Player Matchup

Nike
Nike
 
Nike
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AtroxOrexis
Nut
Level 127
God Stats
13W - 16L
1,463 SR
Queue Stats
73W - 72L
1,441 Elo+
Solo
Janus
Janus
Byrsky
Janus
Level 80
God Stats
1W - 2L
1,587 SR
Queue Stats
10W - 4L
1,662 Elo+
Solo
Kuzenbo
Kuzenbo
Scrappys2Drunk
Kuzenbo
Level 106
God Stats
42W - 68L
1,452 SR
Queue Stats
125W - 150L
1,394 Elo+
Solo
Geb
Geb
seymoure19716
Geb
Level 142
God Stats
0W - 3L
1,200 SR
Queue Stats
469W - 508L
1,406 Elo+
Solo
Team Averages
Level 118
1,441 SR
1,480 Elo+

VS

Team Averages
Level 110
1,572 SR
1,509 Elo+
Arachne
Arachne
BON3 CO113CTOR5
Arachne
Level 128
God Stats
40W - 29L
1,538 SR
Queue Stats
200W - 204L
1,451 Elo+
Solo
Neith
Neith
Hopeyy
Neith
Level 127
God Stats
31W - 18L
1,607 SR
Queue Stats
496W - 241L
1,591 Elo+
Solo
Kukulkan
Kukulkan
JACO944
Kukulkan
Level 66
God Stats
12W - 6L
1,592 SR
Queue Stats
49W - 39L
1,448 Elo+
Solo
Athena
Athena
Sarcopathic
Athena
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 86L
1,529 Elo+
Solo
Nike
Nike
东区一匹狼
Nike
Level 128
God Stats
27W - 14L
1,625 SR
Queue Stats
175W - 157L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 0 / 5
7,084
1,012
1,662
2,578
1,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 1
7,798
1,114
9,731
9,258
3,495
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Byrsky
Janus
13
2 / 4 / 5
8,096
1,157
11,274
7,630
2,755
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 4
7,715
1,102
5,237
14,366
16,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 6 / 3
7,752
1,107
5,235
13,664
11,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

265

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
9,668
1,381
5,684
5,049
2,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Hopeyy
Neith
14
6 / 1 / 5
9,013
1,288
12,356
7,030
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
JACO944
Kukulkan
14
2 / 1 / 11
8,556
1,222
11,559
4,345
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
14
0 / 2 / 12
7,736
1,105
5,659
12,430
10,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 2 / 13
8,580
1,226
8,859
8,816
8,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
7
Kills
18
18
Deaths
7
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
5
2.5
L
2
4
1
0.63
W
8
1
4
10
L
Janus
Byrsky
Janus
2
4
5
1.13
W
Neith
Hopeyy
Neith
6
1
5
8.5
W
Kukulkan
JACO944
Kukulkan
2
1
11
7.5
W
Athena
0
2
12
3
L
1
4
4
0.75
L
2
6
3
0.58
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
44,117
47,496
Taken
37,670
36,656
Mitigated
25,445
3,425
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,662
52
0
494
2,578
1,801
0
902
1,676
0
4,809
L
9,731
5,039
215
1,026
9,258
3,495
0
3,224
6,034
0
31,207
W
5,684
4,707
504
899
5,049
2,414
0
2,475
2,574
0
15,283
L
Janus
Byrsky
Janus
11,274
407
0
0
7,630
2,755
0
2,234
5,396
24,873
456
W
Neith
Hopeyy
Neith
12,356
4,987
0
811
7,030
2,308
0
4,402
2,469
0
21,425
W
Kukulkan
JACO944
Kukulkan
11,559
1,026
0
248
4,345
1,548
0
2,783
1,367
37,717
831
W
Athena
5,659
1,385
0
2,245
12,430
10,880
0
6,640
5,591
10,028
0
L
5,237
1,612
0
980
14,366
16,773
0
5,758
8,608
14,455
0
L
5,235
496
0
710
13,664
11,832
0
5,042
8,622
18,588
473
W
8,859
625
0
0
8,816
8,295
0
4,272
4,422
0
20,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,445
Gold Earned
43,553
141
Minions Killed
139
3
Camps Cleared
9
550,803
Distance Traveled
726,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,084
1,012
4
1
0
51,538
0
L
Nut
7,798
1,114
46
7
2
120,411
0
W
Arachne
9,668
1,381
14
2
7
126,217
0
L
Janus
8,096
1,157
51
7
0
113,543
0
W
Neith
9,013
1,288
28
4
1
134,214
0
W
Kukulkan
8,556
1,222
68
10
0
144,381
0
W
Athena
7,736
1,105
10
1
1
158,691
0
L
Kuzenbo
7,715
1,102
14
2
0
140,839
0
L
Geb
7,752
1,107
26
4
1
124,472
0
W
Nike
8,580
1,226
19
3
0
162,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role