Player Matchup

Sylvanus
Sylvanus
DCdanone
Sylvanus
Level 141
God Stats
2W - 7L
1,463 SR
Queue Stats
6W - 13L
1,266 Elo+
Party 2
Discordia
Discordia
Darth Malice436
Discordia
Level 53
God Stats
1W - 0L
1,441 SR
Queue Stats
1W - 4L
1,141 Elo+
Solo
Mulan
Mulan
Marck87 Amon
Mulan
Level 157
God Stats
5W - 4L
1,601 SR
Queue Stats
60W - 62L
1,497 Elo+
Party 2
Skadi
Skadi
Silvrhawk07
Skadi
Level 60
God Stats
79W - 78L
1,340 SR
Queue Stats
210W - 199L
1,505 Elo+
Solo
Chiron
Chiron
UraniumDoll
Chiron
Level 153
God Stats
1W - 0L
1,574 SR
Queue Stats
20W - 30L
1,500 Elo+
Party 2
Team Averages
Level 113
1,484 SR
1,382 Elo+

VS

Team Averages
Level 148
1,505 SR
1,445 Elo+
Eset
Eset
 
Eset
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CheriGame
Arachne
Level 89
God Stats
87W - 98L
1,572 SR
Queue Stats
244W - 260L
1,462 Elo+
Solo
Artemis
Artemis
Elizzardd
Artemis
Level 139
God Stats
18W - 19L
1,363 SR
Queue Stats
123W - 111L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
gurisp
Baron Samedi
Level 220
God Stats
27W - 14L
1,645 SR
Queue Stats
620W - 602L
1,451 Elo+
Party 1
Vulcan
Vulcan
ty4theKILL516
Vulcan
Level 44
God Stats
62W - 68L
1,444 SR
Queue Stats
66W - 82L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DCdanone
Sylvanus
11
1 / 0 / 4
6,287
484
4,225
8,124
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Darth Malice436
Discordia
11
3 / 3 / 3
6,947
534
3,206
7,596
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 1
7,134
549
5,648
11,199
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
5 / 2 / 4
8,314
640
7,939
6,311
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chiron
12
2 / 1 / 1
6,716
517
3,201
6,804
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
3 / 3 / 1
7,314
563
8,969
6,563
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
CheriGame
Arachne
15
4 / 0 / 1
7,528
579
6,969
9,519
3,483
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Elizzardd
Artemis
12
0 / 2 / 0
6,479
498
4,242
4,819
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
gurisp
Baron Samedi
12
2 / 4 / 2
7,299
561
3,949
10,175
6,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 2
6,477
498
4,724
5,355
1,362
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
9
9
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
3
1
1.17
L
Arachne
CheriGame
Arachne
4
0
1
4.5
W
Sylvanus
DCdanone
Sylvanus
1
0
4
3
W
Discordia
Darth Malice436
Discordia
3
3
3
1.5
L
Artemis
Elizzardd
Artemis
0
2
0
0
W
2
3
1
0.83
W
5
2
4
3.5
W
Chiron
2
1
1
2.5
L
Baron Samedi
gurisp
Baron Samedi
2
4
2
0.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,219
Damage
28,853
40,034
Taken
36,431
17,967
Mitigated
14,422
11,625
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,969
283
103
1,592
6,563
1,946
452
2,072
4,449
40,122
1,314
L
Arachne
CheriGame
Arachne
6,969
5,363
0
4,295
9,519
3,483
0
1,035
8,372
0
55,040
W
Sylvanus
DCdanone
Sylvanus
4,225
480
1,001
3,617
8,124
6,715
350
1,897
6,141
20,927
1,275
W
Discordia
Darth Malice436
Discordia
3,206
43
0
897
7,596
1,966
0
5,285
1,895
28,195
746
L
Artemis
Elizzardd
Artemis
4,242
1,753
0
784
4,819
1,229
0
1,022
3,761
0
43,318
W
5,648
711
0
3,047
11,199
4,692
237
5,419
5,698
0
46,340
W
7,939
3,254
0
1,265
6,311
2,213
307
3,114
2,885
0
69,992
W
Chiron
3,201
517
280
1,518
6,804
2,381
200
879
5,925
0
44,148
L
Baron Samedi
gurisp
Baron Samedi
3,949
126
361
2,480
10,175
6,402
0
2,137
7,674
23,787
0
L
4,724
40
0
519
5,355
1,362
0
469
4,846
30,004
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
35,097
390
Minions Killed
347
0
Camps Cleared
0
1,275,412
Distance Traveled
1,342,893
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,314
563
71
5
0
244,106
5
L
Arachne
7,528
579
87
7
0
340,931
0
W
Sylvanus
6,287
484
42
3
0
255,387
5
W
Discordia
6,947
534
46
4
0
247,396
2
L
Artemis
6,479
498
85
7
0
245,879
5
W
Mulan
7,134
549
90
7
0
247,808
5
W
Skadi
8,314
640
124
10
0
269,217
0
W
Chiron
6,716
517
88
7
0
255,604
2
L
Baron Samedi
7,299
561
41
3
0
261,186
6
L
Vulcan
6,477
498
63
5
0
250,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role