Player Matchup

Mulan
Mulan
Chill_Plz420
Mulan
Level 147
God Stats
219W - 178L
1,492 SR
Queue Stats
957W - 941L
1,435 Elo+
Solo
Medusa
Medusa
CubanTheGod
Medusa
Level 157
God Stats
14W - 10L
1,495 SR
Queue Stats
48W - 63L
1,407 Elo+
Solo
Poseidon
Poseidon
DAlekGrim
Poseidon
Level 130
God Stats
2W - 3L
1,444 SR
Queue Stats
88W - 103L
1,407 Elo+
Solo
Arachne
Arachne
Foolgar
Arachne
Level 72
God Stats
34W - 41L
1,475 SR
Queue Stats
249W - 259L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Stepan9999
Nu Wa
Level 61
God Stats
2W - 1L
1,469 SR
Queue Stats
23W - 30L
1,358 Elo+
Solo
Team Averages
Level 113
1,475 SR
1,410 Elo+

VS

Team Averages
Level 126
1,578 SR
1,478 Elo+
Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SpartanSam0034
Bakasura
Level 80
God Stats
6W - 4L
1,573 SR
Queue Stats
40W - 45L
1,446 Elo+
Solo
Chronos
Chronos
dTeam_159
Chronos
Level 126
God Stats
43W - 48L
1,502 SR
Queue Stats
847W - 845L
1,499 Elo+
Solo
Anubis
Anubis
luc1f2r
Anubis
Level 127
God Stats
9W - 12L
1,561 SR
Queue Stats
54W - 48L
1,475 Elo+
Solo
Anhur
Anhur
zilla234
Anhur
Level 140
God Stats
8W - 6L
1,755 SR
Queue Stats
140W - 142L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,349
596
5,301
8,347
5,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
14
2 / 2 / 5
8,411
601
9,438
8,885
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
DAlekGrim
Poseidon
15
2 / 3 / 1
8,670
619
6,412
8,426
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Foolgar
Arachne
14
10 / 2 / 0
9,248
661
6,915
9,125
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
16
1 / 0 / 5
9,296
664
11,448
4,756
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 2 / 4
5,772
412
4,547
8,706
4,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bakasura
11
1 / 4 / 4
6,452
461
5,088
14,209
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
dTeam_159
Chronos
13
0 / 3 / 0
7,223
516
2,244
12,196
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
luc1f2r
Anubis
13
4 / 2 / 2
7,360
526
7,110
7,879
3,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
zilla234
Anhur
10
2 / 6 / 2
6,296
450
4,891
12,214
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
7
8
Deaths
17
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
4
1
W
2
1
7
5.5
W
Medusa
2
2
5
2.25
W
Poseidon
DAlekGrim
Poseidon
2
3
1
0.83
W
Arachne
Foolgar
Arachne
10
2
0
5
L
Bakasura
1
4
4
0.75
W
Nu Wa
1
0
5
3.5
L
Chronos
dTeam_159
Chronos
0
3
0
0
L
Anubis
luc1f2r
Anubis
4
2
2
2.5
L
Anhur
zilla234
Anhur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,514
Damage
23,880
39,539
Taken
55,204
14,323
Mitigated
20,057
12,161
Healing
20,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,547
502
0
2,619
8,706
4,717
0
1,612
7,014
0
23,195
W
5,301
235
0
2,592
8,347
5,285
0
1,232
6,953
0
22,635
W
Medusa
9,438
3,602
0
1,501
8,885
2,385
2,329
900
7,985
0
66,583
W
Poseidon
DAlekGrim
Poseidon
6,412
1,259
100
3,411
8,426
2,095
208
2,370
5,679
61,595
1,273
W
Arachne
Foolgar
Arachne
6,915
6,835
0
2,715
9,125
3,162
0
2,296
6,818
0
56,027
L
Bakasura
5,088
3,443
219
7,522
14,209
5,378
0
5,118
9,026
0
43,152
W
Nu Wa
11,448
4,179
90
1,752
4,756
1,396
1,940
2,733
2,023
72,111
1,120
L
Chronos
dTeam_159
Chronos
2,244
483
0
4,326
12,196
3,295
0
6,693
5,439
65,238
0
L
Anubis
luc1f2r
Anubis
7,110
182
0
2,794
7,879
3,445
0
2,906
4,973
42,779
1,032
L
Anhur
zilla234
Anhur
4,891
2,530
0
2,756
12,214
3,222
0
1,513
10,652
0
29,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,974
Gold Earned
33,103
435
Minions Killed
376
0
Camps Cleared
0
1,454,910
Distance Traveled
1,329,941
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,772
412
36
3
0
288,587
2
W
Mulan
8,349
596
47
3
0
305,244
5
W
Medusa
8,411
601
94
7
0
312,000
0
W
Poseidon
8,670
619
114
8
0
261,562
0
W
Arachne
9,248
661
67
5
0
313,473
0
L
Bakasura
6,452
461
92
7
0
254,153
0
W
Nu Wa
9,296
664
113
8
0
262,631
7
L
Chronos
7,223
516
133
10
0
258,257
1
L
Anubis
7,360
526
72
5
0
273,428
0
L
Anhur
6,296
450
43
3
0
255,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role