Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Jonru69
Chaac
Level 129
God Stats
1W - 1L
1,798 SR
Queue Stats
69W - 42L
1,592 Elo+
Solo
Nox
Nox
Molysi
Nox
Level 157
God Stats
3W - 4L
1,552 SR
Queue Stats
202W - 201L
1,519 Elo+
Solo
Ravana
Ravana
一颗小石头
Ravana
Level 212
God Stats
13W - 16L
1,633 SR
Queue Stats
344W - 365L
1,484 Elo+
Party 1
Odin
Odin
衾寒茶暖
Odin
Level 223
God Stats
7W - 9L
1,521 SR
Queue Stats
759W - 805L
1,541 Elo+
Party 1
Team Averages
Level 167
1,601 SR
1,527 Elo+

VS

Team Averages
Level 144
1,547 SR
1,554 Elo+
Horus
Horus
Aisakk
Horus
Level 159
God Stats
7W - 4L
1,574 SR
Queue Stats
58W - 61L
1,545 Elo+
Party 2
Ullr
Ullr
Izkek
Ullr
Level 165
God Stats
7W - 3L
1,435 SR
Queue Stats
161W - 151L
1,594 Elo+
Party 2
Ah Puch
Ah Puch
LilderoyGockhart
Ah Puch
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
355W - 353L
1,540 Elo+
Solo
Sobek
Sobek
PersEjd
Sobek
Level 153
God Stats
56W - 57L
1,591 SR
Queue Stats
497W - 485L
1,550 Elo+
Solo
Olorun
Olorun
kovgarenok
Olorun
Level 159
God Stats
54W - 37L
1,633 SR
Queue Stats
1,057W - 956L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 2 / 0
3,114
623
2,696
3,301
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
Jonru69
Chaac
7
2 / 1 / 0
3,963
793
1,682
5,009
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nox
Molysi
Nox
5
0 / 0 / 1
3,367
673
1,220
1,080
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 1
3,769
754
885
2,270
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,285
657
786
3,923
2,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aisakk
Horus
5
0 / 0 / 4
3,542
708
1,384
3,931
1,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Izkek
Ullr
7
0 / 0 / 0
3,757
751
676
1,665
420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 1 / 0
3,540
708
1,299
2,870
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
PersEjd
Sobek
7
2 / 2 / 0
3,632
726
2,895
4,092
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
kovgarenok
Olorun
5
2 / 0 / 2
3,420
684
3,229
2,644
650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
W
Horus
Aisakk
Horus
0
0
4
2
W
Ullr
Izkek
Ullr
0
0
0
0
L
Chaac
Jonru69
Chaac
2
1
0
2
W
2
1
0
2
L
Nox
Molysi
Nox
0
0
1
0.5
W
Sobek
PersEjd
Sobek
2
2
0
1
W
Olorun
kovgarenok
Olorun
2
0
2
3
L
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,269
Damage
9,483
15,583
Taken
15,202
5,344
Mitigated
5,831
6,748
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,696
1,624
0
1,345
3,301
829
0
2,269
1,032
0
17,345
W
Horus
Aisakk
Horus
1,384
533
440
1,783
3,931
1,578
0
0
3,931
0
6,086
W
Ullr
Izkek
Ullr
676
14
0
500
1,665
420
0
587
1,078
0
22,162
L
Chaac
Jonru69
Chaac
1,682
271
0
2,111
5,009
1,503
0
2,149
2,320
0
17,938
W
1,299
274
0
1,475
2,870
671
0
633
2,237
17,882
0
L
Nox
Molysi
Nox
1,220
98
0
774
1,080
294
0
196
884
12,180
0
W
Sobek
PersEjd
Sobek
2,895
119
0
1,640
4,092
2,512
0
0
4,092
13,444
0
W
Olorun
kovgarenok
Olorun
3,229
2,121
120
1,251
2,644
650
0
0
2,644
18,728
1,266
L
885
481
0
1,145
2,270
713
0
465
1,770
0
15,844
L
786
109
0
1,373
3,923
2,005
0
1,724
2,199
0
6,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,498
Gold Earned
17,891
141
Minions Killed
155
0
Camps Cleared
0
500,346
Distance Traveled
518,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,114
623
39
8
0
99,815
0
W
Horus
3,542
708
19
4
0
107,190
0
W
Ullr
3,757
751
49
10
0
103,489
0
L
Chaac
3,963
793
38
8
0
95,282
0
W
Ah Puch
3,540
708
41
8
0
112,376
0
L
Nox
3,367
673
21
4
0
60,715
0
W
Sobek
3,632
726
24
5
0
101,111
0
W
Olorun
3,420
684
22
4
0
94,790
0
L
Ravana
3,769
754
39
8
0
133,015
0
L
Odin
3,285
657
4
1
0
111,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role