Player Matchup

Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold II
AlvoRoisE
Chiron
Gold II
Level 171
God Stats
0W - 5L
1,151 SR
Queue Stats
390W - 406L
1,534 MMR
Party 1
Scylla
Scylla
Platinum V
StekoMoleko
Scylla
Platinum V
Level 59
God Stats
13W - 13L
1,591 SR
Queue Stats
77W - 77L
1,616 MMR
Party 3
Hun Batz
Hun Batz
Gold III
Yaounde72
Hun Batz
Gold III
Level 100
God Stats
5W - 3L
1,626 SR
Queue Stats
63W - 64L
1,464 MMR
Party 3
Ymir
Ymir
Bronze III
elchapoguzman95
Ymir
Bronze III
Level 86
God Stats
0W - 1L
1,553 SR
Queue Stats
9W - 9L
1,552 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,484 SR
1,533 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,500 SR
1,560 MMR
Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
ClaySmith
Nu Wa
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,644 MMR
Party 2
Skadi
Skadi
Gold II
NamelessWARRİOR
Skadi
Gold II
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 92L
1,571 MMR
Solo
Guan Yu
Guan Yu
Silver I
SerenityShield
Guan Yu
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,538 MMR
Solo
Atlas
Atlas
Silver I
jusaguy
Atlas
Silver I
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 17L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 1 / 0
7,673
548
8,414
15,232
11,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
AlvoRoisE
Chiron
13
3 / 4 / 0
7,636
545
3,533
10,377
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
1 / 5 / 1
6,318
451
2,438
7,623
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Yaounde72
Hun Batz
14
2 / 4 / 2
7,302
522
5,354
10,914
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 4
7,004
500
1,942
9,559
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Zhong KuiAthenaAwilix

VS

Bans
ThanatosSusanoGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
8 / 1 / 4
8,770
626
11,433
9,530
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
ClaySmith
Nu Wa
14
4 / 1 / 4
8,582
613
10,262
3,998
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 4 / 0
8,811
629
5,760
9,004
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 1
7,819
559
7,977
12,812
15,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
jusaguy
Atlas
12
1 / 1 / 5
7,518
537
3,962
8,658
5,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
15
15
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
W
Nemesis
 
Nemesis
8
1
4
10
L
Chiron
AlvoRoisE
Chiron
3
4
0
0.75
W
Nu Wa
ClaySmith
Nu Wa
4
1
4
6
W
2
4
0
0.5
W
0
1
1
0.5
L
Scylla
1
5
1
0.3
L
Hun Batz
Yaounde72
Hun Batz
2
4
2
0.75
L
1
1
4
3
W
Atlas
jusaguy
Atlas
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,681
Damage
39,394
53,705
Taken
44,002
26,813
Mitigated
29,771
9,930
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,414
1,364
0
3,460
15,232
11,309
0
1,745
12,609
0
61,224
W
Nemesis
 
Nemesis
11,433
4,978
0
1,795
9,530
3,657
0
493
8,974
0
71,088
L
Chiron
AlvoRoisE
Chiron
3,533
1,001
159
2,253
10,377
3,303
0
1,420
8,939
0
56,372
W
Nu Wa
ClaySmith
Nu Wa
10,262
2,448
0
1,031
3,998
1,153
317
993
2,899
57,489
1,289
W
5,760
2,111
0
2,072
9,004
3,433
671
1,104
7,900
0
69,820
W
7,977
916
60
6,444
12,812
15,552
0
0
12,812
0
50,037
L
Scylla
2,438
283
0
1,441
7,623
1,795
0
4,055
3,568
36,354
1,115
L
Hun Batz
Yaounde72
Hun Batz
5,354
834
0
662
10,914
3,795
0
2,267
8,647
0
57,410
L
1,942
591
0
1,955
9,559
6,611
0
4,355
5,168
21,081
0
W
Atlas
jusaguy
Atlas
3,962
1,173
0
1,309
8,658
5,976
0
1,782
6,735
30,998
1,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
41,500
427
Minions Killed
460
0
Camps Cleared
0
1,422,065
Distance Traveled
1,533,389
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,673
548
103
7
0
287,894
0
W
Nemesis
8,770
626
98
7
0
396,167
0
L
Chiron
7,636
545
123
9
0
262,701
0
W
Nu Wa
8,582
613
86
6
0
304,634
0
W
Skadi
8,811
629
141
10
0
259,498
2
W
Guan Yu
7,819
559
89
6
0
274,672
0
L
Scylla
6,318
451
78
6
0
233,967
1
L
Hun Batz
7,302
522
96
7
0
354,774
0
L
Ymir
7,004
500
27
2
0
282,729
4
W
Atlas
7,518
537
46
3
0
298,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role