Player Matchup

Thor
Thor
Grim_Reaper69529
Thor
Level 118
God Stats
13W - 26L
1,445 SR
Queue Stats
197W - 206L
1,552 Elo+
Party 1
Shiva
Shiva
SaintHunts55
Shiva
Level 155
God Stats
20W - 17L
1,620 SR
Queue Stats
278W - 300L
1,497 Elo+
Party 1
Discordia
Discordia
briannabellbe
Discordia
Level 150
God Stats
22W - 27L
1,591 SR
Queue Stats
342W - 291L
1,507 Elo+
Party 1
Team Averages
Level 141
1,552 SR
1,518 Elo+

VS

Team Averages
Level 142
1,594 SR
1,510 Elo+
Chronos
Chronos
JustinsPeener
Chronos
Level 66
God Stats
19W - 9L
1,669 SR
Queue Stats
115W - 117L
1,522 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SatansBootyHole
Ah Muzen Cab
Level 200
God Stats
10W - 5L
1,614 SR
Queue Stats
95W - 99L
1,566 Elo+
Party 2
Jormungandr
Jormungandr
Xx_SoZinHo_Xx
Jormungandr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 62L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,150
715
4,473
9,083
4,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 3
7,762
776
11,295
14,286
13,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
briannabellbe
Discordia
14
2 / 2 / 2
7,944
794
6,508
5,663
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
2 / 2 / 7
9,195
920
6,290
10,616
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
SatansBootyHole
Ah Muzen Cab
16
8 / 1 / 3
10,451
1,045
12,324
8,384
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Xx_SoZinHo_Xx
Jormungandr
14
1 / 2 / 6
9,038
904
7,093
11,836
6,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
11
11
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Chronos
2
2
7
2.75
L
2
5
3
0.7
W
Ah Muzen Cab
SatansBootyHole
Ah Muzen Cab
8
1
3
9.5
W
Jormungandr
Xx_SoZinHo_Xx
Jormungandr
1
2
6
2
L
Discordia
briannabellbe
Discordia
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
25,707
29,032
Taken
30,836
20,072
Mitigated
13,168
4,881
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,473
616
0
748
9,083
4,460
0
4,147
4,882
0
12,527
W
Chronos
6,290
2,120
0
3,263
10,616
3,556
1,887
1,914
8,163
29,673
0
L
11,295
1,146
170
2,743
14,286
13,612
0
5,865
8,349
0
25,602
W
Ah Muzen Cab
SatansBootyHole
Ah Muzen Cab
12,324
6,347
0
2,023
8,384
2,891
1,459
1,772
6,274
0
50,035
W
Jormungandr
Xx_SoZinHo_Xx
Jormungandr
7,093
1,445
0
3,543
11,836
6,721
368
2,850
8,509
17,918
4,054
L
Discordia
briannabellbe
Discordia
6,508
183
0
1,220
5,663
2,000
0
2,333
3,312
33,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,856
Gold Earned
28,684
115
Minions Killed
148
0
Camps Cleared
0
523,170
Distance Traveled
582,755
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,150
715
20
2
0
156,866
0
W
Chronos
9,195
920
45
5
0
200,066
0
L
Shiva
7,762
776
34
3
0
187,210
0
W
Ah Muzen Cab
10,451
1,045
69
7
0
205,903
0
W
Jormungandr
9,038
904
34
3
0
176,786
6
L
Discordia
7,944
794
61
6
0
179,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role