Player Matchup

Terra
Terra
Masters
DragonicAce
Terra
Masters
Level 192
God Stats
35W - 2L
2,237 SR
Queue Stats
81W - 4L
3,034 MMR
Party 1
Hachiman
Hachiman
Masters
Zolat
Hachiman
Masters
Level 200
God Stats
5W - 1L
1,811 SR
Queue Stats
81W - 4L
3,069 MMR
Party 1
Xing Tian
Xing Tian
Masters
eduardeca
Xing Tian
Masters
Level 261
God Stats
39W - 2L
2,069 SR
Queue Stats
131W - 9L
2,840 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 218
2,039 SR
2,981 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 187
1,636 SR
2,108 MMR
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Masters
Meynik
Charybdis
Masters
Level 183
God Stats
40W - 13L
1,885 SR
Queue Stats
127W - 38L
2,411 MMR
Party 2
Kumbhakarna
Kumbhakarna
Masters
xpеrz
Kumbhakarna
Masters
Level 158
God Stats
0W - 2L
1,522 SR
Queue Stats
120W - 35L
2,411 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,749
886
8,460
11,623
14,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Zolat
Hachiman
18
6 / 0 / 3
11,101
1,009
21,571
8,285
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
eduardeca
Xing Tian
16
0 / 1 / 9
9,276
843
9,576
15,577
18,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboSerqetAphroditeCabrakanBakasura

VS

Bans
CthulhuSobekIzanamiCharonHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 3 / 0
8,037
731
4,259
14,918
16,609
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Meynik
Charybdis
15
0 / 2 / 1
8,202
746
17,163
11,340
4,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
xpеrz
Kumbhakarna
14
0 / 4 / 1
7,919
720
3,528
16,945
17,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
0
0.33
W
3
0
6
6
L
Charybdis
Meynik
Charybdis
0
2
1
0.25
W
Hachiman
Zolat
Hachiman
6
0
3
7.5
W
Xing Tian
eduardeca
Xing Tian
0
1
9
4.5
L
Kumbhakarna
xpеrz
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,607
Damage
24,950
35,485
Taken
43,203
37,574
Mitigated
38,459
15,534
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,259
510
0
4,384
14,918
16,609
0
3,963
10,074
8,578
0
W
8,460
661
2,002
4,951
11,623
14,587
373
1,976
9,462
21,261
1,072
L
Charybdis
Meynik
Charybdis
17,163
7,168
0
3,909
11,340
4,560
0
5,329
5,432
0
48,347
W
Hachiman
Zolat
Hachiman
21,571
11,224
0
5,283
8,285
4,451
2,604
1,417
6,766
0
94,843
W
Xing Tian
eduardeca
Xing Tian
9,576
616
0
3,298
15,577
18,536
297
3,752
11,381
17,635
1,007
L
Kumbhakarna
xpеrz
Kumbhakarna
3,528
304
0
3,955
16,945
17,290
0
5,849
10,186
22,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
24,158
180
Minions Killed
129
0
Camps Cleared
0
623,098
Distance Traveled
612,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,037
731
10
1
0
192,984
0
W
Terra
9,749
886
28
3
0
219,892
0
L
Charybdis
8,202
746
91
8
0
211,485
0
W
Hachiman
11,101
1,009
134
12
0
184,819
0
W
Xing Tian
9,276
843
18
2
0
218,387
0
L
Kumbhakarna
7,919
720
28
3
0
208,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role