Player Matchup

Janus
Janus
Gold V
AmigoShyriu
Janus
Gold V
Level 174
God Stats
17W - 14L
1,572 SR
Queue Stats
68W - 72L
1,371 MMR
Solo
Charybdis
Charybdis
Gold III
BlackSound
Charybdis
Gold III
Level 59
God Stats
3W - 1L
1,665 SR
Queue Stats
68W - 80L
1,414 MMR
Solo
Bastet
Bastet
Gold IV
Braykenobi
Bastet
Gold IV
Level 156
God Stats
17W - 20L
1,401 SR
Queue Stats
116W - 139L
1,442 MMR
Solo
Ymir
Ymir
Silver I
Oojibwe-Zimbabwe
Ymir
Silver I
Level 156
God Stats
26W - 21L
1,589 SR
Queue Stats
271W - 278L
1,400 MMR
Solo
Sylvanus
Sylvanus
Gold III
slaying123
Sylvanus
Gold III
Level 112
God Stats
22W - 18L
1,634 SR
Queue Stats
189W - 193L
1,397 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,572 SR
1,405 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,450 SR
1,404 MMR
Hera
Hera
Bronze V
 
Hera
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold IV
BlitzzCreedx
Ishtar
Gold IV
Level 160
God Stats
4W - 11L
1,346 SR
Queue Stats
866W - 888L
1,366 MMR
Solo
Nemesis
Nemesis
Gold V
Jagged
Nemesis
Gold V
Level 203
God Stats
1W - 1L
1,779 SR
Queue Stats
26W - 29L
1,439 MMR
Solo
Artio
Artio
Silver II
JuliPdee
Artio
Silver II
Level 85
God Stats
2W - 2L
1,546 SR
Queue Stats
10W - 12L
1,362 MMR
Solo
Bellona
Bellona
Bronze III
its-Tyy-
Bellona
Bronze III
Level 69
God Stats
0W - 2L
1,080 SR
Queue Stats
2W - 9L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,111
679
5,914
4,361
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
BlackSound
Charybdis
12
6 / 0 / 0
6,989
777
5,156
6,111
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Braykenobi
Bastet
8
3 / 2 / 2
5,029
559
2,948
7,881
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 0 / 7
5,864
652
3,105
5,866
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
slaying123
Sylvanus
10
0 / 3 / 0
6,055
673
4,495
7,434
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaDanzaburouLokiNu WaPele

VS

Bans
ArachneChaacBaron SamediAchillesRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 2 / 1
4,571
508
3,787
5,333
1,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
4
0 / 4 / 0
3,661
407
4,317
4,903
990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
Jagged
Nemesis
10
3 / 3 / 1
5,431
603
2,415
7,640
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
JuliPdee
Artio
6
0 / 3 / 1
4,430
492
2,095
8,669
3,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
its-Tyy-
Bellona
10
2 / 1 / 0
5,331
592
3,517
8,547
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
5
5
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
1
0.25
W
2
0
3
3.5
W
Charybdis
BlackSound
Charybdis
6
0
0
6
L
Ishtar
0
4
0
0
W
Bastet
Braykenobi
Bastet
3
2
2
2
L
Nemesis
Jagged
Nemesis
3
3
1
1.17
L
Artio
JuliPdee
Artio
0
3
1
0.17
W
2
0
7
5.5
L
Bellona
its-Tyy-
Bellona
2
1
0
2
W
Sylvanus
slaying123
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
16,131
31,653
Taken
35,092
12,191
Mitigated
13,656
12,961
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,787
913
0
1,042
5,333
1,406
0
2,683
2,316
30,593
0
W
5,914
272
0
1,240
4,361
1,296
104
2,545
1,816
36,735
927
W
Charybdis
BlackSound
Charybdis
5,156
2,828
0
4,643
6,111
1,790
916
858
5,253
0
53,711
L
Ishtar
4,317
3,224
0
994
4,903
990
0
1,170
3,725
0
13,268
W
Bastet
Braykenobi
Bastet
2,948
671
0
1,591
7,881
2,008
0
1,205
6,676
0
23,836
L
Nemesis
Jagged
Nemesis
2,415
934
0
2,575
7,640
2,257
0
1,157
6,389
0
32,794
L
Artio
JuliPdee
Artio
2,095
268
200
2,437
8,669
3,760
0
3,177
5,304
10,241
0
W
3,105
1,478
0
2,901
5,866
2,989
0
1,274
4,592
9,814
0
L
Bellona
its-Tyy-
Bellona
3,517
1,088
0
3,008
8,547
5,243
0
4,309
4,238
0
28,248
W
Sylvanus
slaying123
Sylvanus
4,495
1,640
0
2,586
7,434
4,108
0
0
7,434
33,205
11,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
23,424
324
Minions Killed
205
0
Camps Cleared
0
898,608
Distance Traveled
906,585
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,571
508
60
7
0
185,511
0
W
Janus
6,111
679
89
10
0
196,395
1
W
Charybdis
6,989
777
106
12
0
161,748
2
L
Ishtar
3,661
407
19
2
0
145,645
0
W
Bastet
5,029
559
31
3
0
205,178
0
L
Nemesis
5,431
603
60
7
0
183,405
0
L
Artio
4,430
492
7
1
0
214,264
3
W
Ymir
5,864
652
7
1
0
184,194
1
L
Bellona
5,331
592
59
7
0
177,760
1
W
Sylvanus
6,055
673
91
10
0
151,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role