Player Matchup

Ne Zha
Ne Zha
Gold II
SADIA777
Ne Zha
Gold II
Level 145
God Stats
12W - 12L
1,555 SR
Queue Stats
270W - 358L
1,403 MMR
Solo
Terra
Terra
Gold II
Scoom92
Terra
Gold II
Level 147
God Stats
72W - 67L
1,582 SR
Queue Stats
468W - 560L
1,351 MMR
Solo
Hera
Hera
Gold V
alsk2012
Hera
Gold V
Level 147
God Stats
48W - 42L
1,507 SR
Queue Stats
226W - 278L
1,216 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,548 SR
1,324 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 153
1,571 SR
1,331 MMR
Discordia
Discordia
Silver I
Morgi76300
Discordia
Silver I
Level 159
God Stats
10W - 12L
1,539 SR
Queue Stats
122W - 151L
1,176 MMR
Solo
Hou Yi
Hou Yi
Bronze III
MrSasman
Hou Yi
Bronze III
Level 49
God Stats
0W - 2L
1,672 SR
Queue Stats
2W - 6L
1,383 MMR
Solo
Geb
Geb
Gold IV
Zeta000
Geb
Gold IV
Level 250
God Stats
48W - 61L
1,503 SR
Queue Stats
147W - 214L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SADIA777
Ne Zha
17
2 / 1 / 7
10,797
831
10,316
13,378
8,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
Scoom92
Terra
17
3 / 2 / 8
10,704
823
9,888
14,956
15,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hera
18
8 / 1 / 5
11,837
911
14,975
7,948
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Baron SamediBakasuraMulanAchillesThoth

VS

Bans
FafnirScyllaPersephoneNoxAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Morgi76300
Discordia
14
1 / 7 / 2
9,185
707
10,059
11,143
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
MrSasman
Hou Yi
16
2 / 4 / 0
10,036
772
5,461
13,740
3,624
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
15
1 / 2 / 3
8,958
689
7,265
15,328
14,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
Morgi76300
Discordia
1
7
2
0.29
L
Hou Yi
MrSasman
Hou Yi
2
4
0
0.5
W
Ne Zha
SADIA777
Ne Zha
2
1
7
5.5
W
Terra
Scoom92
Terra
3
2
8
3.5
L
Geb
1
2
3
1.25
W
Hera
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,179
Damage
22,785
36,282
Taken
40,211
26,596
Mitigated
21,447
10,495
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Morgi76300
Discordia
10,059
230
0
722
11,143
2,996
0
5,725
4,812
32,710
0
L
Hou Yi
MrSasman
Hou Yi
5,461
2,156
0
2,163
13,740
3,624
0
8,420
4,742
0
33,412
W
Ne Zha
SADIA777
Ne Zha
10,316
420
0
3,861
13,378
8,232
36
5,575
7,489
0
58,414
W
Terra
Scoom92
Terra
9,888
1,335
1,179
3,643
14,956
15,445
0
5,620
8,912
26,461
0
L
Geb
7,265
375
0
1,396
15,328
14,827
0
8,823
5,789
16,513
3,323
W
Hera
14,975
2,329
0
1,812
7,948
2,919
741
4,415
3,364
37,598
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
28,179
177
Minions Killed
141
0
Camps Cleared
0
793,508
Distance Traveled
677,693
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,185
707
54
4
0
233,032
0
L
Hou Yi
10,036
772
67
5
0
203,406
0
W
Ne Zha
10,797
831
73
6
0
269,834
0
W
Terra
10,704
823
46
4
0
253,300
0
L
Geb
8,958
689
20
2
0
241,255
2
W
Hera
11,837
911
58
4
0
270,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role