Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
FrxstFlake
Odin
Level 68
God Stats
7W - 1L
1,686 SR
Queue Stats
51W - 32L
1,660 Elo+
Party 1
Lancelot
Lancelot
Lan_rockets_
Lancelot
Level 160
God Stats
95W - 106L
1,520 SR
Queue Stats
560W - 700L
1,534 Elo+
Party 1
Medusa
Medusa
MrGunIII
Medusa
Level 157
God Stats
1W - 1L
1,592 SR
Queue Stats
58W - 54L
1,565 Elo+
Party 1
Anubis
Anubis
Raagnaa
Anubis
Level 158
God Stats
2W - 2L
1,717 SR
Queue Stats
126W - 121L
1,574 Elo+
Solo
Team Averages
Level 130
1,603 SR
1,567 Elo+

VS

Team Averages
Level 136
1,610 SR
1,562 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Mendosokai
Xbalanque
Level 156
God Stats
4W - 5L
1,733 SR
Queue Stats
104W - 125L
1,548 Elo+
Solo
Anhur
Anhur
SleepyManTingz
Anhur
Level 114
God Stats
5W - 9L
1,652 SR
Queue Stats
116W - 104L
1,606 Elo+
Solo
Serqet
Serqet
Waffle_head13
Serqet
Level 127
God Stats
14W - 15L
1,627 SR
Queue Stats
275W - 256L
1,598 Elo+
Solo
Amaterasu
Amaterasu
keny5444
Amaterasu
Level 125
God Stats
1W - 3L
1,536 SR
Queue Stats
138W - 115L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 1 / 5
7,973
613
5,584
6,316
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 7
7,909
608
4,123
7,971
4,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Lan_rockets_
Lancelot
13
7 / 3 / 3
7,609
585
8,715
8,188
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
MrGunIII
Medusa
14
6 / 0 / 5
8,501
654
9,451
7,986
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Raagnaa
Anubis
14
8 / 0 / 4
9,139
703
12,899
7,722
3,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 1
7,424
571
1,971
5,022
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Mendosokai
Xbalanque
8
2 / 10 / 0
5,661
435
7,213
13,890
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 1
6,070
467
6,845
11,663
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 2
5,948
458
4,410
10,577
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
keny5444
Amaterasu
10
0 / 7 / 1
6,300
485
4,251
15,067
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
27
Kills
4
4
Deaths
27
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
5
3.5
L
Janus
 
Janus
1
1
1
1.5
W
5
0
7
8.5
W
Lancelot
Lan_rockets_
Lancelot
7
3
3
2.83
L
Xbalanque
Mendosokai
Xbalanque
2
10
0
0.2
W
Medusa
MrGunIII
Medusa
6
0
5
8.5
W
Anubis
Raagnaa
Anubis
8
0
4
10
L
0
6
1
0.08
L
1
3
2
0.67
L
Amaterasu
keny5444
Amaterasu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,772
Damage
24,690
38,183
Taken
56,219
14,261
Mitigated
20,851
16,004
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,584
393
0
1,280
6,316
1,778
364
974
5,246
57,096
580
L
Janus
 
Janus
1,971
214
0
500
5,022
1,244
0
1,410
3,382
61,663
566
W
4,123
973
0
3,302
7,971
4,254
0
0
7,971
0
32,014
W
Lancelot
Lan_rockets_
Lancelot
8,715
700
0
3,085
8,188
2,817
0
726
6,895
0
44,818
L
Xbalanque
Mendosokai
Xbalanque
7,213
3,946
0
2,101
13,890
3,288
0
4,226
9,550
0
26,797
W
Medusa
MrGunIII
Medusa
9,451
3,483
0
3,560
7,986
2,412
692
0
7,986
0
59,485
W
Anubis
Raagnaa
Anubis
12,899
913
0
4,777
7,722
3,000
0
0
7,264
61,119
1,635
L
6,845
3,072
0
2,154
11,663
3,231
0
890
10,719
0
40,405
L
4,410
687
0
2,180
10,577
3,636
0
3,118
7,353
0
38,611
L
Amaterasu
keny5444
Amaterasu
4,251
1,397
0
4,458
15,067
9,452
0
7,926
7,101
0
35,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
31,403
463
Minions Killed
377
0
Camps Cleared
0
1,487,001
Distance Traveled
1,396,479
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,973
613
129
10
0
300,878
0
L
Janus
7,424
571
141
11
0
302,246
0
W
Odin
7,909
608
42
3
0
314,543
2
W
Lancelot
7,609
585
71
5
0
331,024
0
L
Xbalanque
5,661
435
35
3
0
266,956
1
W
Medusa
8,501
654
98
8
0
300,561
0
W
Anubis
9,139
703
123
9
0
239,995
2
L
Anhur
6,070
467
72
6
0
237,793
3
L
Serqet
5,948
458
56
4
0
315,496
0
L
Amaterasu
6,300
485
73
6
0
273,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role