Player Matchup

Apollo
Apollo
 
Apollo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Crealer
Camazotz
Level 108
God Stats
2W - 6L
1,165 SR
Queue Stats
110W - 106L
1,457 Elo+
Party 2
Vamana
Vamana
Mooriitoo96
Vamana
Level 87
God Stats
5W - 0L
1,738 SR
Queue Stats
55W - 54L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
MrBadnews
Jormungandr
Level 73
God Stats
1W - 3L
1,285 SR
Queue Stats
86W - 71L
1,466 Elo+
Party 2
Hel
Hel
j-a-l-o-l-e-y
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,498 Elo+
Solo
Team Averages
Level 84
1,438 SR
1,480 Elo+

VS

Team Averages
Level 83
1,507 SR
1,465 Elo+
Hachiman
Hachiman
CIMPU
Hachiman
Level 96
God Stats
1W - 2L
1,340 SR
Queue Stats
75W - 58L
1,553 Elo+
Solo
Hun Batz
Hun Batz
Dutchlioon
Hun Batz
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 47L
1,430 Elo+
Solo
Khepri
Khepri
HASBULLAH21
Khepri
Level 147
God Stats
1W - 1L
1,818 SR
Queue Stats
324W - 344L
1,455 Elo+
Solo
Scylla
Scylla
milamalfoy
Scylla
Level 89
God Stats
4W - 5L
1,452 SR
Queue Stats
79W - 75L
1,437 Elo+
Solo
Cernunnos
Cernunnos
یخدفحهدلئثیخصل
Cernunnos
Level 43
God Stats
0W - 1L
1,425 SR
Queue Stats
24W - 39L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
2 / 0 / 3
4,599
657
2,383
3,635
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Crealer
Camazotz
8
5 / 0 / 1
5,173
739
2,530
5,056
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
8
0 / 1 / 0
4,480
640
1,912
5,341
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
MrBadnews
Jormungandr
7
1 / 1 / 5
4,573
653
3,327
4,808
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 0
4,769
681
3,451
2,382
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CIMPU
Hachiman
6
0 / 3 / 1
3,671
524
1,256
3,293
848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
Dutchlioon
Hun Batz
7
1 / 2 / 1
4,067
581
1,885
4,686
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
5
1 / 2 / 0
3,643
520
2,242
4,072
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
milamalfoy
Scylla
7
0 / 2 / 1
3,741
534
792
3,598
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 0
4,502
643
3,711
4,142
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
3
3.5
L
Hachiman
CIMPU
Hachiman
0
3
1
0.17
W
Camazotz
Crealer
Camazotz
5
0
1
5.5
L
Hun Batz
Dutchlioon
Hun Batz
1
2
1
0.75
L
Khepri
1
2
0
0.5
W
Vamana
0
1
0
0
W
Jormungandr
MrBadnews
Jormungandr
1
1
5
3.5
W
2
1
0
2
L
Scylla
milamalfoy
Scylla
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,603
Damage
9,886
21,222
Taken
19,791
9,252
Mitigated
6,583
9,311
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,383
1,521
0
1,890
3,635
1,049
441
840
2,795
0
20,478
L
Hachiman
CIMPU
Hachiman
1,256
618
0
323
3,293
848
0
965
2,328
0
15,258
W
Camazotz
Crealer
Camazotz
2,530
1,411
0
3,014
5,056
1,599
0
239
4,817
0
25,337
L
Hun Batz
Dutchlioon
Hun Batz
1,885
590
0
422
4,686
1,422
0
850
3,759
0
18,224
L
Khepri
2,242
117
0
1,042
4,072
2,402
0
1,492
2,580
9,173
0
W
Vamana
1,912
434
0
1,760
5,341
3,900
0
0
5,341
0
21,248
W
Jormungandr
MrBadnews
Jormungandr
3,327
1,368
0
1,716
4,808
2,063
50
1,163
3,645
14,345
1,995
W
3,451
116
33
898
2,382
641
0
792
1,590
23,079
176
L
Scylla
milamalfoy
Scylla
792
38
0
940
3,598
805
0
2,713
553
14,707
0
L
3,711
2,006
0
1,610
4,142
1,106
0
0
3,877
0
21,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,594
Gold Earned
19,624
190
Minions Killed
149
0
Camps Cleared
0
642,625
Distance Traveled
621,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,599
657
41
6
0
117,521
0
L
Hachiman
3,671
524
33
5
0
131,389
0
W
Camazotz
5,173
739
43
6
0
141,671
0
L
Hun Batz
4,067
581
42
6
0
148,681
0
L
Khepri
3,643
520
6
1
0
99,098
0
W
Vamana
4,480
640
43
6
0
132,622
0
W
Jormungandr
4,573
653
21
3
0
119,935
0
W
Hel
4,769
681
42
6
0
130,876
0
L
Scylla
3,741
534
26
4
0
127,981
0
L
Cernunnos
4,502
643
42
6
0
114,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role