Player Matchup

Osiris
Osiris
Bigblack768087
Osiris
Level 106
God Stats
5W - 0L
1,946 SR
Queue Stats
139W - 136L
1,536 Elo+
Solo
Pele
Pele
Just a Bear8158
Pele
Level 156
God Stats
3W - 1L
1,675 SR
Queue Stats
25W - 18L
1,459 Elo+
Solo
Ymir
Ymir
NotSiris
Ymir
Level 64
God Stats
7W - 6L
1,582 SR
Queue Stats
78W - 66L
1,573 Elo+
Solo
Danzaburou
Danzaburou
maggoter
Danzaburou
Level 117
God Stats
6W - 5L
1,530 SR
Queue Stats
78W - 74L
1,519 Elo+
Solo
Discordia
Discordia
ztrendkill
Discordia
Level 166
God Stats
17W - 14L
1,544 SR
Queue Stats
633W - 654L
1,478 Elo+
Solo
Team Averages
Level 122
1,656 SR
1,513 Elo+

VS

Team Averages
Level 132
1,506 SR
1,509 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
EssTeeGee
Apollo
Level 141
God Stats
1W - 3L
1,507 SR
Queue Stats
72W - 72L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Juanzzini
Kumbhakarna
Level 129
God Stats
12W - 7L
1,664 SR
Queue Stats
206W - 201L
1,551 Elo+
Solo
Poseidon
Poseidon
Junior96a
Poseidon
Level 156
God Stats
4W - 8L
1,270 SR
Queue Stats
194W - 176L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Lukinhas007_
Zhong Kui
Level 87
God Stats
39W - 40L
1,591 SR
Queue Stats
516W - 542L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
5,990
545
3,953
9,457
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 1
5,515
501
2,307
8,649
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
5 / 0 / 4
7,029
639
4,237
6,247
3,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
maggoter
Danzaburou
13
3 / 0 / 5
7,810
710
8,513
5,622
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
ztrendkill
Discordia
12
3 / 2 / 2
6,831
621
7,458
4,601
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 0 / 0
7,069
643
6,678
8,386
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
EssTeeGee
Apollo
10
0 / 4 / 0
5,098
463
3,175
5,727
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kumbhakarna
Juanzzini
Kumbhakarna
8
0 / 3 / 2
4,913
447
1,215
10,220
6,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Junior96a
Poseidon
12
4 / 3 / 1
6,387
581
5,122
7,135
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Lukinhas007_
Zhong Kui
11
2 / 2 / 4
6,544
595
5,186
9,730
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
6
6
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
0
0
0
0
L
Apollo
EssTeeGee
Apollo
0
4
0
0
L
Kumbhakarna
Juanzzini
Kumbhakarna
0
3
2
0.33
L
Poseidon
Junior96a
Poseidon
4
3
1
1.5
W
1
4
1
0.38
L
Zhong Kui
Lukinhas007_
Zhong Kui
2
2
4
2
W
Ymir
5
0
4
7
W
Danzaburou
maggoter
Danzaburou
3
0
5
5.5
W
Discordia
ztrendkill
Discordia
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,468
Damage
21,376
34,576
Taken
41,198
15,055
Mitigated
20,617
11,744
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,678
1,258
0
2,369
8,386
4,517
0
0
7,930
879
55,745
W
3,953
1,661
0
2,440
9,457
5,868
0
358
9,099
0
40,161
L
Apollo
EssTeeGee
Apollo
3,175
1,729
0
1,181
5,727
1,822
0
1,339
4,388
0
33,805
L
Kumbhakarna
Juanzzini
Kumbhakarna
1,215
252
0
2,474
10,220
6,276
0
2,554
7,528
7,737
0
L
Poseidon
Junior96a
Poseidon
5,122
1,339
0
425
7,135
2,302
0
2,067
4,874
49,067
0
W
2,307
522
0
1,501
8,649
2,578
0
4,066
4,583
0
33,663
L
Zhong Kui
Lukinhas007_
Zhong Kui
5,186
218
0
4,267
9,730
5,700
0
4,884
4,350
40,354
3,263
W
Ymir
4,237
661
1,808
1,871
6,247
3,350
0
2,417
3,830
17,669
1,241
W
Danzaburou
maggoter
Danzaburou
8,513
4,712
0
3,370
5,622
2,006
570
1,387
4,235
0
64,376
W
Discordia
ztrendkill
Discordia
7,458
163
0
754
4,601
1,253
0
3,144
1,457
38,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
30,011
343
Minions Killed
360
0
Camps Cleared
0
1,151,139
Distance Traveled
1,118,003
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,069
643
113
10
0
219,593
2
W
Osiris
5,990
545
77
7
0
242,411
0
L
Apollo
5,098
463
63
6
0
200,782
0
L
Kumbhakarna
4,913
447
13
1
0
236,086
8
L
Poseidon
6,387
581
86
8
0
248,385
0
W
Pele
5,515
501
52
5
0
253,670
0
L
Zhong Kui
6,544
595
85
8
0
213,157
5
W
Ymir
7,029
639
31
3
0
225,353
0
W
Danzaburou
7,810
710
106
10
0
216,893
2
W
Discordia
6,831
621
77
7
0
212,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role