Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Jamees100
Eset
Level 93
God Stats
47W - 23L
1,729 SR
Queue Stats
330W - 316L
1,636 Elo+
Solo
Terra
Terra
Kokushíbo
Terra
Level 219
God Stats
12W - 11L
1,632 SR
Queue Stats
636W - 408L
1,702 Elo+
Party 2
Heimdallr
Heimdallr
PrivateMaurice
Heimdallr
Level 18
God Stats
16W - 3L
1,713 SR
Queue Stats
58W - 14L
1,676 Elo+
Party 2
Team Averages
Level 137
1,615 SR
1,603 Elo+

VS

Team Averages
Level 142
1,656 SR
1,644 Elo+
Ravana
Ravana
 
Ravana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Best_Name_Everr_
Gilgamesh
Level 168
God Stats
10W - 7L
1,586 SR
Queue Stats
233W - 218L
1,610 Elo+
Solo
Atlas
Atlas
KingTiaramisu
Atlas
Level 157
God Stats
14W - 13L
1,763 SR
Queue Stats
402W - 306L
1,706 Elo+
Party 1
Olorun
Olorun
RandalAVandal
Olorun
Level 162
God Stats
7W - 4L
1,736 SR
Queue Stats
416W - 312L
1,716 Elo+
Party 1
Charybdis
Charybdis
Unixeon
Charybdis
Level 136
God Stats
10W - 13L
1,693 SR
Queue Stats
114W - 103L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 1 / 4
6,813
1,136
4,158
5,697
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
11
0 / 1 / 2
6,101
1,017
2,077
5,226
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
12
3 / 2 / 3
6,723
1,121
4,941
4,788
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
11
2 / 0 / 5
6,677
1,113
3,139
7,920
7,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
PrivateMaurice
Heimdallr
12
2 / 1 / 5
6,629
1,105
5,371
5,162
2,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 2 / 0
6,015
1,003
2,421
3,451
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
10
0 / 2 / 2
5,685
948
2,451
4,887
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 1
5,952
992
4,868
4,394
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 1
6,701
1,117
4,164
3,926
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Unixeon
Charybdis
10
0 / 4 / 2
5,779
963
4,664
6,206
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
9
Kills
5
5
Deaths
9
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
4
4
W
Kuzenbo
 
Kuzenbo
0
1
2
1
L
Ravana
 
Ravana
2
2
0
1
L
Gilgamesh
0
2
2
0.5
W
Eset
3
2
3
2.25
L
1
0
1
1.5
W
Terra
2
0
5
4.5
W
Heimdallr
PrivateMaurice
Heimdallr
2
1
5
4.5
L
2
1
1
2.5
L
Charybdis
Unixeon
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,686
Damage
18,568
28,793
Taken
22,864
19,315
Mitigated
11,638
7,178
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,158
463
0
1,409
5,697
2,850
481
1,321
4,260
0
24,933
W
Kuzenbo
 
Kuzenbo
2,077
565
0
0
5,226
5,203
116
1,770
3,181
12,101
0
L
Ravana
 
Ravana
2,421
432
0
75
3,451
1,177
0
1,215
2,230
0
7,015
L
Gilgamesh
2,451
395
0
248
4,887
3,583
0
2,057
2,716
0
4,586
W
Eset
4,941
121
341
419
4,788
1,562
421
1,534
3,105
15,159
0
L
4,868
1,244
0
923
4,394
3,541
0
2,209
2,085
14,367
0
W
Terra
3,139
340
789
3,212
7,920
7,428
364
2,011
5,683
7,433
0
W
Heimdallr
PrivateMaurice
Heimdallr
5,371
4,014
0
1,008
5,162
2,272
58
1,896
3,196
0
21,033
L
4,164
1,866
100
511
3,926
1,507
0
2,062
1,680
21,022
0
L
Charybdis
Unixeon
Charybdis
4,664
2,628
0
822
6,206
1,830
0
2,210
3,996
0
12,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
30,132
163
Minions Killed
112
0
Camps Cleared
0
786,612
Distance Traveled
553,135
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,813
1,136
49
8
0
181,385
0
W
Kuzenbo
6,101
1,017
31
5
0
152,429
0
L
Ravana
6,015
1,003
15
3
0
89,014
0
L
Gilgamesh
5,685
948
7
1
0
80,634
0
W
Eset
6,723
1,121
37
6
0
139,712
0
L
Atlas
5,952
992
23
4
0
136,740
0
W
Terra
6,677
1,113
7
1
0
166,595
0
W
Heimdallr
6,629
1,105
39
7
0
146,491
0
L
Olorun
6,701
1,117
43
7
0
132,106
0
L
Charybdis
5,779
963
24
4
0
114,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role