Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Jlrsnake
Martichoras
Level 146
God Stats
23W - 22L
1,623 SR
Queue Stats
901W - 807L
1,525 Elo+
Solo
Artemis
Artemis
KF4L JAMALSLIFE
Artemis
Level 164
God Stats
127W - 139L
1,554 SR
Queue Stats
252W - 255L
1,547 Elo+
Solo
Bacchus
Bacchus
SirBeans03
Bacchus
Level 98
God Stats
4W - 2L
1,575 SR
Queue Stats
34W - 32L
1,487 Elo+
Solo
Ix Chel
Ix Chel
YaBoiAutumn64
Ix Chel
Level 126
God Stats
2W - 1L
1,341 SR
Queue Stats
97W - 94L
1,484 Elo+
Solo
Team Averages
Level 147
1,519 SR
1,509 Elo+

VS

Team Averages
Level 148
1,527 SR
1,495 Elo+
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gatoporro
Danzaburou
Level 126
God Stats
10W - 9L
1,529 SR
Queue Stats
147W - 147L
1,486 Elo+
Solo
Hera
Hera
XcD_x_CrAzY
Hera
Level 124
God Stats
2W - 2L
1,514 SR
Queue Stats
47W - 61L
1,465 Elo+
Solo
Arachne
Arachne
elanglkido
Arachne
Level 147
God Stats
42W - 37L
1,592 SR
Queue Stats
251W - 256L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 1 / 1
6,046
550
4,732
7,689
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Jlrsnake
Martichoras
12
4 / 0 / 2
7,316
665
7,202
8,736
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 2 / 0
5,691
517
4,745
6,494
2,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
SirBeans03
Bacchus
9
0 / 0 / 4
5,651
514
3,746
8,740
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
12
1 / 3 / 1
6,034
549
1,848
5,781
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 3 / 0
6,240
567
6,305
7,505
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
 
Chronos
10
0 / 3 / 0
5,476
498
4,886
8,150
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Gatoporro
Danzaburou
10
1 / 1 / 2
6,155
560
4,848
5,840
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 1
6,545
595
1,965
3,535
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
elanglkido
Arachne
7
0 / 4 / 0
4,318
393
3,382
8,845
2,794
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
6
6
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
1
4.5
L
He Bo
 
He Bo
5
3
0
1.67
L
Chronos
 
Chronos
0
3
0
0
L
Danzaburou
Gatoporro
Danzaburou
1
1
2
2
W
Martichoras
Jlrsnake
Martichoras
4
0
2
5
W
2
2
0
1
W
Bacchus
SirBeans03
Bacchus
0
0
4
2
L
0
0
1
0.5
W
Ix Chel
1
3
1
0.5
L
Arachne
elanglkido
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
21,386
37,440
Taken
33,875
16,242
Mitigated
9,770
10,058
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,732
621
0
884
7,689
2,854
0
2,857
4,756
0
33,635
L
He Bo
 
He Bo
6,305
182
0
3,073
7,505
1,978
0
1,133
6,372
41,605
834
L
Chronos
 
Chronos
4,886
1,270
0
2,013
8,150
2,139
0
0
8,150
38,997
0
L
Danzaburou
Gatoporro
Danzaburou
4,848
2,216
0
2,122
5,840
1,882
0
1,343
4,497
0
37,430
W
Martichoras
Jlrsnake
Martichoras
7,202
2,285
0
4,777
8,736
3,036
0
4,048
4,366
0
55,062
W
4,745
1,759
0
2,219
6,494
2,102
0
1,470
5,024
0
38,243
W
Bacchus
SirBeans03
Bacchus
3,746
608
0
1,470
8,740
6,540
0
636
8,068
19,130
1,544
L
1,965
376
0
620
3,535
977
0
1,155
2,380
43,892
0
W
Ix Chel
1,848
214
135
573
5,781
1,710
0
3,270
2,325
37,034
233
L
Arachne
elanglkido
Arachne
3,382
2,756
0
1,327
8,845
2,794
0
1,611
7,234
0
17,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
28,734
324
Minions Killed
360
0
Camps Cleared
0
1,043,112
Distance Traveled
1,060,195
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,046
550
61
6
0
235,636
6
L
He Bo
6,240
567
69
6
0
237,517
0
L
Chronos
5,476
498
82
7
0
213,276
0
L
Danzaburou
6,155
560
62
6
0
196,744
0
W
Martichoras
7,316
665
98
9
0
189,800
2
W
Artemis
5,691
517
65
6
0
191,168
0
W
Bacchus
5,651
514
29
3
0
229,518
2
L
Hera
6,545
595
120
11
0
229,643
0
W
Ix Chel
6,034
549
71
6
0
196,990
2
L
Arachne
4,318
393
27
2
0
183,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role