Player Matchup

Chronos
Chronos
 
Chronos
Level 303
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BDOG1015
Arachne
Level 128
God Stats
7W - 4L
1,622 SR
Queue Stats
65W - 58L
1,484 Elo+
Solo
Hercules
Hercules
Delirious_128
Hercules
Level 201
God Stats
4W - 2L
1,552 SR
Queue Stats
79W - 90L
1,443 Elo+
Solo
Hera
Hera
GALARGAxX
Hera
Level 125
God Stats
13W - 4L
1,765 SR
Queue Stats
300W - 263L
1,596 Elo+
Solo
Nut
Nut
criststeven2000
Nut
Level 146
God Stats
4W - 1L
1,685 SR
Queue Stats
45W - 39L
1,531 Elo+
Solo
Team Averages
Level 181
1,625 SR
1,511 Elo+

VS

Team Averages
Level 138
1,454 SR
1,507 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ByCamelas
Thor
Level 100
God Stats
0W - 2L
1,354 SR
Queue Stats
117W - 118L
1,463 Elo+
Solo
Cupid
Cupid
DBDRUINMARINE
Cupid
Level 147
God Stats
0W - 3L
1,292 SR
Queue Stats
129W - 121L
1,516 Elo+
Party 1
Ymir
Ymir
GagaPeePap7890
Ymir
Level 128
God Stats
31W - 24L
1,624 SR
Queue Stats
113W - 101L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
4 / 0 / 0
6,753
675
4,889
4,791
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
BDOG1015
Arachne
9
1 / 0 / 5
5,083
508
4,613
5,071
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Delirious_128
Hercules
11
3 / 2 / 1
5,822
582
2,128
7,020
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
12
5 / 0 / 2
7,022
702
6,177
3,967
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 1
6,146
615
3,579
3,688
1,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 4 / 2
5,157
516
2,600
5,766
1,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
8
0 / 5 / 0
4,666
467
2,225
9,378
7,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
10
2 / 3 / 0
5,125
513
1,846
7,439
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 0
5,164
516
2,902
4,348
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 3 / 1
4,755
476
1,797
8,094
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
3
3
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
0
4
L
Raijin
 
Raijin
0
4
2
0.25
L
Tyr
 
Tyr
0
5
0
0
W
Arachne
BDOG1015
Arachne
1
0
5
3.5
L
Thor
2
3
0
0.67
L
1
0
0
1
W
Hercules
Delirious_128
Hercules
3
2
1
1.75
W
Hera
5
0
2
6
L
0
3
1
0.17
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,386
Damage
11,370
24,537
Taken
35,025
8,888
Mitigated
17,048
11,489
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,889
2,076
0
1,999
4,791
1,459
0
2,032
2,759
44,465
1,538
L
Raijin
 
Raijin
2,600
265
0
1,258
5,766
1,811
0
3,012
2,718
34,226
0
L
Tyr
 
Tyr
2,225
392
0
2,316
9,378
7,409
0
5,552
3,751
0
29,351
W
Arachne
BDOG1015
Arachne
4,613
3,334
188
2,318
5,071
2,559
0
1,279
3,792
0
13,470
L
Thor
1,846
539
0
3,280
7,439
2,122
0
1,647
5,732
0
31,641
L
2,902
1,652
194
2,474
4,348
1,201
0
0
4,319
0
36,896
W
Hercules
Delirious_128
Hercules
2,128
770
0
3,326
7,020
2,649
0
501
6,519
0
38,693
W
Hera
6,177
1,453
0
1,743
3,967
1,132
43
0
3,967
45,388
0
L
1,797
316
0
1,964
8,094
4,505
0
812
7,009
10,195
0
W
3,579
2,151
0
1,915
3,688
1,089
0
585
3,103
0
45,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
24,867
358
Minions Killed
248
0
Camps Cleared
0
1,026,118
Distance Traveled
954,530
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,753
675
95
10
0
190,891
0
L
Raijin
5,157
516
53
5
0
188,972
0
L
Tyr
4,666
467
43
4
0
204,686
0
W
Arachne
5,083
508
18
2
0
244,191
2
L
Thor
5,125
513
67
7
0
215,849
0
L
Cupid
5,164
516
70
7
0
166,088
0
W
Hercules
5,822
582
68
7
0
229,707
0
W
Hera
7,022
702
86
9
0
173,715
0
L
Ymir
4,755
476
15
2
0
178,935
1
W
Nut
6,146
615
91
9
0
187,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role