Player Matchup

Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Umbla200
Lancelot
Level 154
God Stats
1W - 1L
1,208 SR
Queue Stats
54W - 49L
1,446 Elo+
Solo
Hades
Hades
luc1f2r
Hades
Level 127
God Stats
1W - 3L
1,587 SR
Queue Stats
54W - 48L
1,465 Elo+
Solo
Arachne
Arachne
triplife94
Arachne
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 63L
1,367 Elo+
Solo
Anhur
Anhur
zilla234
Anhur
Level 140
God Stats
8W - 6L
1,726 SR
Queue Stats
140W - 142L
1,462 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,448 Elo+

VS

Team Averages
Level 112
1,496 SR
1,433 Elo+
Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 147
God Stats
350W - 391L
1,445 SR
Queue Stats
957W - 941L
1,445 Elo+
Solo
Artemis
Artemis
Foolgar
Artemis
Level 72
God Stats
80W - 71L
1,471 SR
Queue Stats
249W - 259L
1,455 Elo+
Solo
Bellona
Bellona
Stepan9999
Bellona
Level 61
God Stats
4W - 2L
1,758 SR
Queue Stats
23W - 30L
1,368 Elo+
Solo
Terra
Terra
UnR3alGamer2045
Terra
Level 156
God Stats
0W - 1L
1,294 SR
Queue Stats
295W - 296L
1,385 Elo+
Solo
Chronos
Chronos
dTeam_159
Chronos
Level 126
God Stats
43W - 48L
1,512 SR
Queue Stats
847W - 845L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 1 / 1
5,610
561
1,120
9,939
4,119
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Umbla200
Lancelot
11
1 / 0 / 1
6,468
647
5,323
9,019
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
luc1f2r
Hades
11
1 / 0 / 0
6,001
600
881
6,890
2,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
triplife94
Arachne
10
1 / 0 / 2
5,396
540
1,449
6,259
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
zilla234
Anhur
11
0 / 0 / 0
6,014
601
2,647
6,180
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
12
0 / 1 / 0
5,612
561
4,226
3,933
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Foolgar
Artemis
11
0 / 0 / 0
5,232
523
5,217
4,030
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
Stepan9999
Bellona
10
1 / 1 / 0
5,567
557
2,802
7,427
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

1
0 / 0 / 0
3,516
352
0
0
0
Chronos
dTeam_159
Chronos
11
0 / 1 / 0
5,943
594
4,789
6,781
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
1
0.5
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
0
1
0
0
L
Artemis
Foolgar
Artemis
0
0
0
0
L
Bellona
Stepan9999
Bellona
1
1
0
1
W
Lancelot
Umbla200
Lancelot
1
0
1
1.5
L
0
0
0
0
L
Chronos
dTeam_159
Chronos
0
1
0
0
W
Hades
luc1f2r
Hades
1
0
0
1
W
Arachne
triplife94
Arachne
1
0
2
2
W
Anhur
zilla234
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,420
Damage
17,034
38,287
Taken
22,171
14,715
Mitigated
8,467
17,034
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
1,120
74
1,151
2,770
9,939
4,119
302
2,350
7,589
0
26,410
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
4,226
488
0
904
3,933
1,340
0
766
3,167
41,933
1,046
L
Artemis
Foolgar
Artemis
5,217
956
0
1,608
4,030
1,202
0
0
4,030
0
34,151
L
Bellona
Stepan9999
Bellona
2,802
1,113
0
2,364
7,427
3,866
0
97
7,330
0
43,603
W
Lancelot
Umbla200
Lancelot
5,323
751
0
3,113
9,019
4,363
0
4,450
4,569
0
43,344
L
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
dTeam_159
Chronos
4,789
1,861
0
3,008
6,781
2,059
0
0
6,781
41,018
0
W
Hades
luc1f2r
Hades
881
68
684
3,988
6,890
2,363
585
1,654
5,236
38,005
845
W
Arachne
triplife94
Arachne
1,449
908
0
2,634
6,259
2,115
0
535
5,724
0
32,660
W
Anhur
zilla234
Anhur
2,647
939
0
2,694
6,180
1,755
394
0
6,180
0
37,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,489
Gold Earned
25,870
345
Minions Killed
298
0
Camps Cleared
0
1,044,121
Distance Traveled
855,211
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,610
561
36
4
0
173,031
0
L
Morgan Le Fay
5,612
561
79
8
0
224,769
0
L
Artemis
5,232
523
54
5
0
199,948
0
L
Bellona
5,567
557
76
8
0
229,576
0
W
Lancelot
6,468
647
90
9
0
225,977
0
L
Terra
3,516
352
0
0
0
396
0
L
Chronos
5,943
594
89
9
0
200,522
3
W
Hades
6,001
600
82
8
0
206,426
0
W
Arachne
5,396
540
61
6
0
234,013
1
W
Anhur
6,014
601
76
8
0
204,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role