Player Matchup

Ravana
Ravana
 
Ravana
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BDACruise
Hercules
Level 157
God Stats
71W - 52L
1,648 SR
Queue Stats
652W - 603L
1,544 Elo+
Solo
Scylla
Scylla
Bird
Scylla
Level 181
God Stats
6W - 2L
1,738 SR
Queue Stats
424W - 297L
1,619 Elo+
Solo
Cthulhu
Cthulhu
DEATH_WISH7
Cthulhu
Level 84
God Stats
9W - 2L
1,698 SR
Queue Stats
389W - 381L
1,488 Elo+
Solo
Discordia
Discordia
DarkAngelYTI
Discordia
Level 159
God Stats
2W - 1L
1,641 SR
Queue Stats
170W - 177L
1,575 Elo+
Solo
Team Averages
Level 152
1,645 SR
1,545 Elo+

VS

Team Averages
Level 111
1,554 SR
1,492 Elo+
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Balthazad
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,281 Elo+
Party 1
Sylvanus
Sylvanus
BorchSuck
Sylvanus
Level 101
God Stats
29W - 28L
1,723 SR
Queue Stats
197W - 177L
1,556 Elo+
Party 1
Agni
Agni
Breno963
Agni
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 206L
1,523 Elo+
Solo
Mercury
Mercury
Rick709
Mercury
Level 206
God Stats
52W - 52L
1,546 SR
Queue Stats
172W - 159L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 1 / 7
8,183
1,364
4,342
4,768
2,534
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Hercules
BDACruise
Hercules
12
5 / 3 / 7
7,634
1,272
6,135
8,607
5,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
Bird
Scylla
12
3 / 2 / 9
7,390
1,232
9,904
4,391
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
DEATH_WISH7
Cthulhu
12
0 / 1 / 11
6,727
1,121
4,822
6,423
3,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
DarkAngelYTI
Discordia
12
1 / 0 / 8
6,848
1,141
3,756
2,222
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

397

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 0 / 1
6,060
1,010
347
735
355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Balthazad
Cupid
12
3 / 5 / 3
7,155
1,193
5,793
11,432
2,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
BorchSuck
Sylvanus
12
2 / 4 / 4
6,975
1,163
3,445
8,751
7,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
11
2 / 6 / 3
7,083
1,181
6,630
11,186
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
Rick709
Mercury
10
0 / 0 / 2
5,898
983
885
769
201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
14
Kills
7
7
Deaths
15
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
7
8.5
L
Ravana
 
Ravana
0
0
1
0.5
W
Hercules
BDACruise
Hercules
5
3
7
2.83
L
Cupid
Balthazad
Cupid
3
5
3
0.9
W
Scylla
Bird
Scylla
3
2
9
3.75
L
Sylvanus
BorchSuck
Sylvanus
2
4
4
1
L
Agni
2
6
3
0.58
W
Cthulhu
DEATH_WISH7
Cthulhu
0
1
11
5.5
W
Discordia
DarkAngelYTI
Discordia
1
0
8
5
L
Mercury
Rick709
Mercury
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
17,100
26,411
Taken
32,873
13,559
Mitigated
14,417
4,309
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,342
785
0
127
4,768
2,534
0
2,282
1,826
0
18,507
L
Ravana
 
Ravana
347
0
0
242
735
355
0
262
473
0
3,270
W
Hercules
BDACruise
Hercules
6,135
1,863
0
2,404
8,607
5,501
0
1,761
3,974
0
8,906
L
Cupid
Balthazad
Cupid
5,793
2,947
166
695
11,432
2,944
0
7,293
3,824
0
9,413
W
Scylla
Bird
Scylla
9,904
1,022
0
0
4,391
1,446
0
2,021
2,370
17,815
611
L
Sylvanus
BorchSuck
Sylvanus
3,445
195
847
833
8,751
7,189
0
3,800
4,619
7,134
0
L
Agni
6,630
937
0
170
11,186
3,728
0
5,484
5,507
18,428
599
W
Cthulhu
DEATH_WISH7
Cthulhu
4,822
626
0
1,778
6,423
3,311
0
2,834
2,182
13,595
0
W
Discordia
DarkAngelYTI
Discordia
3,756
144
0
0
2,222
767
0
855
1,367
15,362
730
L
Mercury
Rick709
Mercury
885
273
0
0
769
201
0
222
547
0
5,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,782
Gold Earned
33,171
128
Minions Killed
64
6
Camps Cleared
2
623,430
Distance Traveled
420,060
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,183
1,364
43
7
0
135,585
3
L
Ravana
6,060
1,010
5
1
2
44,990
0
W
Hercules
7,634
1,272
6
1
1
100,749
0
L
Cupid
7,155
1,193
9
2
0
107,210
0
W
Scylla
7,390
1,232
27
5
2
118,455
0
L
Sylvanus
6,975
1,163
11
2
0
109,614
0
L
Agni
7,083
1,181
31
5
0
116,758
0
W
Cthulhu
6,727
1,121
22
4
0
128,316
0
W
Discordia
6,848
1,141
30
5
3
140,325
0
L
Mercury
5,898
983
8
1
0
41,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role