Player Matchup

Nemesis
Nemesis
Bronze V
Dadz423
Nemesis
Bronze V
Level 170
God Stats
1W - 1L
1,501 SR
Queue Stats
5W - 19L
1,171 MMR
Solo
Merlin
Merlin
Gold V
Ripcity525
Merlin
Gold V
Level 86
God Stats
5W - 4L
1,405 SR
Queue Stats
236W - 262L
1,275 MMR
Solo
Hachiman
Hachiman
Silver IV
SkecherPT
Hachiman
Silver IV
Level 89
God Stats
5W - 13L
1,517 SR
Queue Stats
7W - 16L
1,204 MMR
Solo
Jormungandr
Jormungandr
Silver III
honeycomb614
Jormungandr
Silver III
Level 140
God Stats
6W - 11L
1,634 SR
Queue Stats
7W - 14L
1,316 MMR
Solo
Aphrodite
Aphrodite
Silver I
king rivers5631
Aphrodite
Silver I
Level 168
God Stats
3W - 0L
1,780 SR
Queue Stats
282W - 309L
1,176 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,567 SR
1,228 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,493 SR
1,224 MMR
Sylvanus
Sylvanus
Gold IV
Ballzy123
Sylvanus
Gold IV
Level 149
God Stats
7W - 8L
1,503 SR
Queue Stats
66W - 70L
1,360 MMR
Solo
Skadi
Skadi
Gold V
JxstDxnt
Skadi
Gold V
Level 146
God Stats
19W - 17L
1,629 SR
Queue Stats
53W - 58L
1,354 MMR
Solo
Kukulkan
Kukulkan
Silver II
TacoDTripita233
Kukulkan
Silver II
Level 154
God Stats
11W - 13L
1,435 SR
Queue Stats
296W - 310L
1,029 MMR
Party 1
Fenrir
Fenrir
Silver I
daxvi1493
Fenrir
Silver I
Level 149
God Stats
10W - 12L
1,461 SR
Queue Stats
112W - 123L
1,240 MMR
Party 1
Thor
Thor
Silver II
koiii7
Thor
Silver II
Level 136
God Stats
26W - 42L
1,438 SR
Queue Stats
961W - 1,026L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dadz423
Nemesis
6
1 / 1 / 0
3,468
694
1,323
3,427
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Ripcity525
Merlin
7
0 / 1 / 1
3,548
710
384
1,597
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
SkecherPT
Hachiman
5
1 / 0 / 0
3,648
730
1,680
1,539
350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
honeycomb614
Jormungandr
6
2 / 0 / 0
4,070
814
2,740
2,425
1,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
king rivers5631
Aphrodite
6
0 / 1 / 1
3,865
773
1,196
3,450
1,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresAchillesJanusCernunnos

VS

Bans
Nu WaBacchusAwilixNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ballzy123
Sylvanus
3
0 / 0 / 0
2,674
535
318
720
275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
JxstDxnt
Skadi
5
1 / 1 / 0
3,204
641
2,051
2,018
820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
7
1 / 1 / 0
3,637
727
1,039
1,542
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
daxvi1493
Fenrir
5
0 / 2 / 0
3,136
627
588
4,668
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
koiii7
Thor
6
1 / 0 / 1
3,403
681
1,062
3,192
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
3
3
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ballzy123
Sylvanus
0
0
0
0
W
Nemesis
Dadz423
Nemesis
1
1
0
1
L
Skadi
JxstDxnt
Skadi
1
1
0
1
W
Merlin
Ripcity525
Merlin
0
1
1
0.5
W
Hachiman
SkecherPT
Hachiman
1
0
0
1
L
Kukulkan
1
1
0
1
L
Fenrir
daxvi1493
Fenrir
0
2
0
0
W
Jormungandr
honeycomb614
Jormungandr
2
0
0
2
W
Aphrodite
king rivers5631
Aphrodite
0
1
1
0.5
L
Thor
koiii7
Thor
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,323
Damage
5,058
12,438
Taken
12,140
4,459
Mitigated
3,957
3,912
Healing
3,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ballzy123
Sylvanus
318
148
230
175
720
275
0
52
668
2,750
0
W
Nemesis
Dadz423
Nemesis
1,323
603
0
278
3,427
978
0
179
3,248
0
15,130
L
Skadi
JxstDxnt
Skadi
2,051
916
0
335
2,018
820
0
1,144
874
0
10,672
W
Merlin
Ripcity525
Merlin
384
44
0
100
1,597
438
0
776
821
15,702
0
W
Hachiman
SkecherPT
Hachiman
1,680
1,006
0
455
1,539
350
0
153
1,386
0
14,418
L
Kukulkan
1,039
0
0
443
1,542
432
0
384
1,158
20,061
488
L
Fenrir
daxvi1493
Fenrir
588
119
0
1,179
4,668
1,679
0
2,501
1,997
0
13,448
W
Jormungandr
honeycomb614
Jormungandr
2,740
1,306
0
635
2,425
1,468
220
0
2,425
20,544
69
W
Aphrodite
king rivers5631
Aphrodite
1,196
336
695
1,749
3,450
1,225
0
165
3,285
12,289
0
L
Thor
koiii7
Thor
1,062
371
0
989
3,192
751
0
0
3,192
0
12,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,599
Gold Earned
16,054
139
Minions Killed
110
0
Camps Cleared
0
455,877
Distance Traveled
422,492
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,674
535
2
0
0
43,624
0
W
Nemesis
3,468
694
32
6
0
107,374
0
L
Skadi
3,204
641
21
4
0
66,492
2
W
Merlin
3,548
710
29
6
0
94,465
0
W
Hachiman
3,648
730
28
6
0
91,808
0
L
Kukulkan
3,637
727
36
7
0
104,522
0
L
Fenrir
3,136
627
24
5
0
97,499
0
W
Jormungandr
4,070
814
32
6
0
86,519
0
W
Aphrodite
3,865
773
18
4
0
75,711
0
L
Thor
3,403
681
27
5
0
110,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role