Player Matchup

Thor
Thor
KooshKaptain
Thor
Level 149
God Stats
83W - 58L
1,618 SR
Queue Stats
305W - 297L
1,475 Elo+
Solo
Chaac
Chaac
TwoTonTidwell
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,463 Elo+
Solo
Neith
Neith
XwideX
Neith
Level 153
God Stats
12W - 7L
1,659 SR
Queue Stats
259W - 263L
1,460 Elo+
Solo
Ymir
Ymir
facundo-094
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,313 Elo+
Solo
Janus
Janus
gallego-chicoana
Janus
Level 89
God Stats
10W - 12L
1,507 SR
Queue Stats
299W - 286L
1,459 Elo+
Solo
Team Averages
Level 108
1,557 SR
1,434 Elo+

VS

Team Averages
Level 133
1,502 SR
1,478 Elo+
Hera
Hera
Kakapo918dancer
Hera
Level 125
God Stats
1W - 2L
1,235 SR
Queue Stats
531W - 524L
1,453 Elo+
Solo
Anubis
Anubis
Leviatan0209
Anubis
Level 87
God Stats
59W - 43L
1,611 SR
Queue Stats
144W - 141L
1,470 Elo+
Solo
Artemis
Artemis
MrDUP
Artemis
Level 253
God Stats
49W - 40L
1,532 SR
Queue Stats
626W - 612L
1,499 Elo+
Solo
Danzaburou
Danzaburou
ikilyulikdog
Danzaburou
Level 112
God Stats
75W - 45L
1,635 SR
Queue Stats
403W - 387L
1,473 Elo+
Solo
Pele
Pele
zThe-Last-Hunter
Pele
Level 86
God Stats
9W - 4L
1,500 SR
Queue Stats
49W - 43L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
8,558
571
10,330
9,278
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 1
7,906
527
6,821
15,895
12,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
XwideX
Neith
16
8 / 1 / 5
9,389
626
10,560
9,974
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 3 / 5
6,310
421
1,888
7,648
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 4
8,625
575
5,771
7,774
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,685
512
4,052
10,745
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
4 / 5 / 2
8,768
585
6,332
11,569
4,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MrDUP
Artemis
14
1 / 6 / 3
8,493
566
8,287
13,209
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ikilyulikdog
Danzaburou
16
3 / 1 / 2
10,732
715
11,465
11,119
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 1
8,639
576
5,386
13,554
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
19
Kills
12
12
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
L
6
1
5
8.5
W
Anubis
4
5
2
1
W
Artemis
MrDUP
Artemis
1
6
3
0.42
L
1
4
1
0.38
L
Neith
XwideX
Neith
8
1
5
10.5
L
1
3
5
1.17
L
3
3
4
1.67
W
Danzaburou
ikilyulikdog
Danzaburou
3
1
2
4
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
35,522
50,569
Taken
60,196
25,428
Mitigated
22,453
8,832
Healing
20,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,052
1,631
43
2,819
10,745
4,201
334
1,367
9,338
34,731
0
L
10,330
1,785
0
365
9,278
3,650
0
1,263
8,015
0
69,285
W
Anubis
6,332
237
0
3,820
11,569
4,341
174
2,672
8,621
67,793
577
W
Artemis
MrDUP
Artemis
8,287
2,894
0
4,229
13,209
4,520
611
1,280
11,889
0
62,467
L
6,821
817
0
3,502
15,895
12,409
0
375
15,520
1,814
52,409
L
Neith
XwideX
Neith
10,560
4,524
0
3,848
9,974
3,001
450
1,859
8,115
0
72,985
L
1,888
391
0
566
7,648
4,226
0
2,625
5,023
13,162
1,448
L
5,771
266
0
551
7,774
2,142
0
4,240
3,534
57,765
1,357
W
Danzaburou
ikilyulikdog
Danzaburou
11,465
5,162
0
6,850
11,119
4,513
646
450
10,669
0
79,098
W
5,386
981
0
2,266
13,554
4,878
0
1,663
11,801
0
56,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
44,317
464
Minions Killed
453
0
Camps Cleared
0
1,391,322
Distance Traveled
1,361,396
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,685
512
42
3
0
284,293
6
L
Thor
8,558
571
95
6
0
375,663
3
W
Anubis
8,768
585
100
7
0
269,189
2
W
Artemis
8,493
566
83
6
0
225,678
1
L
Chaac
7,906
527
103
7
0
279,616
0
L
Neith
9,389
626
112
7
0
255,196
2
L
Ymir
6,310
421
29
2
0
175,392
0
L
Janus
8,625
575
125
8
0
305,455
3
W
Danzaburou
10,732
715
147
10
0
234,560
0
W
Pele
8,639
576
81
5
0
347,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role