Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DiAlvasete
Rama
Level 156
God Stats
4W - 8L
1,294 SR
Queue Stats
369W - 380L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Levent6001
Kukulkan
Level 127
God Stats
3W - 2L
1,391 SR
Queue Stats
61W - 57L
1,485 Elo+
Solo
Chiron
Chiron
grenya19
Chiron
Level 134
God Stats
7W - 2L
1,658 SR
Queue Stats
301W - 298L
1,443 Elo+
Solo
Hercules
Hercules
juanrr73
Hercules
Level 106
God Stats
2W - 0L
1,739 SR
Queue Stats
153W - 160L
1,477 Elo+
Solo
Team Averages
Level 129
1,517 SR
1,478 Elo+

VS

Team Averages
Level 149
1,503 SR
1,463 Elo+
Cthulhu
Cthulhu
Ombrek
Cthulhu
Level 207
God Stats
6W - 6L
1,543 SR
Queue Stats
595W - 637L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
Tryk26
Kukulkan
Level 109
God Stats
10W - 8L
1,478 SR
Queue Stats
276W - 275L
1,471 Elo+
Party 2
Lancelot
Lancelot
ZOUXINYU
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
Zaraky11
Ao Kuang
Level 158
God Stats
4W - 4L
1,483 SR
Queue Stats
371W - 370L
1,499 Elo+
Party 1
Ravana
Ravana
x2High2Skillx
Ravana
Level 146
God Stats
9W - 11L
1,512 SR
Queue Stats
528W - 549L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 1 / 12
9,190
835
10,792
6,013
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 2 / 9
9,065
824
12,242
6,844
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Levent6001
Kukulkan
15
2 / 2 / 9
9,103
828
8,183
4,876
1,974
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
grenya19
Chiron
16
3 / 2 / 11
9,649
877
9,546
8,298
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
juanrr73
Hercules
18
7 / 2 / 9
10,618
965
6,701
13,225
10,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ombrek
Cthulhu
16
1 / 5 / 4
7,995
727
9,693
14,382
13,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
Tryk26
Kukulkan
17
2 / 6 / 2
9,015
820
9,296
11,172
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
ZOUXINYU
Lancelot
9
0 / 5 / 0
6,292
572
2,901
7,857
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Zaraky11
Ao Kuang
5
0 / 0 / 0
5,676
516
0
0
0
16
6 / 3 / 1
8,912
810
8,477
17,955
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
18
Kills
9
9
Deaths
19
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
12
9
W
3
2
9
3.75
W
Kukulkan
Levent6001
Kukulkan
2
2
9
3.25
L
Cthulhu
Ombrek
Cthulhu
1
5
4
0.6
L
Kukulkan
Tryk26
Kukulkan
2
6
2
0.5
L
Lancelot
ZOUXINYU
Lancelot
0
5
0
0
L
Ao Kuang
Zaraky11
Ao Kuang
0
0
0
0
W
Chiron
grenya19
Chiron
3
2
11
4.25
W
Hercules
juanrr73
Hercules
7
2
9
5.75
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,464
Damage
30,367
39,256
Taken
51,366
20,420
Mitigated
32,080
17,505
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,792
544
1,703
1,983
6,013
2,592
390
2,547
3,302
20,221
691
W
12,242
7,335
515
1,579
6,844
2,634
1,319
3,671
2,995
0
19,354
W
Kukulkan
Levent6001
Kukulkan
8,183
456
688
446
4,876
1,974
882
1,942
2,799
16,726
783
L
Cthulhu
Ombrek
Cthulhu
9,693
874
484
1,634
14,382
13,503
0
4,398
9,984
20,699
0
L
Kukulkan
Tryk26
Kukulkan
9,296
709
224
2,112
11,172
4,569
0
4,896
6,276
32,363
0
L
Lancelot
ZOUXINYU
Lancelot
2,901
192
224
500
7,857
3,231
0
1,956
5,901
0
4,829
L
Ao Kuang
Zaraky11
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
grenya19
Chiron
9,546
2,669
1,425
1,711
8,298
2,947
1,805
4,294
3,842
0
23,912
W
Hercules
juanrr73
Hercules
6,701
1,777
1,711
5,744
13,225
10,273
731
6,535
6,577
522
21,114
L
8,477
1,552
119
7,635
17,955
10,777
0
7,270
10,685
0
14,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,625
Gold Earned
37,890
135
Minions Killed
110
0
Camps Cleared
0
1,060,912
Distance Traveled
672,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,190
835
27
2
0
219,606
0
W
Rama
9,065
824
18
2
0
178,982
0
W
Kukulkan
9,103
828
22
2
0
226,939
0
L
Cthulhu
7,995
727
23
2
0
168,048
0
L
Kukulkan
9,015
820
66
6
0
175,784
0
L
Lancelot
6,292
572
5
0
0
130,609
0
L
Ao Kuang
5,676
516
0
0
0
0
0
W
Chiron
9,649
877
32
3
0
210,300
0
W
Hercules
10,618
965
36
3
0
225,085
0
L
Ravana
8,912
810
16
1
0
197,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role