Player Matchup

Nu Wa
Nu Wa
CheriGame
Nu Wa
Level 89
God Stats
117W - 105L
1,526 SR
Queue Stats
234W - 254L
1,451 Elo+
Solo
Jing Wei
Jing Wei
ImLengthyy
Jing Wei
Level 114
God Stats
9W - 6L
1,528 SR
Queue Stats
68W - 52L
1,564 Elo+
Solo
Achilles
Achilles
JsMxxn
Achilles
Level 150
God Stats
21W - 15L
1,601 SR
Queue Stats
219W - 201L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 166
God Stats
313W - 305L
1,532 SR
Queue Stats
359W - 365L
1,488 Elo+
Solo
Terra
Terra
McLuis34
Terra
Level 126
God Stats
6W - 2L
1,402 SR
Queue Stats
123W - 122L
1,494 Elo+
Party 2
Team Averages
Level 129
1,518 SR
1,503 Elo+

VS

Team Averages
Level 112
1,602 SR
1,476 Elo+
Tiamat
Tiamat
Clarky05
Tiamat
Level 63
God Stats
0W - 1L
1,280 SR
Queue Stats
73W - 83L
1,497 Elo+
Party 1
Ullr
Ullr
MystBaller
Ullr
Level 148
God Stats
2W - 1L
1,961 SR
Queue Stats
250W - 259L
1,499 Elo+
Party 1
Set
Set
Wick3dNova
Set
Level 122
God Stats
1W - 3L
1,464 SR
Queue Stats
74W - 72L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
rallyyellow
Aphrodite
Level 84
God Stats
53W - 29L
1,653 SR
Queue Stats
294W - 305L
1,479 Elo+
Solo
Bakasura
Bakasura
zockio
Bakasura
Level 145
God Stats
11W - 10L
1,654 SR
Queue Stats
188W - 182L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CheriGame
Nu Wa
19
4 / 1 / 2
11,099
653
13,982
7,431
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
ImLengthyy
Jing Wei
16
2 / 1 / 7
10,091
594
8,461
6,266
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
JsMxxn
Achilles
16
10 / 1 / 3
10,334
608
10,981
17,309
7,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Ah Puch
15
4 / 1 / 4
9,720
572
13,624
10,960
4,073
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
McLuis34
Terra
14
3 / 0 / 13
9,666
569
7,127
13,997
12,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Clarky05
Tiamat
15
1 / 3 / 0
8,593
505
4,040
11,654
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 0
8,114
477
9,982
17,607
6,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 1
8,402
494
3,180
13,127
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
rallyyellow
Aphrodite
10
0 / 7 / 1
7,065
416
4,661
14,481
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
zockio
Bakasura
16
0 / 3 / 2
9,156
539
3,155
15,149
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
23
Kills
4
4
Deaths
23
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CheriGame
Nu Wa
4
1
2
5
L
Tiamat
Clarky05
Tiamat
1
3
0
0.33
W
Jing Wei
ImLengthyy
Jing Wei
2
1
7
5.5
W
Achilles
JsMxxn
Achilles
10
1
3
11.5
W
Ah Puch
4
1
4
6
W
Terra
McLuis34
Terra
3
0
13
9.5
L
1
6
0
0.17
L
2
4
1
0.63
L
Aphrodite
rallyyellow
Aphrodite
0
7
1
0.07
L
Bakasura
zockio
Bakasura
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,175
Damage
25,018
55,963
Taken
72,018
29,039
Mitigated
35,877
26,099
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CheriGame
Nu Wa
13,982
2,650
0
2,080
7,431
2,945
2,892
2,250
4,713
106,553
1,356
L
Tiamat
Clarky05
Tiamat
4,040
342
0
3,263
11,654
4,923
0
8,245
3,409
57,079
0
W
Jing Wei
ImLengthyy
Jing Wei
8,461
6,825
0
2,308
6,266
2,451
0
652
5,614
0
76,257
W
Achilles
JsMxxn
Achilles
10,981
4,285
0
8,570
17,309
7,385
0
999
16,262
0
78,710
W
Ah Puch
13,624
392
181
3,990
10,960
4,073
1,190
1,778
8,815
69,136
0
W
Terra
McLuis34
Terra
7,127
884
4,064
4,906
13,997
12,185
160
3,022
10,975
33,409
0
L
9,982
4,600
0
4,205
17,607
6,565
632
7,456
10,151
0
67,756
L
3,180
955
0
509
13,127
4,565
0
3,425
9,702
0
53,163
L
Aphrodite
rallyyellow
Aphrodite
4,661
1,526
2,328
4,222
14,481
9,649
0
7,744
6,737
18,829
0
L
Bakasura
zockio
Bakasura
3,155
1,542
0
6,633
15,149
10,175
1,552
7,863
7,286
0
37,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,910
Gold Earned
41,330
582
Minions Killed
428
0
Camps Cleared
0
1,851,812
Distance Traveled
1,650,540
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,099
653
170
10
0
321,280
0
L
Tiamat
8,593
505
106
6
0
327,043
0
W
Jing Wei
10,091
594
135
8
0
343,710
4
W
Achilles
10,334
608
112
7
0
417,799
0
W
Ah Puch
9,720
572
110
6
0
352,358
0
W
Terra
9,666
569
55
3
0
416,665
9
L
Ullr
8,114
477
103
6
0
323,835
7
L
Set
8,402
494
92
5
0
373,077
0
L
Aphrodite
7,065
416
24
1
0
291,456
2
L
Bakasura
9,156
539
103
6
0
335,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role