Player Matchup

Mercury
Mercury
Cpt ValhaIIa
Mercury
Level 93
God Stats
1W - 0L
1,832 SR
Queue Stats
99W - 13L
1,807 Elo+
Party 1
Kukulkan
Kukulkan
Frostal98
Kukulkan
Level 68
God Stats
92W - 93L
1,485 SR
Queue Stats
266W - 305L
1,414 Elo+
Solo
Serqet
Serqet
GaIand Game
Serqet
Level 99
God Stats
4W - 0L
1,774 SR
Queue Stats
99W - 13L
1,807 Elo+
Party 1
Team Averages
Level 87
1,697 SR
1,676 Elo+

VS

Team Averages
Level 59
1,495 SR
1,418 Elo+
Hachiman
Hachiman
Ketchupludojad
Hachiman
Level 67
God Stats
146W - 136L
1,484 SR
Queue Stats
166W - 156L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
LILRedRaptor562
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,432 Elo+
Party 2
Bellona
Bellona
SOGGYSEALS699
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cpt ValhaIIa
Mercury
16
3 / 1 / 7
10,583
814
6,275
10,456
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
Frostal98
Kukulkan
19
3 / 0 / 7
11,618
894
11,587
6,941
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
17
6 / 3 / 5
11,166
859
13,543
15,447
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 6 / 1
8,491
653
5,361
11,216
3,143
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
LILRedRaptor562
Baba Yaga
16
1 / 3 / 3
9,828
756
7,942
11,062
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bellona
16
3 / 3 / 1
10,299
792
8,904
13,115
14,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cpt ValhaIIa
Mercury
3
1
7
6.5
W
Kukulkan
Frostal98
Kukulkan
3
0
7
6.5
W
Serqet
6
3
5
2.83
L
Hachiman
0
6
1
0.08
L
Baba Yaga
LILRedRaptor562
Baba Yaga
1
3
3
0.83
L
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,405
Damage
22,207
32,844
Taken
35,393
13,497
Mitigated
22,321
1,993
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cpt ValhaIIa
Mercury
6,275
1,828
0
950
10,456
3,954
1,892
2,165
8,255
0
39,358
W
Kukulkan
Frostal98
Kukulkan
11,587
592
0
262
6,941
2,349
796
2,812
4,129
55,872
400
W
Serqet
13,543
1,976
0
781
15,447
7,194
731
3,017
12,396
0
28,545
L
Hachiman
5,361
2,960
0
1,619
11,216
3,143
0
2,470
8,340
0
20,389
L
Baba Yaga
LILRedRaptor562
Baba Yaga
7,942
649
0
1,873
11,062
4,237
0
3,114
7,629
34,268
695
L
Bellona
8,904
691
0
1,973
13,115
14,941
0
6,041
6,699
229
24,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
28,618
179
Minions Killed
117
0
Camps Cleared
0
817,630
Distance Traveled
691,701
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,583
814
58
4
0
283,271
0
W
Kukulkan
11,618
894
102
8
0
265,535
5
W
Serqet
11,166
859
19
1
0
268,824
0
L
Hachiman
8,491
653
32
2
0
208,314
0
L
Baba Yaga
9,828
756
41
3
0
227,976
0
L
Bellona
10,299
792
44
3
0
255,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role