SR
Queue Stats
225W - 221L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Stef9006
Kukulkan
Level 66
God Stats
1W - 10L
1,395 SR
Queue Stats
156W - 160L
1,463 Elo+
Solo
King Arthur
King Arthur
lecutusin
King Arthur
Level 170
God Stats
48W - 50L
1,557 SR
Queue Stats
402W - 387L
1,473 Elo+
Solo
Bacchus
Bacchus
mosthate
Bacchus
Level 100
God Stats
2W - 2L
1,662 SR
Queue Stats
80W - 74L
1,505 Elo+
Solo
Mercury
Mercury
rcpenia
Mercury
Level 93
God Stats
2W - 10L
1,237 SR
Queue Stats
514W - 489L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AshKashsToes
Baron Samedi
13
2 / 0 / 1
6,834
621
4,725
5,583
4,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 3
6,358
578
5,979
6,188
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
7
0 / 3 / 3
4,926
448
1,919
4,257
1,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
PlutoGREEN6771
Gilgamesh
7
1 / 3 / 1
4,849
441
2,409
6,017
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 0 / 1
6,183
562
5,995
7,963
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 0
6,653
605
6,219
5,248
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Stef9006
Kukulkan
10
0 / 3 / 1
5,582
507
3,482
7,214
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
lecutusin
King Arthur
11
0 / 2 / 0
5,844
531
4,084
8,503
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
mosthate
Bacchus
9
0 / 1 / 5
5,641
513
4,925
6,972
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
rcpenia
Mercury
8
0 / 2 / 0
4,712
428
2,073
6,701
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
7
7
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AshKashsToes
Baron Samedi
2
0
1
2.5
W
1
1
3
2.5
W
Anubis
0
3
3
0.5
L
7
1
0
7
W
Gilgamesh
PlutoGREEN6771
Gilgamesh
1
3
1
0.5
W
5
0
1
5.5
L
Kukulkan
Stef9006
Kukulkan
0
3
1
0.17
L
King Arthur
lecutusin
King Arthur
0
2
0
0
L
Bacchus
mosthate
Bacchus
0
1
5
2.5
L
Mercury
rcpenia
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
20,783
30,008
Taken
34,638
12,358
Mitigated
14,423
12,348
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AshKashsToes
Baron Samedi
4,725
1,047
0
2,489
5,583
4,306
0
0
5,583
42,610
2,089
W
5,979
388
1,046
2,799
6,188
2,168
0
3,059
3,129
44,725
925
W
Anubis
1,919
41
0
1,169
4,257
1,504
0
1,957
2,300
17,721
294
L
6,219
3,775
0
3,303
5,248
1,504
569
718
4,530
0
43,162
W
Gilgamesh
PlutoGREEN6771
Gilgamesh
2,409
1,232
0
1,048
6,017
1,766
0
1,328
4,689
0
17,074
W
5,995
1,313
0
3,797
7,963
2,614
0
1,937
6,026
0
39,876
L
Kukulkan
Stef9006
Kukulkan
3,482
150
0
2,452
7,214
2,057
0
4,042
3,172
36,702
1,210
L
King Arthur
lecutusin
King Arthur
4,084
603
0
2,655
8,503
3,950
0
3,381
5,122
0
35,839
L
Bacchus
mosthate
Bacchus
4,925
730
0
2,035
6,972
4,782
0
2,075
4,897
15,688
1,443
L
Mercury
rcpenia
Mercury
2,073
591
0
2,149
6,701
2,130
0
1,881
4,820
0
23,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
28,432
297
Minions Killed
271
0
Camps Cleared
0
966,977
Distance Traveled
982,335
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,834
621
83
8
0
166,631
1
W
Hel
6,358
578
91
8
0
210,249
0
W
Anubis
4,926
448
30
3
0
182,777
2
L
Nut
6,653
605
76
7
0
212,598
0
W
Gilgamesh
4,849
441
28
3
0
176,092
2
W
Nike
6,183
562
65
6
0
231,228
0
L
Kukulkan
5,582
507
74
7
0
192,369
2
L
King Arthur
5,844
531
56
5
0
200,871
0
L
Bacchus
5,641
513
19
2
0
215,981
1
L
Mercury
4,712
428
46
4
0
160,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role