Player Matchup

Ra
Ra
IgorHraje
Ra
Level 127
God Stats
15W - 10L
1,593 SR
Queue Stats
160W - 157L
1,569 Elo+
Party 1
Fenrir
Fenrir
NarfiFenri
Fenrir
Level 120
God Stats
7W - 3L
1,630 SR
Queue Stats
135W - 129L
1,552 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nim2Soft
Kumbhakarna
Level 47
God Stats
9W - 10L
1,423 SR
Queue Stats
89W - 81L
1,493 Elo+
Party 1
Team Averages
Level 98
1,549 SR
1,538 Elo+

VS

Team Averages
Level 97
1,508 SR
1,512 Elo+
Geb
Geb
GOTAR2024
Geb
Level 70
God Stats
44W - 40L
1,313 SR
Queue Stats
467W - 450L
1,447 Elo+
Solo
Ra
Ra
Nerf_Ah_Puch
Ra
Level 101
God Stats
36W - 20L
1,670 SR
Queue Stats
208W - 190L
1,562 Elo+
Solo
Kukulkan
Kukulkan
iceyfirez
Kukulkan
Level 119
God Stats
81W - 78L
1,539 SR
Queue Stats
466W - 498L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
8,875
888
5,107
6,543
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
NarfiFenri
Fenrir
14
1 / 0 / 1
8,041
804
2,870
9,408
6,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kumbhakarna
Nim2Soft
Kumbhakarna
13
0 / 0 / 3
7,649
765
2,357
7,148
4,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,773
677
5,264
7,480
6,925
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 0 / 0
5,996
600
1,533
1,356
497
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kukulkan
iceyfirez
Kukulkan
14
0 / 1 / 0
7,578
758
6,228
3,640
1,161
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
1
2.5
W
Fenrir
NarfiFenri
Fenrir
1
0
1
1.5
L
0
0
0
0
W
Kumbhakarna
Nim2Soft
Kumbhakarna
0
0
3
1.5
L
Kukulkan
iceyfirez
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,334
Damage
13,025
23,099
Taken
12,476
13,713
Mitigated
8,583
12,723
Healing
586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,264
486
0
250
7,480
6,925
0
4,394
2,795
8,105
1,097
W
5,107
271
2,304
5,089
6,543
2,579
1,533
4,308
2,137
44,713
0
W
Fenrir
NarfiFenri
Fenrir
2,870
756
0
3,214
9,408
6,572
911
4,149
5,148
0
18,211
L
1,533
52
144
192
1,356
497
0
508
783
6,773
0
W
Kumbhakarna
Nim2Soft
Kumbhakarna
2,357
86
0
2,116
7,148
4,562
680
4,066
2,948
11,656
0
L
Kukulkan
iceyfirez
Kukulkan
6,228
70
0
0
3,640
1,161
0
2,361
1,116
33,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
20,347
130
Minions Killed
86
0
Camps Cleared
0
590,305
Distance Traveled
474,175
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,773
677
14
1
0
192,648
4
W
Ra
8,875
888
88
9
0
195,643
0
W
Fenrir
8,041
804
24
2
0
194,844
0
L
Ra
5,996
600
7
1
0
96,127
0
W
Kumbhakarna
7,649
765
18
2
0
199,818
0
L
Kukulkan
7,578
758
65
7
0
185,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role