Player Matchup

King Arthur
King Arthur
Gold IV
Pitus-11
King Arthur
Gold IV
Level 92
God Stats
2W - 8L
1,424 SR
Queue Stats
90W - 96L
1,519 MMR
Solo
Vulcan
Vulcan
Platinum IV
SrLopez13
Vulcan
Platinum IV
Level 162
God Stats
1W - 1L
1,666 SR
Queue Stats
51W - 39L
1,585 MMR
Solo
Cupid
Cupid
Gold V
eJORGe068
Cupid
Gold V
Level 154
God Stats
5W - 7L
1,513 SR
Queue Stats
535W - 554L
1,390 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
hamidthealfather
Kuzenbo
Bronze III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,447 MMR
Solo
He Bo
He Bo
Bronze V
小椰绵zZ
He Bo
Bronze V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,521 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,564 SR
1,475 MMR
Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
Babayagakw
Ra
Gold IV
Level 154
God Stats
18W - 13L
1,603 SR
Queue Stats
336W - 343L
1,545 MMR
Solo
Xing Tian
Xing Tian
Gold IV
David_Legr
Xing Tian
Gold IV
Level 62
God Stats
4W - 2L
1,631 SR
Queue Stats
16W - 18L
1,489 MMR
Solo
Medusa
Medusa
Gold III
MistaMeta64
Medusa
Gold III
Level 102
God Stats
24W - 14L
1,562 SR
Queue Stats
421W - 431L
1,457 MMR
Solo
Chronos
Chronos
Gold IV
SmokeHeaven
Chronos
Gold IV
Level 102
God Stats
10W - 7L
1,523 SR
Queue Stats
38W - 47L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pitus-11
King Arthur
8
1 / 5 / 1
4,837
484
1,947
6,653
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
SrLopez13
Vulcan
11
0 / 1 / 1
5,734
573
4,733
4,238
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
eJORGe068
Cupid
9
0 / 2 / 1
4,815
482
3,808
6,041
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 0
5,170
517
4,189
8,955
7,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 0 / 0
5,555
556
3,996
4,848
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshZhong KuiBacchusThanatos

VS

Bans
SobekAo KuangAnhurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 2 / 0
7,251
725
3,860
6,996
2,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 0 / 0
6,740
674
4,105
3,606
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
David_Legr
Xing Tian
9
0 / 0 / 3
5,628
563
3,476
8,058
3,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
10
2 / 1 / 2
5,868
587
5,035
7,793
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chronos
SmokeHeaven
Chronos
10
0 / 1 / 2
5,407
541
3,462
9,076
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
10
10
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
0
2.5
W
3
0
0
3
W
Xing Tian
David_Legr
Xing Tian
0
0
3
1.5
W
Medusa
2
1
2
3
L
King Arthur
Pitus-11
King Arthur
1
5
1
0.3
W
Chronos
SmokeHeaven
Chronos
0
1
2
1
L
Vulcan
SrLopez13
Vulcan
0
1
1
0.5
L
Cupid
eJORGe068
Cupid
0
2
1
0.25
L
1
2
0
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
19,938
30,735
Taken
35,529
15,246
Mitigated
12,390
10,495
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,860
502
0
3,494
6,996
2,583
369
2,285
4,711
51,618
543
W
4,105
168
475
1,522
3,606
1,177
0
1,849
1,757
49,834
971
W
Xing Tian
David_Legr
Xing Tian
3,476
699
2,144
2,510
8,058
3,723
0
3,098
4,960
16,196
0
W
Medusa
5,035
2,001
0
1,867
7,793
2,275
0
2,409
5,384
0
37,081
L
King Arthur
Pitus-11
King Arthur
1,947
496
0
1,050
6,653
3,246
0
3,588
3,065
0
19,343
W
Chronos
SmokeHeaven
Chronos
3,462
1,291
0
4,010
9,076
2,632
61
2,917
6,159
41,916
0
L
Vulcan
SrLopez13
Vulcan
4,733
38
0
998
4,238
1,291
0
2,285
1,709
47,938
0
L
Cupid
eJORGe068
Cupid
3,808
2,129
128
1,409
6,041
1,644
0
2,042
3,915
0
31,027
L
4,189
1,242
348
3,406
8,955
7,905
10
4,611
4,251
14,153
290
L
3,996
221
0
3,156
4,848
1,160
0
1,771
3,023
31,967
2,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
30,894
264
Minions Killed
373
0
Camps Cleared
0
1,001,095
Distance Traveled
1,047,118
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,251
725
103
10
0
168,373
4
W
Ra
6,740
674
120
12
0
240,986
0
W
Xing Tian
5,628
563
17
2
0
213,811
0
W
Medusa
5,868
587
61
6
0
200,935
0
L
King Arthur
4,837
484
32
3
0
145,188
2
W
Chronos
5,407
541
72
7
0
223,013
0
L
Vulcan
5,734
573
86
9
0
208,103
0
L
Cupid
4,815
482
48
5
0
205,583
2
L
Kuzenbo
5,170
517
22
2
0
209,397
2
L
He Bo
5,555
556
76
8
0
232,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role