Player Matchup

Sol
Sol
Gold IV
AYZAC
Sol
Gold IV
Level 142
God Stats
0W - 3L
1,132 SR
Queue Stats
355W - 376L
1,446 MMR
Solo
Cerberus
Cerberus
Silver I
LEONBP
Cerberus
Silver I
Level 138
God Stats
2W - 1L
1,849 SR
Queue Stats
177W - 195L
1,255 MMR
Party 1
Thanatos
Thanatos
Gold I
RoB eL TrrOr
Thanatos
Gold I
Level 153
God Stats
25W - 21L
1,603 SR
Queue Stats
219W - 220L
1,667 MMR
Party 1
Neith
Neith
Gold III
TySykez
Neith
Gold III
Level 117
God Stats
29W - 35L
1,512 SR
Queue Stats
293W - 287L
1,446 MMR
Solo
Vulcan
Vulcan
Bronze III
nacho2018
Vulcan
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,519 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,535 SR
1,453 MMR
Pele
Pele
Gold V
Decolorize
Pele
Gold V
Level 102
God Stats
3W - 5L
1,531 SR
Queue Stats
20W - 19L
1,473 MMR
Solo
Hera
Hera
Gold V
Sodiesarin1
Hera
Gold V
Level 143
God Stats
153W - 121L
1,578 SR
Queue Stats
458W - 455L
1,308 MMR
Party 2
Geb
Geb
Gold III
Vanillashakezz
Geb
Gold III
Level 170
God Stats
37W - 40L
1,546 SR
Queue Stats
277W - 278L
1,452 MMR
Solo
Hades
Hades
Gold V
YeetethMinimus
Hades
Gold V
Level 49
God Stats
3W - 4L
1,521 SR
Queue Stats
12W - 10L
1,576 MMR
Party 2
Hachiman
Hachiman
Bronze III
iGotUrSquirrel
Hachiman
Bronze III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AYZAC
Sol
9
0 / 1 / 0
4,794
479
2,068
5,577
1,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cerberus
LEONBP
Cerberus
10
1 / 2 / 0
5,776
578
2,496
8,869
5,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
RoB eL TrrOr
Thanatos
10
0 / 1 / 1
5,138
514
1,851
6,224
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
TySykez
Neith
7
0 / 4 / 0
4,282
428
2,341
5,925
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
nacho2018
Vulcan
8
0 / 3 / 0
4,410
441
1,155
3,481
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
HeimdallrTsukuyomiAwilixKumbhakarna

VS

Bans
JanusYmirAnubisNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
5,805
581
3,480
4,973
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 2
5,429
543
3,043
2,668
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 5
5,581
558
2,661
6,277
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 0
6,648
665
4,624
6,498
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
11
4 / 0 / 1
6,743
674
3,364
4,709
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
11
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
AYZAC
Sol
0
1
0
0
W
4
0
4
6
L
Cerberus
LEONBP
Cerberus
1
2
0
0.5
L
Thanatos
RoB eL TrrOr
Thanatos
0
1
1
0.5
W
0
0
2
1
L
Neith
TySykez
Neith
0
4
0
0
W
1
0
5
3.5
W
2
1
0
2
W
Hachiman
4
0
1
4.5
L
Vulcan
nacho2018
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,911
Damage
17,172
30,076
Taken
25,125
11,861
Mitigated
9,728
12,454
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AYZAC
Sol
2,068
400
0
2,284
5,577
1,247
0
3,097
2,142
21,839
4,613
W
3,480
943
0
1,433
4,973
1,732
0
644
4,329
0
39,871
L
Cerberus
LEONBP
Cerberus
2,496
361
0
4,488
8,869
5,865
0
4,352
4,517
30,980
0
L
Thanatos
RoB eL TrrOr
Thanatos
1,851
171
0
4,906
6,224
2,216
0
855
5,283
0
35,082
W
3,043
442
0
77
2,668
747
518
333
2,335
31,033
0
L
Neith
TySykez
Neith
2,341
1,018
0
776
5,925
1,664
0
910
5,015
0
19,370
W
2,661
100
0
2,752
6,277
3,815
260
1,252
5,025
18,427
0
W
4,624
653
56
3,716
6,498
2,116
0
2,457
4,041
46,011
1,411
W
Hachiman
3,364
779
0
3,271
4,709
1,318
0
622
4,087
0
44,034
L
Vulcan
nacho2018
Vulcan
1,155
170
0
0
3,481
869
0
518
2,963
19,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
30,206
286
Minions Killed
328
0
Camps Cleared
0
945,729
Distance Traveled
1,049,102
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,794
479
52
5
0
186,352
2
W
Pele
5,805
581
67
7
0
243,466
0
L
Cerberus
5,776
578
85
9
0
188,817
2
L
Thanatos
5,138
514
78
8
0
238,139
0
W
Hera
5,429
543
55
6
0
221,289
2
L
Neith
4,282
428
36
4
0
154,465
0
W
Geb
5,581
558
28
3
0
215,855
2
W
Hades
6,648
665
96
10
0
184,155
0
W
Hachiman
6,743
674
82
8
0
184,337
4
L
Vulcan
4,410
441
35
4
0
177,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role