Player Matchup

Rama
Rama
Platinum III
AmbiguousViking1
Rama
Platinum III
Level 107
God Stats
1W - 0L
1,539 SR
Queue Stats
109W - 101L
1,859 MMR
Solo
Tyr
Tyr
Platinum IV
LLodaxx9030
Tyr
Platinum IV
Level 111
God Stats
53W - 43L
1,630 SR
Queue Stats
640W - 656L
1,814 MMR
Solo
Discordia
Discordia
Platinum I
MikeFoos
Discordia
Platinum I
Level 203
God Stats
16W - 17L
1,492 SR
Queue Stats
372W - 368L
1,877 MMR
Solo
Ra
Ra
Platinum I
Ohnoitsscho33
Ra
Platinum I
Level 157
God Stats
5W - 1L
1,781 SR
Queue Stats
234W - 227L
1,827 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Squitoo
Sylvanus
Platinum IV
Level 125
God Stats
14W - 14L
1,547 SR
Queue Stats
160W - 146L
1,795 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,598 SR
1,834 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,541 SR
1,760 MMR
Poseidon
Poseidon
Platinum II
 
Poseidon
Platinum II
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum IV
DanteTorobolino
Cupid
Platinum IV
Level 145
God Stats
22W - 23L
1,581 SR
Queue Stats
533W - 528L
1,812 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
FoldedPainter79
Baron Samedi
Platinum V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,789 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
NickLavorre
Aphrodite
Diamond IV
Level 148
God Stats
28W - 25L
1,523 SR
Queue Stats
141W - 130L
1,838 MMR
Solo
Ne Zha
Ne Zha
Platinum I
romanc1to
Ne Zha
Platinum I
Level 205
God Stats
4W - 4L
1,602 SR
Queue Stats
52W - 63L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,077
621
8,794
11,791
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 2 / 2
9,446
727
9,166
9,027
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
MikeFoos
Discordia
14
1 / 1 / 2
8,069
621
4,073
6,531
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 2 / 8
8,694
669
6,337
6,480
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Squitoo
Sylvanus
13
3 / 1 / 8
8,368
644
5,811
12,606
9,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AwilixKumbhakarnaCerberusAo Kuang

VS

Bans
SerqetCthulhuLokiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 6 / 2
7,298
561
6,529
9,071
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 3 / 3
7,869
605
8,855
11,049
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
FoldedPainter79
Baron Samedi
12
5 / 5 / 2
7,604
585
5,859
17,487
13,251
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
NickLavorre
Aphrodite
13
1 / 3 / 2
7,455
573
6,784
10,362
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
romanc1to
Ne Zha
4
0 / 2 / 0
4,779
368
102
2,854
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
10
10
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
2
0.33
W
2
4
4
1
L
3
3
3
1.5
L
Baron Samedi
FoldedPainter79
Baron Samedi
5
5
2
1.2
W
11
2
2
6
W
Discordia
MikeFoos
Discordia
1
1
2
2
L
Aphrodite
NickLavorre
Aphrodite
1
3
2
0.67
W
2
2
8
3
W
Sylvanus
Squitoo
Sylvanus
3
1
8
7
L
Ne Zha
romanc1to
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,181
Damage
28,129
46,435
Taken
50,823
21,928
Mitigated
22,317
17,139
Healing
21,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,529
1,461
0
1,940
9,071
2,329
1,006
2,749
5,874
51,022
881
W
8,794
7,121
0
4,231
11,791
3,950
1,745
3,242
8,549
0
70,455
L
8,855
6,458
778
4,895
11,049
3,207
806
1,596
9,395
0
52,347
L
Baron Samedi
FoldedPainter79
Baron Samedi
5,859
411
413
5,612
17,487
13,251
0
6,493
10,770
30,561
0
W
9,166
912
0
3,258
9,027
3,877
47
3,827
5,200
0
59,735
W
Discordia
MikeFoos
Discordia
4,073
79
0
500
6,531
2,217
0
3,672
2,859
63,590
700
L
Aphrodite
NickLavorre
Aphrodite
6,784
442
1,673
5,954
10,362
2,800
0
3,892
6,306
56,043
0
W
6,337
282
682
1,985
6,480
2,203
85
4,744
1,736
54,359
1,010
W
Sylvanus
Squitoo
Sylvanus
5,811
1,995
1,803
4,680
12,606
9,681
14
3,850
8,756
26,352
4,008
L
Ne Zha
romanc1to
Ne Zha
102
0
0
434
2,854
730
0
76
2,738
0
9,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
35,005
494
Minions Killed
348
0
Camps Cleared
0
1,341,362
Distance Traveled
1,099,116
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,298
561
81
6
0
261,720
5
W
Rama
8,077
621
119
9
0
244,793
1
L
Cupid
7,869
605
89
7
0
261,934
0
L
Baron Samedi
7,604
585
40
3
0
240,548
0
W
Tyr
9,446
727
98
8
0
328,757
0
W
Discordia
8,069
621
126
10
0
270,734
0
L
Aphrodite
7,455
573
121
9
0
269,139
3
W
Ra
8,694
669
117
9
0
253,394
2
W
Sylvanus
8,368
644
34
3
0
243,684
0
L
Ne Zha
4,779
368
17
1
0
65,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role