Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FARGODOME
Charybdis
Level 172
God Stats
21W - 17L
1,595 SR
Queue Stats
1,477W - 1,472L
1,461 Elo+
Solo
Thanatos
Thanatos
mnbvcxyas
Thanatos
Level 8
God Stats
3W - 4L
1,364 SR
Queue Stats
6W - 13L
1,252 Elo+
Party 2
Bacchus
Bacchus
shady_knife
Bacchus
Level 125
God Stats
3W - 7L
1,509 SR
Queue Stats
747W - 710L
1,505 Elo+
Solo
Team Averages
Level 114
1,494 SR
1,444 Elo+

VS

Team Averages
Level 102
1,533 SR
1,495 Elo+
Charybdis
Charybdis
Master_Blast
Charybdis
Level 96
God Stats
13W - 9L
1,469 SR
Queue Stats
67W - 58L
1,429 Elo+
Party 1
Sol
Sol
NikolayQWE
Sol
Level 141
God Stats
11W - 10L
1,547 SR
Queue Stats
397W - 418L
1,432 Elo+
Solo
Vamana
Vamana
Shawn_Frots
Vamana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,699 Elo+
Solo
Ao Kuang
Ao Kuang
Simfalio
Ao Kuang
Level 48
God Stats
3W - 4L
1,588 SR
Queue Stats
69W - 63L
1,420 Elo+
Party 1
Eset
Eset
Twister1290
Eset
Level 108
God Stats
5W - 4L
1,560 SR
Queue Stats
93W - 83L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 3 / 0
6,374
531
4,026
5,812
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
 
Aphrodite
11
3 / 3 / 0
6,154
513
6,347
10,848
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
FARGODOME
Charybdis
11
1 / 6 / 0
5,685
474
4,963
8,433
2,697
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
mnbvcxyas
Thanatos
11
1 / 1 / 1
6,091
508
1,080
7,560
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
shady_knife
Bacchus
8
1 / 2 / 1
5,145
429
4,142
8,320
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Master_Blast
Charybdis
13
4 / 1 / 2
7,476
623
6,534
6,297
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 3
6,681
557
5,511
8,067
2,052
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vamana
13
2 / 0 / 1
7,266
606
4,211
7,561
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Simfalio
Ao Kuang
11
3 / 6 / 4
6,977
581
4,998
10,509
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 2 / 1
7,833
653
3,792
5,006
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
9
Kills
15
15
Deaths
9
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
0
1
L
Aphrodite
 
Aphrodite
3
3
0
1
L
Charybdis
FARGODOME
Charybdis
1
6
0
0.17
W
Charybdis
Master_Blast
Charybdis
4
1
2
5
W
3
0
3
4.5
W
Vamana
2
0
1
2.5
W
Ao Kuang
Simfalio
Ao Kuang
3
6
4
0.83
W
3
2
1
1.75
L
Thanatos
mnbvcxyas
Thanatos
1
1
1
1.5
L
Bacchus
shady_knife
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,558
Damage
25,046
40,973
Taken
37,440
21,322
Mitigated
12,477
13,675
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,026
882
0
940
5,812
1,895
297
4,776
1,036
33,734
394
L
Aphrodite
 
Aphrodite
6,347
739
0
6,667
10,848
6,821
0
2,363
8,057
31,215
3,002
L
Charybdis
FARGODOME
Charybdis
4,963
2,899
0
1,194
8,433
2,697
0
1,925
6,508
0
46,577
W
Charybdis
Master_Blast
Charybdis
6,534
3,562
80
2,736
6,297
2,001
3,022
1,252
4,868
0
50,757
W
5,511
1,611
78
3,030
8,067
2,052
406
1,473
6,367
30,298
889
W
Vamana
4,211
1,426
0
1,486
7,561
4,010
0
3,825
3,245
0
43,585
W
Ao Kuang
Simfalio
Ao Kuang
4,998
1,752
0
3,392
10,509
3,206
0
3,550
6,620
32,558
10,111
W
3,792
305
130
1,092
5,006
1,208
0
2,287
2,561
48,274
822
L
Thanatos
mnbvcxyas
Thanatos
1,080
433
0
3,786
7,560
2,706
0
1,905
5,655
0
37,959
L
Bacchus
shady_knife
Bacchus
4,142
423
0
1,088
8,320
7,203
0
2,997
5,323
15,505
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
36,233
285
Minions Killed
369
0
Camps Cleared
0
999,323
Distance Traveled
1,119,065
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,374
531
56
5
0
206,697
3
L
Aphrodite
6,154
513
60
5
0
194,402
0
L
Charybdis
5,685
474
69
6
0
208,569
0
W
Charybdis
7,476
623
97
8
0
224,743
0
W
Sol
6,681
557
44
4
0
238,911
6
W
Vamana
7,266
606
71
6
0
214,886
0
W
Ao Kuang
6,977
581
67
6
0
236,746
0
W
Eset
7,833
653
90
8
0
203,779
0
L
Thanatos
6,091
508
67
6
0
223,275
0
L
Bacchus
5,145
429
33
3
0
166,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role