Player Matchup

Bacchus
Bacchus
Platinum I
CrispyCarry
Bacchus
Platinum I
Level 87
God Stats
27W - 5L
1,883 SR
Queue Stats
39W - 6L
2,190 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
SpyroWasTaken
Xing Tian
Diamond II
Level 313
God Stats
3W - 3L
1,428 SR
Queue Stats
136W - 32L
2,157 MMR
Party 1
Hun Batz
Hun Batz
Diamond II
TutuPele
Hun Batz
Diamond II
Level 52
God Stats
8W - 1L
1,827 SR
Queue Stats
85W - 10L
2,437 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,713 SR
2,261 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 174
1,635 SR
1,952 MMR
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Diamond V
Deos_Syje
Achilles
Diamond V
Level 155
God Stats
4W - 8L
1,547 SR
Queue Stats
348W - 370L
2,148 MMR
Solo
Arachne
Arachne
Masters
VlazZz
Arachne
Masters
Level 210
God Stats
16W - 6L
1,859 SR
Queue Stats
1,131W - 664L
2,208 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrispyCarry
Bacchus
16
3 / 2 / 9
9,623
875
9,181
11,819
14,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
SpyroWasTaken
Xing Tian
15
3 / 1 / 10
9,575
870
5,782
14,346
14,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
TutuPele
Hun Batz
16
7 / 1 / 6
10,694
972
18,159
10,057
6,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SerqetAphroditeCerberusCthulhuKuzenbo

VS

Bans
BakasuraAresHou YiFafnirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 5 / 1
9,797
891
6,276
9,894
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Deos_Syje
Achilles
14
1 / 3 / 3
8,584
780
9,463
14,392
13,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
VlazZz
Arachne
12
0 / 5 / 2
7,781
707
4,957
15,053
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
1
0.7
W
Bacchus
CrispyCarry
Bacchus
3
2
9
3.75
L
Achilles
Deos_Syje
Achilles
1
3
3
0.83
W
Xing Tian
SpyroWasTaken
Xing Tian
3
1
10
8
W
Hun Batz
TutuPele
Hun Batz
7
1
6
10
L
Arachne
VlazZz
Arachne
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,122
Damage
20,696
36,222
Taken
39,339
35,574
Mitigated
25,234
8,599
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,276
2,260
0
292
9,894
4,091
48
3,095
6,635
23,238
0
W
Bacchus
CrispyCarry
Bacchus
9,181
772
0
2,757
11,819
14,557
543
2,529
8,924
32,544
1,459
L
Achilles
Deos_Syje
Achilles
9,463
1,811
0
2,598
14,392
13,392
57
7,301
6,808
0
24,401
W
Xing Tian
SpyroWasTaken
Xing Tian
5,782
396
0
4,359
14,346
14,862
638
2,086
11,537
26,501
0
W
Hun Batz
TutuPele
Hun Batz
18,159
5,762
0
1,483
10,057
6,155
2,173
1,909
7,656
0
67,702
L
Arachne
VlazZz
Arachne
4,957
3,070
0
2,195
15,053
7,751
13
4,166
10,566
0
28,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
26,162
191
Minions Killed
103
0
Camps Cleared
0
699,998
Distance Traveled
603,738
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,797
891
36
3
0
191,047
1
W
Bacchus
9,623
875
38
3
0
234,830
2
L
Achilles
8,584
780
24
2
0
215,410
1
W
Xing Tian
9,575
870
27
2
0
226,352
2
W
Hun Batz
10,694
972
126
11
0
238,816
0
L
Arachne
7,781
707
43
4
0
197,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role