Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ambulus
Chronos
Level 157
God Stats
1W - 1L
1,775 SR
Queue Stats
106W - 114L
1,485 Elo+
Solo
King Arthur
King Arthur
Gon1sh
King Arthur
Level 82
God Stats
0W - 1L
1,187 SR
Queue Stats
273W - 265L
1,466 Elo+
Solo
Athena
Athena
brianelpatas
Athena
Level 83
God Stats
1W - 2L
1,634 SR
Queue Stats
142W - 154L
1,439 Elo+
Solo
Ra
Ra
xTarzvn
Ra
Level 158
God Stats
1W - 1L
1,609 SR
Queue Stats
76W - 78L
1,512 Elo+
Solo
Team Averages
Level 106
1,541 SR
1,480 Elo+

VS

Team Averages
Level 187
1,485 SR
1,480 Elo+
Ravana
Ravana
 
Ravana
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ItsBaker521
Fafnir
Level 157
God Stats
2W - 1L
1,440 SR
Queue Stats
87W - 102L
1,449 Elo+
Solo
Neith
Neith
TommyyMayy
Neith
Level 140
God Stats
2W - 2L
1,487 SR
Queue Stats
165W - 187L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 3 / 2
6,345
793
5,252
6,698
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Ambulus
Chronos
12
2 / 3 / 2
6,706
838
5,466
7,573
2,737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Gon1sh
King Arthur
12
0 / 4 / 1
6,133
767
5,161
9,264
8,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Athena
5
0 / 0 / 0
5,056
632
0
0
0
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
3 / 3 / 1
8,173
1,022
8,589
7,693
4,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 0 / 6
8,006
1,001
3,615
5,614
4,055
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Terra
 
Terra
13
1 / 1 / 9
7,819
977
2,888
10,483
8,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
 
Cliodhna
12
0 / 2 / 8
6,752
844
3,782
7,183
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
14
4 / 2 / 9
8,509
1,064
4,571
10,158
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
14
5 / 1 / 4
8,138
1,017
15,190
8,991
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
13
13
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
2
0.67
W
Ravana
 
Ravana
3
0
6
6
W
Terra
 
Terra
1
1
9
5.5
W
Cliodhna
 
Cliodhna
0
2
8
2
L
Chronos
Ambulus
Chronos
2
3
2
1
L
King Arthur
Gon1sh
King Arthur
0
4
1
0.13
W
Fafnir
4
2
9
4.25
W
Neith
5
1
4
7
L
Athena
0
0
0
0
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
30,046
31,228
Taken
42,429
17,761
Mitigated
36,073
7,498
Healing
22,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,252
3,166
94
417
6,698
2,666
0
2,312
4,386
0
11,527
W
Ravana
 
Ravana
3,615
378
176
1,802
5,614
4,055
241
1,448
4,166
0
20,040
W
Terra
 
Terra
2,888
492
9,402
5,830
10,483
8,028
85
3,348
7,032
3,925
0
W
Cliodhna
 
Cliodhna
3,782
41
1,132
561
7,183
5,361
64
2,345
4,754
459
8,444
L
Chronos
Ambulus
Chronos
5,466
1,471
257
1,036
7,573
2,737
0
2,069
5,504
10,584
0
L
King Arthur
Gon1sh
King Arthur
5,161
164
811
344
9,264
8,028
0
1,422
7,842
0
7,312
W
Fafnir
4,571
557
374
1,593
10,158
13,894
12
4,172
5,875
8,044
0
W
Neith
15,190
2,858
344
1,440
8,991
4,735
275
2,041
6,950
0
34,031
L
Athena
0
0
0
0
0
0
0
0
0
0
0
L
8,589
71
1,787
2,752
7,693
4,330
0
1,775
5,918
28,112
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
39,224
83
Minions Killed
104
0
Camps Cleared
0
589,736
Distance Traveled
822,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,345
793
9
1
0
142,503
0
W
Ravana
8,006
1,001
38
5
0
191,659
0
W
Terra
7,819
977
7
1
0
134,955
0
W
Cliodhna
6,752
844
14
2
0
171,449
0
L
Chronos
6,706
838
13
2
0
142,915
0
L
King Arthur
6,133
767
6
1
0
154,975
0
W
Fafnir
8,509
1,064
7
1
0
160,908
0
W
Neith
8,138
1,017
38
5
0
163,746
0
L
Athena
5,056
632
0
0
0
0
0
L
Ra
8,173
1,022
55
7
0
149,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role